Player Matchup

Artemis
Artemis
 
Artemis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Jukle
Thor
Level 13
God Stats
5W - 6L
1,488 SR
Queue Stats
35W - 30L
1,560 Elo+
Party 1
Kukulkan
Kukulkan
TheGodlyBandit
Kukulkan
Level 14
God Stats
38W - 28L
1,591 SR
Queue Stats
40W - 35L
1,560 Elo+
Party 1
Anubis
Anubis
XxSIRxLOTUSxX
Anubis
Level 13
God Stats
14W - 13L
1,689 SR
Queue Stats
45W - 42L
1,580 Elo+
Party 1
Ganesha
Ganesha
kuhnnh
Ganesha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 45L
1,578 Elo+
Party 1
Team Averages
Level 19
1,554 SR
1,556 Elo+

VS

Team Averages
Level 34
1,611 SR
1,688 Elo+
Ao Kuang
Ao Kuang
Acpm123
Ao Kuang
Level 26
God Stats
6W - 2L
1,796 SR
Queue Stats
22W - 14L
1,692 Elo+
Solo
Hou Yi
Hou Yi
GurIey
Hou Yi
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 13L
1,886 Elo+
Party 2
Chang'e
Chang'e
H0REGON
Chang'e
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 10L
1,811 Elo+
Solo
Osiris
Osiris
UltraSaiyan17
Osiris
Level 25
God Stats
8W - 7L
1,758 SR
Queue Stats
135W - 126L
1,551 Elo+
Solo
Ares
Ares
YUUUUURP
Ares
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
2 / 3 / 0
5,212
521
2,691
4,759
1,217
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thor
Jukle
Thor
10
3 / 4 / 0
5,857
586
3,715
8,310
2,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
9
0 / 3 / 1
5,094
509
2,081
3,388
1,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
2 / 7 / 3
5,521
552
4,700
7,664
2,926
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
kuhnnh
Ganesha
8
0 / 2 / 4
5,156
516
2,931
6,711
3,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Acpm123
Ao Kuang
10
8 / 1 / 2
6,492
649
4,678
3,522
1,416
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hou Yi
GurIey
Hou Yi
9
1 / 2 / 1
5,468
547
2,333
4,675
1,319
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chang'e
H0REGON
Chang'e
12
5 / 0 / 5
7,096
710
3,975
4,228
1,253
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 3 / 2
6,895
690
3,724
7,854
4,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ares
8
2 / 1 / 6
5,613
561
4,019
6,041
3,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
7
Kills
19
19
Deaths
7
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
3
0
0.67
W
Ao Kuang
Acpm123
Ao Kuang
8
1
2
9
W
Hou Yi
GurIey
Hou Yi
1
2
1
0.75
W
Chang'e
H0REGON
Chang'e
5
0
5
7.5
L
Thor
Jukle
Thor
3
4
0
0.75
L
Kukulkan
0
3
1
0.17
W
3
3
2
1.33
L
2
7
3
0.5
W
Ares
2
1
6
5
L
Ganesha
kuhnnh
Ganesha
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,118
Damage
18,729
30,832
Taken
26,320
10,954
Mitigated
12,257
5,483
Healing
8,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
2,691
1,038
159
505
4,759
1,217
101
2,182
2,552
0
21,894
W
Ao Kuang
Acpm123
Ao Kuang
4,678
1,129
0
824
3,522
1,416
67
1,433
2,089
14,695
0
W
Hou Yi
GurIey
Hou Yi
2,333
609
0
1,152
4,675
1,319
0
1,516
3,159
0
25,784
W
Chang'e
H0REGON
Chang'e
3,975
459
661
2,318
4,228
1,253
342
1,100
3,128
42,461
0
L
Thor
Jukle
Thor
3,715
656
0
1,867
8,310
2,743
0
3,708
4,552
0
26,916
L
Kukulkan
2,081
218
0
0
3,388
1,033
117
2,419
944
20,920
0
W
3,724
888
0
2,358
7,854
4,617
12
3,137
4,717
0
34,081
L
4,700
187
0
1,511
7,664
2,926
159
2,557
5,007
21,471
0
W
Ares
4,019
77
0
1,266
6,041
3,652
63
2,526
3,515
11,718
0
L
Ganesha
kuhnnh
Ganesha
2,931
342
0
1,441
6,711
3,035
0
1,606
5,105
12,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,840
Gold Earned
31,564
206
Minions Killed
248
0
Camps Cleared
0
915,269
Distance Traveled
954,554
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,212
521
58
6
0
194,559
0
W
Ao Kuang
6,492
649
20
2
0
227,976
1
W
Hou Yi
5,468
547
53
5
0
171,137
1
W
Chang'e
7,096
710
90
9
0
191,848
1
L
Thor
5,857
586
56
6
0
189,369
2
L
Kukulkan
5,094
509
47
5
0
172,544
0
W
Osiris
6,895
690
74
7
0
173,073
1
L
Anubis
5,521
552
40
4
0
149,428
0
W
Ares
5,613
561
11
1
0
190,520
3
L
Ganesha
5,156
516
5
1
0
209,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role