Player Matchup

Ah Puch
Ah Puch
BROTHER B8KED
Ah Puch
Level 143
God Stats
30W - 27L
1,524 SR
Queue Stats
247W - 255L
1,543 Elo+
Party 1
Sobek
Sobek
floofy_flipipino
Sobek
Level 103
God Stats
20W - 29L
1,533 SR
Queue Stats
203W - 248L
1,570 Elo+
Solo
Danzaburou
Danzaburou
wildmanarmy
Danzaburou
Level 156
God Stats
43W - 34L
1,575 SR
Queue Stats
253W - 238L
1,567 Elo+
Party 1
Team Averages
Level 134
1,544 SR
1,560 Elo+

VS

Team Averages
Level 95
1,508 SR
1,601 Elo+
Ra
Ra
Big_Daddy_Shrek_
Ra
Level 116
God Stats
1W - 1L
1,623 SR
Queue Stats
23W - 32L
1,639 Elo+
Solo
Bakasura
Bakasura
Dylannnznznzn
Bakasura
Level 64
God Stats
0W - 2L
1,301 SR
Queue Stats
31W - 36L
1,563 Elo+
Party 2
Danzaburou
Danzaburou
RaveScope
Danzaburou
Level 106
God Stats
4W - 5L
1,600 SR
Queue Stats
101W - 103L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
14
5 / 1 / 8
9,613
739
10,013
7,241
2,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 1 / 12
9,835
757
5,893
10,953
11,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
wildmanarmy
Danzaburou
13
8 / 2 / 7
10,059
774
11,123
11,280
4,339
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 3
8,630
664
7,341
7,744
3,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Dylannnznznzn
Bakasura
10
0 / 8 / 1
7,463
574
2,400
12,341
4,627
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
RaveScope
Danzaburou
12
3 / 4 / 0
8,484
653
7,818
12,132
4,224
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
16
Kills
4
4
Deaths
16
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
5
1
8
9
L
1
4
3
0.63
L
Bakasura
Dylannnznznzn
Bakasura
0
8
1
0.06
L
Danzaburou
RaveScope
Danzaburou
3
4
0
0.75
W
3
1
12
9
W
Danzaburou
wildmanarmy
Danzaburou
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,029
Damage
17,559
29,474
Taken
32,217
18,567
Mitigated
11,887
6,766
Healing
6,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
10,013
53
0
801
7,241
2,646
630
2,182
4,905
52,414
0
L
7,341
640
422
1,990
7,744
3,036
180
3,370
4,374
35,167
0
L
Bakasura
Dylannnznznzn
Bakasura
2,400
1,816
78
1,532
12,341
4,627
0
5,820
6,521
0
10,282
L
Danzaburou
RaveScope
Danzaburou
7,818
3,355
147
2,613
12,132
4,224
198
6,765
5,367
0
36,280
W
5,893
176
0
3,332
10,953
11,582
252
2,975
7,626
14,027
0
W
Danzaburou
wildmanarmy
Danzaburou
11,123
4,837
0
2,633
11,280
4,339
518
1,673
9,427
0
49,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,507
Gold Earned
24,577
176
Minions Killed
155
0
Camps Cleared
0
732,316
Distance Traveled
676,221
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,613
739
102
8
0
239,614
1
L
Ra
8,630
664
69
5
0
225,229
1
L
Bakasura
7,463
574
29
2
0
220,316
0
L
Danzaburou
8,484
653
57
4
0
230,676
1
W
Sobek
9,835
757
12
1
0
260,703
1
W
Danzaburou
10,059
774
62
5
0
231,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role