Player Matchup

Set
Set
Masters
Cαsh
Set
Masters
Level 155
God Stats
8W - 3L
1,884 SR
Queue Stats
249W - 193L
2,239 MMR
Solo
Olorun
Olorun
Diamond III
JaegerDemCheeks
Olorun
Diamond III
Level 156
God Stats
20W - 8L
1,619 SR
Queue Stats
551W - 529L
2,163 MMR
Solo
Anhur
Anhur
Platinum I
MasterBanner
Anhur
Platinum I
Level 147
God Stats
19W - 15L
1,772 SR
Queue Stats
457W - 451L
2,062 MMR
Solo
King Arthur
King Arthur
Platinum I
SwiftTemptation
King Arthur
Platinum I
Level 99
God Stats
3W - 4L
1,646 SR
Queue Stats
458W - 466L
2,006 MMR
Solo
Ymir
Ymir
Diamond V
TruIyDeath
Ymir
Diamond V
Level 123
God Stats
2W - 1L
1,533 SR
Queue Stats
203W - 196L
2,061 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 136
1,691 SR
2,106 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 132
1,613 SR
1,979 MMR
Hou Yi
Hou Yi
Masters
IMurph27
Hou Yi
Masters
Level 160
God Stats
11W - 13L
1,674 SR
Queue Stats
201W - 185L
2,196 MMR
Solo
Athena
Athena
Diamond III
KingOfGodsFenrir
Athena
Diamond III
Level 82
God Stats
17W - 21L
1,511 SR
Queue Stats
376W - 389L
2,208 MMR
Solo
Loki
Loki
Diamond III
drsRichelox
Loki
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Platinum II
kxng_vanish
The Morrigan
Platinum II
Level 114
God Stats
4W - 4L
1,873 SR
Queue Stats
28W - 25L
2,008 MMR
Solo
Tiamat
Tiamat
Masters
u Lost gz
Tiamat
Masters
Level 148
God Stats
1W - 4L
1,509 SR
Queue Stats
160W - 165L
1,981 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Cαsh
Set
19
11 / 0 / 2
11,640
685
9,147
11,023
5,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 3 / 6
9,811
577
4,270
7,796
3,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 4 / 5
8,756
515
8,198
14,671
4,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
SwiftTemptation
King Arthur
18
3 / 2 / 1
10,643
626
11,526
16,874
13,613
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 1 / 12
8,995
529
3,945
8,299
5,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
DanzaburouPersephoneApolloNemesisScylla

VS

Bans
JanusGebTsukuyomiGuan YuCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
IMurph27
Hou Yi
15
5 / 4 / 0
9,055
533
9,898
14,003
3,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 4
7,100
418
4,463
9,550
4,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 3 / 1
8,766
516
5,057
9,776
2,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
kxng_vanish
The Morrigan
11
1 / 4 / 1
6,942
408
3,291
4,041
1,315
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
u Lost gz
Tiamat
14
1 / 4 / 1
8,264
486
10,382
14,674
16,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
18
Kills
10
10
Deaths
18
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Set
Cαsh
Set
11
0
2
12
L
Hou Yi
IMurph27
Hou Yi
5
4
0
1.25
W
3
3
6
2
L
0
3
4
0.67
W
0
4
5
0.63
W
King Arthur
SwiftTemptation
King Arthur
3
2
1
1.75
W
1
1
12
7
L
3
3
1
1.17
L
The Morrigan
kxng_vanish
The Morrigan
1
4
1
0.38
L
Tiamat
u Lost gz
Tiamat
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,086
Damage
33,091
58,663
Taken
52,044
31,563
Mitigated
28,959
25,125
Healing
15,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
Cαsh
Set
9,147
4,974
0
6,253
11,023
5,370
1,464
1,013
10,002
0
100,412
L
Hou Yi
IMurph27
Hou Yi
9,898
3,592
0
5,275
14,003
3,900
61
2,784
11,219
0
63,727
W
4,270
1,830
863
2,789
7,796
3,127
2,881
2,880
4,916
57,613
0
L
4,463
1,688
0
2,364
9,550
4,203
0
3,023
6,527
19,987
0
W
8,198
3,273
0
6,110
14,671
4,237
1,169
1,260
13,411
0
52,499
W
King Arthur
SwiftTemptation
King Arthur
11,526
1,468
0
5,694
16,874
13,613
146
9,672
6,251
0
67,202
W
3,945
919
0
3,416
8,299
5,216
321
1,866
6,433
22,470
0
L
5,057
1,492
0
534
9,776
2,840
0
325
9,451
0
67,576
L
The Morrigan
kxng_vanish
The Morrigan
3,291
1,001
0
258
4,041
1,315
0
2,083
1,781
39,858
656
L
Tiamat
u Lost gz
Tiamat
10,382
1,717
0
7,316
14,674
16,701
230
0
14,246
53,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,845
Gold Earned
40,127
551
Minions Killed
452
0
Camps Cleared
0
1,617,864
Distance Traveled
1,397,146
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,640
685
165
10
0
381,246
3
L
Hou Yi
9,055
533
106
6
0
266,193
4
W
Olorun
9,811
577
131
8
0
303,139
9
L
Athena
7,100
418
35
2
0
316,395
7
W
Anhur
8,756
515
80
5
0
265,884
6
W
King Arthur
10,643
626
137
8
0
322,362
1
W
Ymir
8,995
529
38
2
0
345,233
6
L
Loki
8,766
516
114
7
0
328,460
3
L
The Morrigan
6,942
408
84
5
0
226,657
3
L
Tiamat
8,264
486
113
7
0
259,441
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role