Player Matchup

Nike
Nike
BreakingHoriz0n
Nike
Level 14
God Stats
12W - 14L
1,582 SR
Queue Stats
136W - 148L
1,357 Elo+
Party 1
Guan Yu
Guan Yu
Ojo__Rojo__30
Guan Yu
Level 6
God Stats
2W - 0L
1,478 SR
Queue Stats
2W - 3L
1,240 Elo+
Solo
Tiamat
Tiamat
TheRigs065
Tiamat
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
290W - 317L
1,349 Elo+
Party 1
Ymir
Ymir
Tyfigher425
Ymir
Level 22
God Stats
28W - 19L
1,471 SR
Queue Stats
50W - 45L
1,375 Elo+
Party 2
Mercury
Mercury
YO BOI ALEX 420
Mercury
Level 18
God Stats
18W - 7L
1,424 SR
Queue Stats
40W - 28L
1,423 Elo+
Party 2
Team Averages
Level 18
1,491 SR
1,349 Elo+

VS

Team Averages
Level 17
1,430 SR
1,379 Elo+
Kukulkan
Kukulkan
CharginCollins
Kukulkan
Level 8
God Stats
13W - 20L
1,549 SR
Queue Stats
22W - 36L
1,322 Elo+
Party 4
Thanatos
Thanatos
FireMan950
Thanatos
Level 20
God Stats
6W - 14L
1,090 SR
Queue Stats
461W - 487L
1,332 Elo+
Party 4
Yemoja
Yemoja
Meeza
Yemoja
Level 18
God Stats
10W - 12L
1,523 SR
Queue Stats
114W - 97L
1,375 Elo+
Party 3
Danzaburou
Danzaburou
SunniBunni98
Danzaburou
Level 20
God Stats
16W - 10L
1,415 SR
Queue Stats
99W - 89L
1,388 Elo+
Party 3
King Arthur
King Arthur
TuCompaFire
King Arthur
Level 18
God Stats
7W - 7L
1,575 SR
Queue Stats
62W - 75L
1,476 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 13
11,103
529
14,866
15,803
12,807
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Guan Yu
12
3 / 7 / 5
8,699
414
7,797
16,931
13,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
TheRigs065
Tiamat
18
6 / 2 / 8
11,565
551
19,982
14,842
10,867
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
7 / 0 / 13
11,367
541
15,776
18,026
10,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
7 / 2 / 10
12,184
580
12,206
15,331
6,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
1 / 4 / 5
8,494
404
10,493
11,728
4,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
FireMan950
Thanatos
13
4 / 10 / 4
8,735
416
10,880
18,404
6,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
Meeza
Yemoja
12
1 / 6 / 7
8,637
411
8,568
18,989
13,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
SunniBunni98
Danzaburou
13
3 / 5 / 3
8,687
414
12,422
14,375
5,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
TuCompaFire
King Arthur
14
1 / 4 / 3
8,827
420
7,024
23,135
16,074
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
32
29
Kills
10
11
Deaths
29
49
Assists
22
Player
Kills
Deaths
Assists
KDA
W
6
0
13
12.5
L
Kukulkan
1
4
5
0.88
L
Thanatos
FireMan950
Thanatos
4
10
4
0.6
L
Yemoja
Meeza
Yemoja
1
6
7
0.75
W
Guan Yu
3
7
5
0.79
L
Danzaburou
SunniBunni98
Danzaburou
3
5
3
0.9
W
Tiamat
TheRigs065
Tiamat
6
2
8
5
L
King Arthur
TuCompaFire
King Arthur
1
4
3
0.63
W
7
0
13
13.5
W
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,627
Damage
49,387
80,933
Taken
86,631
54,248
Mitigated
46,015
29,615
Healing
26,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,866
1,582
496
5,873
15,803
12,807
777
3,589
12,034
0
56,745
L
Kukulkan
10,493
934
0
1,973
11,728
4,893
0
5,908
5,645
48,883
0
L
Thanatos
FireMan950
Thanatos
10,880
2,345
0
9,135
18,404
6,529
0
6,830
11,399
0
44,281
L
Yemoja
Meeza
Yemoja
8,568
2,044
2,287
3,666
18,989
13,195
404
10,269
8,395
30,505
0
W
Guan Yu
7,797
745
1,306
2,517
16,931
13,443
238
4,560
12,141
0
26,748
L
Danzaburou
SunniBunni98
Danzaburou
12,422
3,183
0
1,962
14,375
5,324
615
7,044
7,106
0
47,941
W
Tiamat
TheRigs065
Tiamat
19,982
1,749
0
7,901
14,842
10,867
3,812
5,254
9,136
79,963
0
L
King Arthur
TuCompaFire
King Arthur
7,024
287
0
7,546
23,135
16,074
252
5,707
17,063
0
46,993
W
15,776
2,147
0
5,281
18,026
10,810
364
3,072
14,888
88,275
0
W
12,206
5,635
0
6,241
15,331
6,321
790
1,638
13,673
0
106,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,918
Gold Earned
43,380
521
Minions Killed
367
0
Camps Cleared
0
2,159,417
Distance Traveled
1,899,565
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,103
529
91
4
0
422,856
0
L
Kukulkan
8,494
404
100
5
0
327,958
1
L
Thanatos
8,735
416
67
3
0
404,396
6
L
Yemoja
8,637
411
47
2
0
384,695
3
W
Guan Yu
8,699
414
32
2
0
431,476
4
L
Danzaburou
8,687
414
76
4
0
396,571
4
W
Tiamat
11,565
551
120
6
0
370,764
1
L
King Arthur
8,827
420
77
4
0
385,945
1
W
Ymir
11,367
541
110
5
0
441,751
3
W
Mercury
12,184
580
168
8
0
492,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role