Player Matchup

Agni
Agni
Fruit NG
Agni
Level 29
God Stats
5W - 4L
1,500 SR
Queue Stats
65W - 80L
1,388 Elo+
Solo
Izanami
Izanami
Qwillix
Izanami
Level 29
God Stats
18W - 10L
1,623 SR
Queue Stats
79W - 103L
1,408 Elo+
Solo
Medusa
Medusa
canna3190
Medusa
Level 17
God Stats
23W - 16L
1,529 SR
Queue Stats
89W - 103L
1,364 Elo+
Solo
Ymir
Ymir
fusil_alcalino
Ymir
Level 28
God Stats
18W - 24L
1,406 SR
Queue Stats
90W - 82L
1,476 Elo+
Solo
Nemesis
Nemesis
liza_lis
Nemesis
Level 19
God Stats
1W - 1L
1,178 SR
Queue Stats
7W - 15L
1,263 Elo+
Solo
Team Averages
Level 24
1,447 SR
1,380 Elo+

VS

Team Averages
Level 26
1,564 SR
1,486 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
C4_POLICE_061
Hera
Level 58
God Stats
28W - 19L
1,692 SR
Queue Stats
552W - 469L
1,403 Elo+
Party 1
Cthulhu
Cthulhu
Hituug
Cthulhu
Level 25
God Stats
16W - 13L
1,331 SR
Queue Stats
582W - 566L
1,404 Elo+
Party 1
Osiris
Osiris
lucid-mice5
Osiris
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
sara_Hunter1990
Danzaburou
Level 16
God Stats
6W - 2L
1,796 SR
Queue Stats
26W - 13L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
10
7 / 0 / 6
6,297
572
7,811
5,387
1,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
Qwillix
Izanami
10
4 / 2 / 7
6,089
554
4,708
4,359
1,306
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
canna3190
Medusa
9
5 / 0 / 9
5,959
542
5,168
4,994
1,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
7 / 0 / 10
7,143
649
9,684
6,322
2,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
liza_lis
Nemesis
10
0 / 1 / 4
5,624
511
1,559
5,163
2,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
0 / 5 / 0
5,204
473
1,789
9,555
2,826
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 5 / 1
5,523
502
2,903
5,541
1,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Hituug
Cthulhu
6
0 / 4 / 2
4,456
405
4,264
11,322
3,431
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Osiris
6
0 / 3 / 1
4,238
385
2,104
5,680
2,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
sara_Hunter1990
Danzaburou
7
2 / 6 / 1
5,156
469
2,828
7,348
2,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
8
23
Kills
3
3
Deaths
23
36
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
5
0
0
L
1
5
1
0.3
W
Agni
7
0
6
10
L
Cthulhu
Hituug
Cthulhu
0
4
2
0.25
W
Izanami
Qwillix
Izanami
4
2
7
3.75
W
Medusa
canna3190
Medusa
5
0
9
9.5
W
7
0
10
12
W
Nemesis
liza_lis
Nemesis
0
1
4
2
L
Osiris
0
3
1
0.17
L
Danzaburou
sara_Hunter1990
Danzaburou
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,930
Damage
13,888
26,225
Taken
39,446
9,099
Mitigated
12,818
7,482
Healing
8,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
1,789
304
135
3,304
9,555
2,826
0
2,835
6,564
26,458
0
L
2,903
728
0
769
5,541
1,972
440
3,810
1,465
27,267
0
W
Agni
7,811
962
159
2,127
5,387
1,638
432
1,774
3,613
19,342
0
L
Cthulhu
Hituug
Cthulhu
4,264
414
228
2,617
11,322
3,431
0
3,201
7,985
15,088
0
W
Izanami
Qwillix
Izanami
4,708
3,569
0
1,130
4,359
1,306
1,173
2,352
2,007
0
29,844
W
Medusa
canna3190
Medusa
5,168
2,495
0
1,443
4,994
1,398
46
803
4,191
0
19,467
W
9,684
1,177
0
1,448
6,322
2,735
0
2,013
4,309
43,761
0
W
Nemesis
liza_lis
Nemesis
1,559
404
0
1,175
5,163
2,022
927
2,014
3,149
0
19,499
L
Osiris
2,104
584
0
428
5,680
2,571
29
3,580
1,912
0
8,548
L
Danzaburou
sara_Hunter1990
Danzaburou
2,828
1,040
0
1,175
7,348
2,018
0
3,193
4,025
0
13,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,112
Gold Earned
24,577
246
Minions Killed
185
0
Camps Cleared
0
1,047,825
Distance Traveled
938,793
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,204
473
60
5
0
165,537
2
L
Hera
5,523
502
60
5
0
194,005
1
W
Agni
6,297
572
34
3
0
226,179
0
L
Cthulhu
4,456
405
16
1
0
211,017
2
W
Izanami
6,089
554
65
6
0
196,241
4
W
Medusa
5,959
542
26
2
0
210,746
0
W
Ymir
7,143
649
77
7
0
205,168
1
W
Nemesis
5,624
511
44
4
0
209,491
0
L
Osiris
4,238
385
18
2
0
193,937
0
L
Danzaburou
5,156
469
31
3
0
174,297
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role