Player Matchup

Nemesis
Nemesis
Abraxamy
Nemesis
Level 106
God Stats
0W - 1L
1,360 SR
Queue Stats
27W - 23L
1,598 Elo+
Party 1
Eset
Eset
Joltaire
Eset
Level 73
God Stats
0W - 1L
1,410 SR
Queue Stats
25W - 17L
1,694 Elo+
Party 1
Geb
Geb
Phoebe
Geb
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 4L
1,848 Elo+
Party 1
Ravana
Ravana
WhitesWinBLMLose
Ravana
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 78L
1,593 Elo+
Solo
Artemis
Artemis
lucentex
Artemis
Level 24
God Stats
3W - 1L
1,958 SR
Queue Stats
17W - 8L
1,724 Elo+
Party 1
Team Averages
Level 71
1,546 SR
1,692 Elo+

VS

Team Averages
Level 101
1,562 SR
1,508 Elo+
Tyr
Tyr
Bboy122 2
Tyr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,403 Elo+
Party 3
Sol
Sol
Its JMED
Sol
Level 124
God Stats
5W - 1L
1,500 SR
Queue Stats
173W - 153L
1,524 Elo+
Party 3
Chernobog
Chernobog
MysticaIMystique
Chernobog
Level 115
God Stats
1W - 2L
1,294 SR
Queue Stats
186W - 187L
1,545 Elo+
Party 2
Ah Puch
Ah Puch
Rainnessa
Ah Puch
Level 135
God Stats
9W - 5L
1,858 SR
Queue Stats
731W - 734L
1,531 Elo+
Solo
Ganesha
Ganesha
Romario1433
Ganesha
Level 109
God Stats
7W - 5L
1,658 SR
Queue Stats
240W - 231L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Abraxamy
Nemesis
6
1 / 0 / 1
4,466
1,489
133
573
468
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Boots

Boots

+6%
Movement Speed

Eset
5
0 / 0 / 2
4,002
1,334
0
438
175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Geb
Phoebe
Geb
5
0 / 0 / 2
4,002
1,334
0
385
383
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
1 / 3 / 1
4,253
1,418
527
2,979
1,248
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Boots

Boots

+6%
Movement Speed

Artemis
lucentex
Artemis
5
0 / 0 / 2
4,015
1,338
659
699
332
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 2
5,152
1,717
0
1,643
1,351
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Boots

Boots

+6%
Movement Speed

8
2 / 1 / 1
5,578
1,859
1,332
1,271
358
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chernobog
9
0 / 0 / 3
5,483
1,828
123
1,665
610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
Rainnessa
Ah Puch
8
1 / 1 / 2
5,174
1,725
1,764
1,887
922
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
Romario1433
Ganesha
9
0 / 0 / 3
5,581
1,860
1,448
3,607
1,735
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
2
Kills
3
3
Deaths
2
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Abraxamy
Nemesis
1
0
1
1.5
W
0
0
2
1
W
2
1
1
2.5
L
Eset
0
0
2
1
W
Chernobog
0
0
3
1.5
L
Geb
Phoebe
Geb
0
0
2
1
W
Ah Puch
Rainnessa
Ah Puch
1
1
2
2
W
Ganesha
Romario1433
Ganesha
0
0
3
1.5
L
1
3
1
0.5
L
Artemis
lucentex
Artemis
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,319
Damage
4,667
5,074
Taken
10,073
2,606
Mitigated
4,976
1,049
Healing
3,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Abraxamy
Nemesis
133
0
234
188
573
468
0
573
0
0
133
W
0
0
65
420
1,643
1,351
894
0
1,643
0
2,208
W
1,332
839
0
23
1,271
358
1,079
0
1,271
3,953
0
L
Eset
0
0
292
225
438
175
0
378
60
0
0
W
Chernobog
123
0
171
395
1,665
610
1,050
0
1,665
0
8,364
L
Geb
Phoebe
Geb
0
0
0
94
385
383
0
385
0
0
0
W
Ah Puch
Rainnessa
Ah Puch
1,764
288
0
237
1,887
922
928
0
1,887
2,297
0
W
Ganesha
Romario1433
Ganesha
1,448
63
82
2,192
3,607
1,735
623
0
3,607
5,844
0
L
527
141
0
10
2,979
1,248
0
2,509
470
0
527
L
Artemis
lucentex
Artemis
659
206
0
6
699
332
0
699
0
0
659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,738
Gold Earned
26,968
0
Minions Killed
35
0
Camps Cleared
0
231,629
Distance Traveled
285,903
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,466
1,489
0
0
0
61,251
0
W
Tyr
5,152
1,717
1
0
0
63,278
0
W
Sol
5,578
1,859
10
3
0
47,434
0
L
Eset
4,002
1,334
0
0
0
33,883
0
W
Chernobog
5,483
1,828
22
7
0
52,268
0
L
Geb
4,002
1,334
0
0
0
43,244
2
W
Ah Puch
5,174
1,725
2
1
0
55,043
0
W
Ganesha
5,581
1,860
0
0
0
67,880
1
L
Ravana
4,253
1,418
0
0
0
41,664
0
L
Artemis
4,015
1,338
0
0
0
51,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role