Player Matchup

Cthulhu
Cthulhu
DYINGWISH93
Cthulhu
Level 22
God Stats
1W - 0L
1,298 SR
Queue Stats
17W - 16L
1,560 Elo+
Solo
Guan Yu
Guan Yu
Haezzal
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,313 Elo+
Solo
Tiamat
Tiamat
Mhmcat
Tiamat
Level 21
God Stats
2W - 0L
1,682 SR
Queue Stats
14W - 18L
1,369 Elo+
Solo
Neith
Neith
Mystery1212
Neith
Level 16
God Stats
43W - 51L
1,246 SR
Queue Stats
53W - 78L
1,270 Elo+
Solo
Pele
Pele
Tka07
Pele
Level 23
God Stats
2W - 4L
1,400 SR
Queue Stats
37W - 31L
1,562 Elo+
Solo
Team Averages
Level 17
1,425 SR
1,415 Elo+

VS

Team Averages
Level 14
1,547 SR
1,351 Elo+
Kukulkan
Kukulkan
Fa1rydrac0
Kukulkan
Level 24
God Stats
90W - 37L
1,546 SR
Queue Stats
481W - 468L
1,331 Elo+
Party 1
Amaterasu
Amaterasu
Redeemkamui
Amaterasu
Level 13
God Stats
13W - 15L
1,633 SR
Queue Stats
161W - 175L
1,272 Elo+
Party 1
Bakasura
Bakasura
SmelliestGravy
Bakasura
Level 7
God Stats
8W - 15L
1,578 SR
Queue Stats
16W - 23L
1,486 Elo+
Party 1
Cthulhu
Cthulhu
ZoomxFlash
Cthulhu
Level 8
God Stats
33W - 15L
1,458 SR
Queue Stats
77W - 60L
1,323 Elo+
Party 1
Loki
Loki
xSMILE WYCx
Loki
Level 18
God Stats
16W - 9L
1,521 SR
Queue Stats
307W - 266L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DYINGWISH93
Cthulhu
20
6 / 2 / 21
14,633
1,045
18,232
21,573
19,347
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
Haezzal
Guan Yu
18
1 / 3 / 11
11,843
846
5,216
14,730
14,210
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
Mhmcat
Tiamat
20
4 / 2 / 14
13,058
933
18,345
11,307
11,829
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
2 / 3 / 12
12,112
865
9,627
11,739
5,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
Tka07
Pele
20
17 / 5 / 10
16,234
1,160
43,971
21,753
12,781
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

189

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fa1rydrac0
Kukulkan
20
9 / 4 / 6
15,320
1,094
37,009
18,894
8,512
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Amaterasu
Redeemkamui
Amaterasu
18
0 / 7 / 9
11,867
848
7,272
24,381
12,191
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bakasura
16
1 / 4 / 3
10,939
781
2,079
11,946
4,517
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
ZoomxFlash
Cthulhu
19
4 / 3 / 10
13,438
960
14,892
24,294
21,880
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

19
1 / 12 / 10
12,467
891
13,506
21,512
11,029
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
53
30
Kills
15
15
Deaths
30
68
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DYINGWISH93
Cthulhu
6
2
21
8.25
L
Kukulkan
Fa1rydrac0
Kukulkan
9
4
6
3
W
Guan Yu
Haezzal
Guan Yu
1
3
11
2.17
W
Tiamat
Mhmcat
Tiamat
4
2
14
5.5
W
2
3
12
2.67
L
Amaterasu
Redeemkamui
Amaterasu
0
7
9
0.64
L
Bakasura
1
4
3
0.63
W
Pele
Tka07
Pele
17
5
10
4.4
L
Cthulhu
ZoomxFlash
Cthulhu
4
3
10
3
L
1
12
10
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,391
Damage
74,758
81,102
Taken
101,027
63,600
Mitigated
58,129
21,730
Healing
8,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DYINGWISH93
Cthulhu
18,232
1,515
226
5,599
21,573
19,347
0
14,401
7,172
51,971
0
L
Kukulkan
Fa1rydrac0
Kukulkan
37,009
4,553
0
90
18,894
8,512
0
7,408
11,374
74,926
0
W
Guan Yu
Haezzal
Guan Yu
5,216
2,082
1,675
2,515
14,730
14,210
0
10,733
3,997
0
9,949
W
Tiamat
Mhmcat
Tiamat
18,345
1,694
1,206
3,106
11,307
11,829
0
7,426
3,881
43,076
0
W
9,627
4,915
611
2,246
11,739
5,433
0
7,533
4,206
0
31,370
L
Amaterasu
Redeemkamui
Amaterasu
7,272
2,937
0
1,740
24,381
12,191
0
6,432
17,781
0
12,198
L
Bakasura
2,079
1,755
510
0
11,946
4,517
0
5,219
6,645
0
3,479
W
Pele
Tka07
Pele
43,971
17,422
0
4,546
21,753
12,781
0
11,808
9,890
0
70,898
L
Cthulhu
ZoomxFlash
Cthulhu
14,892
674
1,166
3,688
24,294
21,880
0
12,499
11,476
36,795
0
L
13,506
5,469
0
1,338
21,512
11,029
0
5,019
16,493
0
33,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,880
Gold Earned
64,031
256
Minions Killed
227
10
Camps Cleared
0
1,256,481
Distance Traveled
1,209,241
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,633
1,045
56
4
0
269,430
1
L
Kukulkan
15,320
1,094
115
8
0
263,380
0
W
Guan Yu
11,843
846
6
0
0
255,592
3
W
Tiamat
13,058
933
74
5
0
260,476
1
W
Neith
12,112
865
53
4
2
216,494
0
L
Amaterasu
11,867
848
14
1
0
258,368
0
L
Bakasura
10,939
781
1
0
0
193,283
3
W
Pele
16,234
1,160
67
5
8
254,489
0
L
Cthulhu
13,438
960
51
4
0
253,865
0
L
Loki
12,467
891
46
3
0
240,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role