Player Matchup

Ymir
Ymir
Ace1761
Ymir
Level 46
God Stats
20W - 25L
1,727 SR
Queue Stats
181W - 152L
1,636 Elo+
Party 4
Hades
Hades
Doctorgoku900
Hades
Level 138
God Stats
47W - 36L
1,592 SR
Queue Stats
241W - 199L
1,603 Elo+
Party 4
Merlin
Merlin
KingDoubleX
Merlin
Level 101
God Stats
12W - 10L
1,579 SR
Queue Stats
243W - 238L
1,526 Elo+
Party 2
Arachne
Arachne
TheVilIain
Arachne
Level 47
God Stats
54W - 33L
1,720 SR
Queue Stats
120W - 92L
1,592 Elo+
Party 4
Neith
Neith
umbermon
Neith
Level 77
God Stats
9W - 5L
1,593 SR
Queue Stats
86W - 88L
1,503 Elo+
Party 2
Team Averages
Level 82
1,642 SR
1,572 Elo+

VS

Team Averages
Level 48
1,631 SR
1,586 Elo+
Hades
Hades
BigGreen42
Hades
Level 27
God Stats
16W - 10L
1,646 SR
Queue Stats
62W - 76L
1,627 Elo+
Party 3
Khepri
Khepri
JohnIsDie
Khepri
Level 108
God Stats
8W - 6L
1,638 SR
Queue Stats
826W - 797L
1,548 Elo+
Party 1
Vulcan
Vulcan
Sorrone
Vulcan
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,387 Elo+
Party 1
Janus
Janus
TVRechargedPulse
Janus
Level 37
God Stats
12W - 9L
1,655 SR
Queue Stats
354W - 330L
1,710 Elo+
Party 3
Thor
Thor
cmackonthatrack
Thor
Level 35
God Stats
22W - 18L
1,716 SR
Queue Stats
257W - 245L
1,658 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ace1761
Ymir
13
2 / 6 / 15
9,213
485
3,808
18,693
14,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
10 / 1 / 16
11,474
604
19,845
21,735
13,456
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
14
2 / 4 / 8
9,501
500
8,233
9,554
3,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
TheVilIain
Arachne
18
19 / 1 / 12
11,913
627
22,025
17,937
8,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
umbermon
Neith
15
12 / 4 / 9
10,824
570
16,244
13,055
4,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
13
2 / 10 / 4
8,256
435
13,685
18,683
11,686
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
JohnIsDie
Khepri
13
3 / 9 / 7
8,464
445
5,238
19,706
15,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
Sorrone
Vulcan
14
5 / 8 / 3
9,087
478
11,698
11,121
3,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 8 / 1
7,878
415
11,595
14,679
4,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 10 / 4
8,547
450
7,994
19,476
7,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
35
45
Kills
16
16
Deaths
45
60
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ymir
Ace1761
Ymir
2
6
15
1.58
L
Hades
2
10
4
0.4
W
10
1
16
18
L
Khepri
JohnIsDie
Khepri
3
9
7
0.72
W
Merlin
2
4
8
1.5
L
Vulcan
Sorrone
Vulcan
5
8
3
0.81
L
1
8
1
0.19
W
Arachne
TheVilIain
Arachne
19
1
12
25
L
5
10
4
0.7
W
Neith
umbermon
Neith
12
4
9
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,155
Damage
50,210
80,974
Taken
83,665
44,127
Mitigated
42,722
36,637
Healing
11,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Ace1761
Ymir
3,808
786
0
2,960
18,693
14,471
832
9,133
8,976
17,973
0
L
Hades
13,685
746
181
4,319
18,683
11,686
44
9,334
9,239
43,847
0
W
19,845
3,778
1,293
15,670
21,735
13,456
4,566
10,821
10,667
77,925
0
L
Khepri
JohnIsDie
Khepri
5,238
249
0
1,100
19,706
15,613
0
4,902
14,778
15,015
0
W
Merlin
8,233
692
0
1,647
9,554
3,441
1,498
5,542
3,734
49,742
0
L
Vulcan
Sorrone
Vulcan
11,698
4,127
0
639
11,121
3,970
624
3,470
7,541
47,371
0
L
11,595
974
0
2,843
14,679
4,338
722
5,564
8,751
47,066
0
W
Arachne
TheVilIain
Arachne
22,025
14,788
0
9,449
17,937
8,246
1,583
7,696
10,011
0
72,135
L
7,994
1,952
514
2,110
19,476
7,115
0
7,758
11,470
0
37,285
W
Neith
umbermon
Neith
16,244
9,723
0
5,618
13,055
4,513
3,082
7,409
5,370
0
56,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,925
Gold Earned
42,232
432
Minions Killed
335
0
Camps Cleared
0
1,814,973
Distance Traveled
1,585,539
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,213
485
27
1
0
348,488
1
L
Hades
8,256
435
73
4
0
284,129
0
W
Hades
11,474
604
131
7
0
337,618
2
L
Khepri
8,464
445
13
1
0
314,415
1
W
Merlin
9,501
500
105
6
0
335,320
2
L
Vulcan
9,087
478
94
5
0
325,485
0
L
Janus
7,878
415
100
5
0
332,983
5
W
Arachne
11,913
627
81
4
0
447,025
5
L
Thor
8,547
450
55
3
0
328,527
1
W
Neith
10,824
570
88
5
0
346,522
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role