Player Matchup

Ymir
Ymir
AnusEyes
Ymir
Level 90
God Stats
1W - 0L
1,294 SR
Queue Stats
95W - 83L
1,569 Elo+
Party 1
Scylla
Scylla
Kfortyone
Scylla
Level 29
God Stats
138W - 39L
1,778 SR
Queue Stats
616W - 214L
1,720 Elo+
Party 3
Guan Yu
Guan Yu
MrSuicidalPotato
Guan Yu
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
145W - 111L
1,569 Elo+
Party 1
Osiris
Osiris
Schlapskie
Osiris
Level 88
God Stats
6W - 1L
1,847 SR
Queue Stats
695W - 238L
1,834 Elo+
Party 3
Sol
Sol
XchinoFamX
Sol
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 42L
1,571 Elo+
Party 1
Team Averages
Level 67
1,584 SR
1,653 Elo+

VS

Team Averages
Level 41
1,495 SR
1,619 Elo+
Osiris
Osiris
EDSON3666
Osiris
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 56L
1,557 Elo+
Solo
Ares
Ares
EnticingBison
Ares
Level 64
God Stats
0W - 1L
1,167 SR
Queue Stats
11W - 24L
1,379 Elo+
Party 2
Merlin
Merlin
HighFe
Merlin
Level 4
God Stats
1W - 1L
1,774 SR
Queue Stats
5W - 2L
1,944 Elo+
Party 2
Chang'e
Chang'e
MiaChan
Chang'e
Level 47
God Stats
43W - 32L
1,510 SR
Queue Stats
307W - 307L
1,524 Elo+
Solo
Danzaburou
Danzaburou
huaracheboy
Danzaburou
Level 40
God Stats
4W - 3L
1,526 SR
Queue Stats
27W - 24L
1,690 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
1 / 1 / 22
8,538
1,067
4,273
6,119
5,893
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
Kfortyone
Scylla
16
11 / 0 / 16
10,339
1,292
17,430
4,785
1,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
14 / 0 / 17
11,226
1,403
13,772
7,399
6,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Osiris
Schlapskie
Osiris
16
10 / 2 / 20
10,216
1,277
16,761
9,456
7,224
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
2 / 1 / 22
9,055
1,132
10,157
6,552
2,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

344

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
EDSON3666
Osiris
13
1 / 3 / 2
7,692
962
2,730
7,548
5,751
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 10 / 3
8,023
1,003
7,212
16,856
13,222
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
HighFe
Merlin
14
0 / 9 / 2
7,672
959
4,679
12,344
5,457
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
MiaChan
Chang'e
13
0 / 10 / 1
7,546
943
7,197
17,597
5,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
huaracheboy
Danzaburou
13
2 / 6 / 2
8,093
1,012
7,302
14,504
5,181
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
14
38
Kills
4
4
Deaths
38
97
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
1
22
12
L
Osiris
EDSON3666
Osiris
1
3
2
0.67
L
1
10
3
0.25
L
Merlin
HighFe
Merlin
0
9
2
0.11
W
Scylla
Kfortyone
Scylla
11
0
16
19
L
Chang'e
MiaChan
Chang'e
0
10
1
0.05
W
14
0
17
22.5
W
Osiris
Schlapskie
Osiris
10
2
20
10
W
2
1
22
13
L
Danzaburou
huaracheboy
Danzaburou
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,393
Damage
29,120
34,311
Taken
68,849
23,890
Mitigated
34,735
5,149
Healing
5,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,273
229
0
0
6,119
5,893
0
2,361
3,758
15,339
0
L
Osiris
EDSON3666
Osiris
2,730
626
0
266
7,548
5,751
0
4,306
3,101
0
7,802
L
7,212
517
0
185
16,856
13,222
0
9,718
6,643
18,855
0
L
Merlin
HighFe
Merlin
4,679
1,023
0
0
12,344
5,457
0
4,352
7,824
19,119
0
W
Scylla
Kfortyone
Scylla
17,430
1,880
0
25
4,785
1,755
0
2,573
2,212
38,931
0
L
Chang'e
MiaChan
Chang'e
7,197
526
2,329
2,127
17,597
5,124
0
8,530
8,798
30,594
0
W
13,772
2,865
1,834
1,903
7,399
6,595
0
5,061
2,338
0
24,163
W
Osiris
Schlapskie
Osiris
16,761
7,321
0
0
9,456
7,224
0
4,774
4,682
0
27,145
W
10,157
2,259
0
1,387
6,552
2,423
0
4,319
2,233
21,049
0
L
Danzaburou
huaracheboy
Danzaburou
7,302
3,775
53
912
14,504
5,181
0
4,148
10,173
0
25,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,374
Gold Earned
39,026
146
Minions Killed
132
10
Camps Cleared
3
778,546
Distance Traveled
624,424
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,538
1,067
36
5
0
116,794
1
L
Osiris
7,692
962
19
2
0
61,363
0
L
Ares
8,023
1,003
18
2
0
137,291
0
L
Merlin
7,672
959
22
3
2
123,685
2
W
Scylla
10,339
1,292
49
6
3
164,271
1
L
Chang'e
7,546
943
48
6
1
147,487
1
W
Guan Yu
11,226
1,403
13
2
5
184,883
1
W
Osiris
10,216
1,277
22
3
2
168,856
0
W
Sol
9,055
1,132
26
3
0
143,742
0
L
Danzaburou
8,093
1,012
25
3
0
154,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role