Player Matchup

Neith
Neith
Livinlykratchet
Neith
Level 87
God Stats
12W - 6L
1,620 SR
Queue Stats
78W - 84L
1,505 Elo+
Party 1
Baron Samedi
Baron Samedi
LuckyThing
Baron Samedi
Level 28
God Stats
15W - 9L
1,556 SR
Queue Stats
104W - 123L
1,476 Elo+
Party 1
Susano
Susano
Obedientdread92
Susano
Level 67
God Stats
2W - 0L
1,415 SR
Queue Stats
168W - 180L
1,497 Elo+
Party 1
Team Averages
Level 61
1,530 SR
1,492 Elo+

VS

Team Averages
Level 75
1,614 SR
1,436 Elo+
Sol
Sol
APIMPNAMEDRICHY
Sol
Level 108
God Stats
8W - 10L
1,600 SR
Queue Stats
140W - 165L
1,425 Elo+
Party 2
Mulan
Mulan
Aogiri0
Mulan
Level 89
God Stats
11W - 8L
1,533 SR
Queue Stats
235W - 296L
1,392 Elo+
Party 2
Scylla
Scylla
TrIgGeR1305
Scylla
Level 28
God Stats
9W - 3L
1,709 SR
Queue Stats
21W - 14L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 21
10,445
803
13,444
10,008
3,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
LuckyThing
Baron Samedi
15
10 / 0 / 19
10,868
836
18,146
10,325
4,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
14 / 0 / 11
11,350
873
11,511
8,062
3,477
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 1
7,501
577
4,488
12,134
3,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
Aogiri0
Mulan
10
1 / 11 / 1
8,248
634
5,566
21,203
18,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
10
1 / 11 / 1
7,629
587
4,591
14,265
3,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
5
30
Kills
2
2
Deaths
30
51
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
L
Mulan
Aogiri0
Mulan
1
11
1
0.14
W
6
2
21
8.25
W
Baron Samedi
LuckyThing
Baron Samedi
10
0
19
19.5
W
14
0
11
19.5
L
Scylla
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,101
Damage
14,645
28,395
Taken
47,602
11,611
Mitigated
25,728
12,099
Healing
5,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,488
424
258
2,285
12,134
3,152
0
4,257
7,587
22,615
0
L
Mulan
Aogiri0
Mulan
5,566
759
0
2,114
21,203
18,628
0
7,401
13,318
0
19,537
W
13,444
3,787
533
4,081
10,008
3,542
1,165
4,186
5,573
0
37,828
W
Baron Samedi
LuckyThing
Baron Samedi
18,146
1,866
997
6,002
10,325
4,592
679
3,073
7,114
39,897
0
W
11,511
2,645
243
243
8,062
3,477
702
1,429
6,621
0
34,555
L
Scylla
4,591
372
0
872
14,265
3,948
0
5,372
8,501
18,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,663
Gold Earned
23,378
130
Minions Killed
95
0
Camps Cleared
0
794,052
Distance Traveled
579,851
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,501
577
50
4
0
196,329
0
L
Mulan
8,248
634
17
1
0
194,580
1
W
Neith
10,445
803
56
4
0
252,692
2
W
Baron Samedi
10,868
836
44
3
0
233,438
2
W
Susano
11,350
873
30
2
0
307,922
0
L
Scylla
7,629
587
28
2
0
188,942
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role