Player Matchup

Sylvanus
Sylvanus
Bayonerys
Sylvanus
Level 29
God Stats
12W - 5L
1,762 SR
Queue Stats
316W - 311L
1,545 Elo+
Solo
Kukulkan
Kukulkan
Kilbyre
Kukulkan
Level 16
God Stats
4W - 3L
1,408 SR
Queue Stats
90W - 59L
1,561 Elo+
Solo
Bellona
Bellona
sentao-de_panaOw
Bellona
Level 26
God Stats
1W - 2L
1,320 SR
Queue Stats
11W - 7L
1,556 Elo+
Solo
Anhur
Anhur
xSantilt
Anhur
Level 16
God Stats
3W - 3L
1,552 SR
Queue Stats
8W - 11L
1,439 Elo+
Solo
Mercury
Mercury
ÐIEGØ
Mercury
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 23
1,508 SR
1,520 Elo+

VS

Team Averages
Level 13
1,602 SR
1,624 Elo+
The Morrigan
The Morrigan
AnjoCaidoXx
The Morrigan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,616 Elo+
Party 1
Izanami
Izanami
NomaKi²
Izanami
Level 11
God Stats
0W - 1L
1,728 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo
Arachne
Arachne
TuPaPiZasLeZx
Arachne
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
135W - 54L
1,718 Elo+
Solo
Apollo
Apollo
WARNKE99
Apollo
Level 25
God Stats
8W - 6L
1,781 SR
Queue Stats
399W - 289L
1,671 Elo+
Solo
Yemoja
Yemoja
XFrostLiveX
Yemoja
Level 3
God Stats
1W - 5L
1,500 SR
Queue Stats
3W - 8L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bayonerys
Sylvanus
10
5 / 0 / 4
6,486
590
3,032
5,957
2,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
Kilbyre
Kukulkan
11
5 / 2 / 6
6,803
618
7,278
4,850
1,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 4 / 2
6,412
583
5,548
6,766
4,493
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
xSantilt
Anhur
9
0 / 1 / 7
5,715
520
2,023
4,437
1,096
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
ÐIEGØ
Mercury
13
10 / 1 / 5
7,937
722
6,515
7,039
2,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AnjoCaidoXx
The Morrigan
7
0 / 8 / 2
5,077
462
2,482
6,464
1,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
NomaKi²
Izanami
9
2 / 6 / 0
5,421
493
3,646
6,140
1,552
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arachne
12
5 / 2 / 1
6,941
631
4,868
8,349
2,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
WARNKE99
Apollo
10
1 / 2 / 3
6,151
559
3,113
7,351
2,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
7
0 / 3 / 0
4,560
415
1,584
6,404
2,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
21
Kills
8
8
Deaths
21
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
AnjoCaidoXx
The Morrigan
0
8
2
0.13
W
Sylvanus
Bayonerys
Sylvanus
5
0
4
7
W
Kukulkan
Kilbyre
Kukulkan
5
2
6
4
L
Izanami
NomaKi²
Izanami
2
6
0
0.33
L
Arachne
5
2
1
2.75
L
Apollo
WARNKE99
Apollo
1
2
3
1.25
L
Yemoja
0
3
0
0
W
1
4
2
0.5
W
Anhur
xSantilt
Anhur
0
1
7
3.5
W
Mercury
ÐIEGØ
Mercury
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,396
Damage
15,693
29,049
Taken
34,708
12,582
Mitigated
11,061
6,154
Healing
8,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
AnjoCaidoXx
The Morrigan
2,482
767
0
0
6,464
1,830
132
3,635
2,488
15,134
1,135
W
Sylvanus
Bayonerys
Sylvanus
3,032
1,197
943
2,398
5,957
2,618
456
1,308
4,545
18,085
5,772
W
Kukulkan
Kilbyre
Kukulkan
7,278
1,236
0
750
4,850
1,517
499
1,395
3,353
33,604
0
L
Izanami
NomaKi²
Izanami
3,646
2,387
0
502
6,140
1,552
76
1,225
4,797
0
13,149
L
Arachne
4,868
3,807
0
4,380
8,349
2,946
0
1,267
7,044
0
34,127
L
Apollo
WARNKE99
Apollo
3,113
1,458
0
2,765
7,351
2,504
0
0
7,351
0
32,756
L
Yemoja
1,584
365
170
444
6,404
2,229
112
3,371
2,931
10,963
0
W
5,548
2,452
0
808
6,766
4,493
0
0
6,766
0
33,124
W
Anhur
xSantilt
Anhur
2,023
1,561
0
755
4,437
1,096
448
453
3,984
0
23,955
W
Mercury
ÐIEGØ
Mercury
6,515
3,697
0
500
7,039
2,858
690
606
6,335
0
45,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,353
Gold Earned
28,150
335
Minions Killed
238
0
Camps Cleared
0
1,053,653
Distance Traveled
1,020,598
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,077
462
44
4
0
173,830
2
W
Sylvanus
6,486
590
40
4
0
177,001
6
W
Kukulkan
6,803
618
77
7
0
227,642
4
L
Izanami
5,421
493
34
3
0
195,382
0
L
Arachne
6,941
631
73
7
0
235,285
3
L
Apollo
6,151
559
72
7
0
204,080
1
L
Yemoja
4,560
415
15
1
0
212,021
2
W
Bellona
6,412
583
75
7
0
189,493
3
W
Anhur
5,715
520
49
4
0
192,864
2
W
Mercury
7,937
722
94
9
0
266,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role