Player Matchup

Ah Puch
Ah Puch
MJUnconquered
Ah Puch
Level 114
God Stats
4W - 4L
1,498 SR
Queue Stats
335W - 296L
1,563 Elo+
Party 2
Cthulhu
Cthulhu
Newbie667
Cthulhu
Level 106
God Stats
1W - 4L
1,285 SR
Queue Stats
258W - 271L
1,546 Elo+
Solo
Xing Tian
Xing Tian
OneBadBudda
Xing Tian
Level 145
God Stats
4W - 9L
1,380 SR
Queue Stats
796W - 820L
1,536 Elo+
Solo
Neith
Neith
WyteWolf205
Neith
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,615 Elo+
Party 2
Jing Wei
Jing Wei
whoisdatguy
Jing Wei
Level 85
God Stats
4W - 2L
1,228 SR
Queue Stats
274W - 234L
1,573 Elo+
Party 2
Team Averages
Level 103
1,378 SR
1,567 Elo+

VS

Team Averages
Level 118
1,464 SR
1,584 Elo+
Arachne
Arachne
 
Arachne
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Briqey
Xbalanque
Level 140
God Stats
1W - 3L
1,500 SR
Queue Stats
138W - 112L
1,612 Elo+
Party 1
Agni
Agni
Megafoon
Agni
Level 100
God Stats
1W - 3L
1,321 SR
Queue Stats
67W - 46L
1,607 Elo+
Party 1
Anhur
Anhur
Rybaf
Anhur
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 100L
1,541 Elo+
Party 1
Hercules
Hercules
Synthetiseren
Hercules
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
153W - 126L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
20
16 / 2 / 10
13,782
861
42,610
12,549
6,805
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Newbie667
Cthulhu
18
2 / 3 / 18
11,695
731
14,048
23,594
30,999
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Xing Tian
OneBadBudda
Xing Tian
20
4 / 2 / 22
13,181
824
13,635
35,560
37,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
5 / 4 / 9
11,171
698
6,964
12,563
7,395
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Jing Wei
whoisdatguy
Jing Wei
16
4 / 4 / 7
10,482
655
6,850
13,437
6,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
0 / 8 / 7
8,330
521
7,108
23,808
12,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
Briqey
Xbalanque
20
6 / 4 / 8
11,056
691
24,121
15,524
6,864
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
17
2 / 7 / 10
10,281
643
20,997
16,395
6,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Rybaf
Anhur
16
4 / 6 / 8
9,995
625
10,175
14,254
6,213
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
Synthetiseren
Hercules
18
3 / 6 / 12
9,976
624
5,074
22,453
20,563
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
60
31
Kills
15
15
Deaths
31
66
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
8
7
0.44
L
Xbalanque
Briqey
Xbalanque
6
4
8
2.5
W
Ah Puch
16
2
10
10.5
L
Agni
2
7
10
1
W
Cthulhu
Newbie667
Cthulhu
2
3
18
3.67
W
Xing Tian
OneBadBudda
Xing Tian
4
2
22
7.5
L
Anhur
Rybaf
Anhur
4
6
8
1.33
L
Hercules
Synthetiseren
Hercules
3
6
12
1.5
W
5
4
9
2.38
W
Jing Wei
whoisdatguy
Jing Wei
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,107
Damage
67,475
97,703
Taken
92,434
89,067
Mitigated
52,309
43,364
Healing
39,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
7,108
3,404
1,263
9,980
23,808
12,343
21
15,556
8,252
0
11,303
L
Xbalanque
Briqey
Xbalanque
24,121
11,849
4,472
4,319
15,524
6,864
776
12,693
2,831
0
46,083
W
Ah Puch
42,610
553
2,267
4,573
12,549
6,805
2,492
3,301
9,223
64,361
0
L
Agni
20,997
830
3,302
4,160
16,395
6,326
375
13,238
3,157
37,651
0
W
Cthulhu
Newbie667
Cthulhu
14,048
232
4,008
6,325
23,594
30,999
542
5,194
18,280
24,515
0
W
Xing Tian
OneBadBudda
Xing Tian
13,635
376
256
13,305
35,560
37,427
828
8,209
27,251
31,194
0
L
Anhur
Rybaf
Anhur
10,175
3,275
1,565
1,036
14,254
6,213
608
12,143
2,111
0
18,087
L
Hercules
Synthetiseren
Hercules
5,074
258
2,410
7,327
22,453
20,563
220
16,663
5,790
0
8,897
W
6,964
1,612
1,018
2,710
12,563
7,395
557
2,788
9,725
0
18,528
W
Jing Wei
whoisdatguy
Jing Wei
6,850
5,419
4,229
4,673
13,437
6,441
438
1,505
11,882
0
24,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,311
Gold Earned
49,638
202
Minions Killed
131
0
Camps Cleared
0
1,385,778
Distance Traveled
1,310,535
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,330
521
12
1
0
260,723
0
L
Xbalanque
11,056
691
49
3
0
261,047
1
W
Ah Puch
13,782
861
60
4
0
283,846
3
L
Agni
10,281
643
29
2
0
263,199
3
W
Cthulhu
11,695
731
28
2
0
288,926
0
W
Xing Tian
13,181
824
35
2
0
299,077
0
L
Anhur
9,995
625
30
2
0
244,487
0
L
Hercules
9,976
624
11
1
0
281,079
1
W
Neith
11,171
698
30
2
0
269,639
0
W
Jing Wei
10,482
655
49
3
0
244,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role