Player Matchup

Skadi
Skadi
KlNG180
Skadi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,199 Elo+
Solo
Nemesis
Nemesis
Matsukashi
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
943 Elo+
Solo
Kukulkan
Kukulkan
mambokings060
Kukulkan
Level 18
God Stats
2W - 5L
1,406 SR
Queue Stats
52W - 68L
1,295 Elo+
Party 2
Ares
Ares
maomaocczr
Ares
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 79L
1,315 Elo+
Solo
Cu Chulainn
Cu Chulainn
pallia_8
Cu Chulainn
Level 16
God Stats
31W - 36L
1,563 SR
Queue Stats
167W - 209L
1,295 Elo+
Party 2
Team Averages
Level 12
1,494 SR
1,210 Elo+

VS

Team Averages
Level 32
1,457 SR
1,437 Elo+
Hades
Hades
Bonez980
Hades
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
298W - 190L
1,662 Elo+
Party 1
Arachne
Arachne
OHMISTER
Arachne
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 88L
1,376 Elo+
Party 1
Mulan
Mulan
iDreamNoLonger
Mulan
Level 86
God Stats
13W - 5L
1,566 SR
Queue Stats
243W - 220L
1,538 Elo+
Party 1
Izanami
Izanami
solarwarrior23
Izanami
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
113W - 154L
1,339 Elo+
Solo
Loki
Loki
行走的荷尔蒙
Loki
Level 13
God Stats
1W - 1L
1,221 SR
Queue Stats
18W - 28L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
KlNG180
Skadi
10
1 / 5 / 5
6,207
477
2,228
7,501
1,961
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
Matsukashi
Nemesis
11
3 / 0 / 3
7,095
546
2,691
7,754
2,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
mambokings060
Kukulkan
11
1 / 6 / 3
6,600
508
4,354
8,117
2,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 6 / 2
6,160
474
3,586
11,231
8,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
pallia_8
Cu Chulainn
11
2 / 3 / 1
7,138
549
3,277
7,257
3,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Bonez980
Hades
14
5 / 1 / 3
8,318
640
9,594
12,730
7,456
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
OHMISTER
Arachne
12
2 / 2 / 3
7,167
551
3,356
9,847
4,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 1 / 2
8,249
635
6,938
12,263
7,666
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
7 / 4 / 2
7,822
602
9,050
7,203
2,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 1
6,411
493
2,075
6,261
1,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
31
9
Kills
20
20
Deaths
10
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hades
Bonez980
Hades
5
1
3
6.5
L
Skadi
KlNG180
Skadi
1
5
5
0.7
L
Nemesis
Matsukashi
Nemesis
3
0
3
4.5
W
Arachne
OHMISTER
Arachne
2
2
3
1.75
W
5
1
2
6
L
Kukulkan
mambokings060
Kukulkan
1
6
3
0.42
L
2
6
2
0.5
L
Cu Chulainn
pallia_8
Cu Chulainn
2
3
1
0.83
W
7
4
2
2
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,136
Damage
31,013
41,860
Taken
48,304
19,944
Mitigated
24,193
5,759
Healing
22,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Bonez980
Hades
9,594
1,766
654
9,272
12,730
7,456
0
2,384
10,099
65,190
0
L
Skadi
KlNG180
Skadi
2,228
1,160
0
1,250
7,501
1,961
0
558
6,943
0
23,133
L
Nemesis
Matsukashi
Nemesis
2,691
633
0
2,657
7,754
2,701
0
1,820
5,934
0
29,418
W
Arachne
OHMISTER
Arachne
3,356
2,337
0
4,053
9,847
4,385
400
762
9,085
0
39,546
W
6,938
399
0
4,838
12,263
7,666
214
1,366
10,835
0
49,496
L
Kukulkan
mambokings060
Kukulkan
4,354
633
0
1,000
8,117
2,693
0
4,646
3,471
30,790
0
L
3,586
727
0
564
11,231
8,769
0
1,221
10,010
14,579
0
L
Cu Chulainn
pallia_8
Cu Chulainn
3,277
674
0
288
7,257
3,820
0
1,349
5,908
0
25,931
W
9,050
7,350
0
1,215
7,203
2,769
72
2,915
4,246
0
43,795
W
2,075
385
0
1,991
6,261
1,917
649
162
6,099
0
27,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,200
Gold Earned
37,967
251
Minions Killed
449
0
Camps Cleared
0
1,236,969
Distance Traveled
1,300,523
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,318
640
127
10
0
264,100
5
L
Skadi
6,207
477
42
3
0
203,639
0
L
Nemesis
7,095
546
68
5
0
316,282
0
W
Arachne
7,167
551
76
6
0
280,034
2
W
Mulan
8,249
635
111
9
0
269,036
1
L
Kukulkan
6,600
508
68
5
0
217,556
1
L
Ares
6,160
474
24
2
0
237,638
0
L
Cu Chulainn
7,138
549
49
4
0
261,854
0
W
Izanami
7,822
602
70
5
0
226,938
0
W
Loki
6,411
493
65
5
0
260,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role