Player Matchup

Eset
Eset
Fiorylagamay
Eset
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
182W - 174L
1,611 Elo+
Solo
Danzaburou
Danzaburou
JIY4UK123
Danzaburou
Level 5
God Stats
3W - 2L
1,555 SR
Queue Stats
4W - 4L
1,506 Elo+
Solo
King Arthur
King Arthur
Wh0аm1
King Arthur
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 13L
1,523 Elo+
Solo
Pele
Pele
bhaggomm
Pele
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 145L
1,547 Elo+
Solo
Sobek
Sobek
kanterostone
Sobek
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 19
1,511 SR
1,537 Elo+

VS

Team Averages
Level 24
1,555 SR
1,575 Elo+
Nike
Nike
Bloodfeeder
Nike
Level 29
God Stats
2W - 2L
1,672 SR
Queue Stats
74W - 60L
1,484 Elo+
Solo
Tiamat
Tiamat
DeroinTop95
Tiamat
Level 25
God Stats
1W - 2L
1,751 SR
Queue Stats
26W - 13L
1,723 Elo+
Solo
Ares
Ares
Shoramar
Ares
Level 28
God Stats
5W - 9L
1,548 SR
Queue Stats
116W - 128L
1,391 Elo+
Solo
Achilles
Achilles
corpseMonke
Achilles
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
228W - 252L
1,548 Elo+
Solo
Xbalanque
Xbalanque
大道独行
Xbalanque
Level 11
God Stats
0W - 1L
1,304 SR
Queue Stats
7W - 3L
1,728 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 11
8,650
509
8,878
11,357
3,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
JIY4UK123
Danzaburou
16
8 / 2 / 4
9,897
582
8,177
11,485
4,232
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
Wh0аm1
King Arthur
16
3 / 0 / 6
9,130
537
16,028
18,905
11,725
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pele
16
7 / 4 / 8
9,501
559
11,620
13,787
4,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
4 / 1 / 12
9,168
539
9,330
17,516
17,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 0
8,441
497
7,918
20,065
12,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
14
3 / 5 / 2
8,477
499
13,888
12,614
8,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
11
1 / 8 / 0
7,049
415
3,043
15,095
8,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Achilles
corpseMonke
Achilles
12
4 / 4 / 0
7,864
463
6,169
13,726
12,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Xbalanque
大道独行
Xbalanque
12
2 / 6 / 1
7,499
441
9,759
12,063
3,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
13
26
Kills
10
10
Deaths
26
41
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Tiamat
3
5
2
0.8
W
4
3
11
3.17
W
Danzaburou
JIY4UK123
Danzaburou
8
2
4
5
L
Ares
1
8
0
0.13
W
King Arthur
Wh0аm1
King Arthur
3
0
6
6
W
Pele
7
4
8
2.75
L
Achilles
corpseMonke
Achilles
4
4
0
1
W
4
1
12
10
L
Xbalanque
大道独行
Xbalanque
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,033
Damage
40,777
73,050
Taken
73,563
42,158
Mitigated
45,477
27,469
Healing
21,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,918
1,098
0
8,359
20,065
12,765
0
860
18,917
1,434
55,056
L
Tiamat
13,888
1,057
148
3,751
12,614
8,481
492
4,743
7,510
46,747
0
W
8,878
1,035
1,459
4,415
11,357
3,759
1,099
4,885
6,001
38,662
0
W
Danzaburou
JIY4UK123
Danzaburou
8,177
3,698
0
4,978
11,485
4,232
862
1,955
9,512
0
62,204
L
Ares
3,043
225
0
3,058
15,095
8,172
353
4,236
10,725
14,220
0
W
King Arthur
Wh0аm1
King Arthur
16,028
2,072
0
7,519
18,905
11,725
298
1,354
16,754
0
56,194
W
Pele
11,620
3,506
0
1,238
13,787
4,932
1,501
4,543
8,996
0
60,854
L
Achilles
corpseMonke
Achilles
6,169
1,319
0
3,072
13,726
12,385
0
3,147
10,407
0
38,303
W
9,330
1,436
379
7,481
17,516
17,510
170
3,586
13,768
35,437
0
L
Xbalanque
大道独行
Xbalanque
9,759
6,056
0
3,486
12,063
3,674
1,248
4,488
7,487
0
45,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,346
Gold Earned
39,330
411
Minions Killed
388
0
Camps Cleared
0
1,622,563
Distance Traveled
1,445,207
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,441
497
117
7
0
258,429
1
L
Tiamat
8,477
499
82
5
0
312,379
2
W
Eset
8,650
509
69
4
0
342,101
6
W
Danzaburou
9,897
582
116
7
0
306,921
0
L
Ares
7,049
415
17
1
0
290,900
3
W
King Arthur
9,130
537
87
5
0
273,880
1
W
Pele
9,501
559
102
6
0
351,454
1
L
Achilles
7,864
463
74
4
0
292,486
2
W
Sobek
9,168
539
37
2
0
348,207
6
L
Xbalanque
7,499
441
98
6
0
291,013
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role