Player Matchup

Sobek
Sobek
MacNCheezkid
Sobek
Level 10
God Stats
2W - 4L
1,305 SR
Queue Stats
2W - 4L
1,049 Elo+
Party 1
Heimdallr
Heimdallr
OpDex2254
Heimdallr
Level 30
God Stats
4W - 4L
1,178 SR
Queue Stats
9W - 14L
1,049 Elo+
Party 1
Baron Samedi
Baron Samedi
SPQRWeaveman
Baron Samedi
Level 28
God Stats
20W - 25L
1,428 SR
Queue Stats
32W - 58L
1,269 Elo+
Party 2
Fenrir
Fenrir
ThatOneLegend69
Fenrir
Level 29
God Stats
19W - 24L
1,396 SR
Queue Stats
30W - 54L
1,276 Elo+
Party 2
Guan Yu
Guan Yu
phantomswish
Guan Yu
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 25L
1,326 Elo+
Solo
Team Averages
Level 23
1,362 SR
1,194 Elo+

VS

Team Averages
Level 15
1,474 SR
1,375 Elo+
Heimdallr
Heimdallr
Aryxs-
Heimdallr
Level 28
God Stats
9W - 6L
1,566 SR
Queue Stats
73W - 74L
1,479 Elo+
Solo
Zeus
Zeus
Idksadboi
Zeus
Level 2
God Stats
1W - 7L
1,500 SR
Queue Stats
10W - 14L
1,500 Elo+
Solo
Susano
Susano
PowerRangerSix
Susano
Level 15
God Stats
3W - 4L
1,433 SR
Queue Stats
49W - 63L
1,255 Elo+
Party 3
Ganesha
Ganesha
TempusMusa
Ganesha
Level 14
God Stats
2W - 4L
1,500 SR
Queue Stats
18W - 32L
1,299 Elo+
Solo
Poseidon
Poseidon
TheTendyMayne
Poseidon
Level 17
God Stats
6W - 11L
1,369 SR
Queue Stats
80W - 113L
1,345 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 4 / 2
5,988
461
2,547
7,192
3,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
OpDex2254
Heimdallr
11
4 / 3 / 4
7,145
550
6,851
8,811
2,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
SPQRWeaveman
Baron Samedi
13
2 / 1 / 3
7,301
562
4,665
6,379
2,761
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

13
7 / 1 / 1
7,936
610
5,824
8,362
3,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Guan Yu
phantomswish
Guan Yu
13
9 / 0 / 2
8,255
635
6,340
6,095
4,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aryxs-
Heimdallr
10
5 / 5 / 2
6,522
502
8,234
10,020
3,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
7
0 / 7 / 0
5,104
393
898
7,538
1,646
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 5 / 2
6,800
523
2,123
9,438
2,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
TempusMusa
Ganesha
10
1 / 3 / 5
6,615
509
2,520
10,218
6,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
TheTendyMayne
Poseidon
10
1 / 5 / 0
6,072
467
4,437
8,594
2,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
24
Kills
9
9
Deaths
25
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Aryxs-
Heimdallr
5
5
2
1.2
L
Zeus
0
7
0
0
W
2
4
2
0.75
W
Heimdallr
OpDex2254
Heimdallr
4
3
4
2
L
2
5
2
0.6
W
Baron Samedi
SPQRWeaveman
Baron Samedi
2
1
3
3.5
L
Ganesha
TempusMusa
Ganesha
1
3
5
1.17
W
7
1
1
7.5
L
Poseidon
TheTendyMayne
Poseidon
1
5
0
0.2
W
Guan Yu
phantomswish
Guan Yu
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,227
Damage
18,212
36,839
Taken
45,808
16,867
Mitigated
17,182
10,145
Healing
8,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Aryxs-
Heimdallr
8,234
4,645
476
2,553
10,020
3,704
15
958
9,058
0
33,876
L
Zeus
898
556
0
728
7,538
1,646
0
860
6,478
15,267
0
W
2,547
0
0
1,759
7,192
3,612
91
1,247
5,945
7,342
0
W
Heimdallr
OpDex2254
Heimdallr
6,851
3,709
0
2,640
8,811
2,570
617
1,656
7,107
0
32,541
L
2,123
311
0
1,895
9,438
2,714
0
275
9,088
0
31,907
W
Baron Samedi
SPQRWeaveman
Baron Samedi
4,665
527
99
2,587
6,379
2,761
675
3,399
2,722
34,993
0
L
Ganesha
TempusMusa
Ganesha
2,520
604
0
250
10,218
6,826
0
2,313
7,852
12,736
0
W
5,824
753
338
944
8,362
3,135
0
477
7,857
0
50,710
L
Poseidon
TheTendyMayne
Poseidon
4,437
860
0
2,296
8,594
2,292
482
4,131
4,438
29,964
0
W
Guan Yu
phantomswish
Guan Yu
6,340
596
0
1,778
6,095
4,789
606
742
5,353
6,766
31,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,625
Gold Earned
31,113
294
Minions Killed
229
0
Camps Cleared
0
1,290,044
Distance Traveled
1,290,778
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,522
502
53
4
0
297,088
0
L
Zeus
5,104
393
38
3
0
243,071
0
W
Sobek
5,988
461
15
1
0
242,454
0
W
Heimdallr
7,145
550
55
4
0
284,000
2
L
Susano
6,800
523
57
4
0
275,783
0
W
Baron Samedi
7,301
562
59
5
0
211,443
0
L
Ganesha
6,615
509
13
1
0
239,253
4
W
Fenrir
7,936
610
85
7
0
313,977
0
L
Poseidon
6,072
467
68
5
0
235,583
0
W
Guan Yu
8,255
635
80
6
0
238,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role