Player Matchup

Arachne
Arachne
Diamond V
BooBox-_-
Arachne
Diamond V
Level 108
God Stats
75W - 48L
1,749 SR
Queue Stats
97W - 76L
2,148 MMR
Solo
Xbalanque
Xbalanque
Diamond III
DevilTA4444
Xbalanque
Diamond III
Level 149
God Stats
12W - 11L
1,730 SR
Queue Stats
189W - 184L
2,272 MMR
Solo
Ravana
Ravana
Diamond II
Hooktails
Ravana
Diamond II
Level 159
God Stats
0W - 4L
1,635 SR
Queue Stats
319W - 239L
2,250 MMR
Solo
Scylla
Scylla
Masters
IsaaCyn0
Scylla
Masters
Level 159
God Stats
5W - 8L
1,782 SR
Queue Stats
278W - 244L
2,585 MMR
Party 3
Cu Chulainn
Cu Chulainn
Platinum I
Kiinng_I
Cu Chulainn
Platinum I
Level 102
God Stats
0W - 3L
1,500 SR
Queue Stats
63W - 51L
2,371 MMR
Party 3
Team Averages
Diamond III
Diamond III
Average Tier
Level 135
1,679 SR
2,325 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 151
1,548 SR
2,294 MMR
Merlin
Merlin
Diamond II
ApolloRoxas
Merlin
Diamond II
Level 160
God Stats
14W - 9L
1,424 SR
Queue Stats
368W - 369L
2,381 MMR
Party 1
Jing Wei
Jing Wei
Diamond III
FDarknive
Jing Wei
Diamond III
Level 152
God Stats
5W - 5L
1,389 SR
Queue Stats
324W - 276L
2,166 MMR
Party 2
Ymir
Ymir
Diamond IV
Lettuce Patrol
Ymir
Diamond IV
Level 149
God Stats
7W - 10L
1,658 SR
Queue Stats
250W - 240L
2,150 MMR
Party 1
Achilles
Achilles
Masters
Xiaiko
Achilles
Masters
Level 145
God Stats
32W - 18L
1,874 SR
Queue Stats
206W - 131L
2,700 MMR
Solo
Mulan
Mulan
Diamond IV
parditomx
Mulan
Diamond IV
Level 148
God Stats
2W - 0L
1,392 SR
Queue Stats
277W - 259L
2,073 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BooBox-_-
Arachne
20
3 / 9 / 3
12,837
458
14,363
28,862
12,007
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xbalanque
DevilTA4444
Xbalanque
20
1 / 6 / 5
14,547
520
18,136
22,523
9,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ravana
Hooktails
Ravana
20
5 / 5 / 6
14,757
527
14,163
18,828
14,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
IsaaCyn0
Scylla
20
6 / 6 / 5
15,154
541
19,464
21,084
7,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Kiinng_I
Cu Chulainn
20
5 / 6 / 4
15,629
558
23,146
36,574
36,849
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
SetTiamatGuan YuDanzaburouNemesis

VS

Bans
ApolloGebCupidCabrakanAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
6 / 4 / 8
16,455
588
24,358
15,124
8,768
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Jing Wei
FDarknive
Jing Wei
20
7 / 0 / 6
17,491
625
21,547
26,584
12,482
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
0 / 3 / 15
13,642
487
4,955
30,419
41,853
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
Xiaiko
Achilles
20
15 / 7 / 4
17,575
628
30,894
27,387
17,813
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mulan
parditomx
Mulan
20
3 / 6 / 10
15,037
537
14,425
27,364
33,944
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
74
20
Kills
31
32
Deaths
20
23
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Merlin
6
4
8
2.5
L
Arachne
BooBox-_-
Arachne
3
9
3
0.5
L
Xbalanque
DevilTA4444
Xbalanque
1
6
5
0.58
W
Jing Wei
FDarknive
Jing Wei
7
0
6
10
L
Ravana
Hooktails
Ravana
5
5
6
1.6
L
Scylla
IsaaCyn0
Scylla
6
6
5
1.42
L
Cu Chulainn
Kiinng_I
Cu Chulainn
5
6
4
1.17
W
0
3
15
2.5
W
Achilles
Xiaiko
Achilles
15
7
4
2.43
W
Mulan
parditomx
Mulan
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,272
Damage
96,179
127,871
Taken
126,878
80,570
Mitigated
114,860
31,176
Healing
43,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
24,358
2,697
0
4,489
15,124
8,768
983
3,213
11,731
146,413
0
L
Arachne
BooBox-_-
Arachne
14,363
8,861
0
8,514
28,862
12,007
0
5,161
23,484
0
92,461
L
Xbalanque
DevilTA4444
Xbalanque
18,136
9,528
0
3,467
22,523
9,045
4,216
5,625
16,873
0
110,288
W
Jing Wei
FDarknive
Jing Wei
21,547
17,548
0
17,106
26,584
12,482
6,758
3,225
23,193
0
173,868
L
Ravana
Hooktails
Ravana
14,163
6,324
0
2,347
18,828
14,737
2,563
4,244
14,554
0
132,400
L
Scylla
IsaaCyn0
Scylla
19,464
1,402
0
4,140
21,084
7,932
0
9,004
11,867
107,161
0
L
Cu Chulainn
Kiinng_I
Cu Chulainn
23,146
4,266
0
12,708
36,574
36,849
209
5,279
30,549
12,838
97,671
W
4,955
912
0
5,835
30,419
41,853
38
6,330
23,799
23,892
0
W
Achilles
Xiaiko
Achilles
30,894
21,885
0
4,919
27,387
17,813
2,756
7,089
20,140
0
123,766
W
Mulan
parditomx
Mulan
14,425
2,128
0
11,405
27,364
33,944
1,019
3,638
23,668
0
95,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,924
Gold Earned
80,200
831
Minions Killed
837
0
Camps Cleared
0
2,491,585
Distance Traveled
2,646,712
35
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
16,455
588
228
8
0
479,554
9
L
Arachne
12,837
458
118
4
0
557,222
4
L
Xbalanque
14,547
520
165
6
0
425,531
6
W
Jing Wei
17,491
625
294
11
0
568,065
5
L
Ravana
14,757
527
152
5
0
502,344
12
L
Scylla
15,154
541
201
7
0
504,675
7
L
Cu Chulainn
15,629
558
195
7
0
501,813
6
W
Ymir
13,642
487
24
1
0
526,141
11
W
Achilles
17,575
628
134
5
0
540,580
6
W
Mulan
15,037
537
157
6
0
532,372
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role