Player Matchup

Sol
Sol
RaginBanana
Sol
Level 27
God Stats
2W - 1L
1,884 SR
Queue Stats
28W - 13L
1,658 Elo+
Solo
Sobek
Sobek
Zurcl
Sobek
Level 22
God Stats
8W - 13L
1,512 SR
Queue Stats
109W - 110L
1,574 Elo+
Party 1
Da Ji
Da Ji
lunarkz
Da Ji
Level 24
God Stats
7W - 7L
1,649 SR
Queue Stats
48W - 41L
1,617 Elo+
Solo
Neith
Neith
uchihaklan909
Neith
Level 29
God Stats
2W - 1L
1,736 SR
Queue Stats
17W - 15L
1,606 Elo+
Solo
Tyr
Tyr
xslyy
Tyr
Level 4
God Stats
6W - 3L
1,666 SR
Queue Stats
22W - 18L
1,675 Elo+
Party 1
Team Averages
Level 21
1,689 SR
1,626 Elo+

VS

Team Averages
Level 21
1,497 SR
1,620 Elo+
Nike
Nike
ChrisCzrs
Nike
Level 29
God Stats
3W - 2L
1,469 SR
Queue Stats
329W - 276L
1,536 Elo+
Solo
Ra
Ra
Jukeboxx93
Ra
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,610 Elo+
Solo
Cerberus
Cerberus
OMG_PheWee
Cerberus
Level 26
God Stats
3W - 9L
1,303 SR
Queue Stats
146W - 158L
1,470 Elo+
Solo
Danzaburou
Danzaburou
anniemaytiddyz
Danzaburou
Level 26
God Stats
14W - 6L
2,018 SR
Queue Stats
174W - 84L
1,731 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ragingchaos242
Ah Muzen Cab
Level 9
God Stats
15W - 18L
1,193 SR
Queue Stats
88W - 79L
1,752 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 9 / 5
10,792
514
10,820
19,632
5,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
Zurcl
Sobek
15
3 / 8 / 7
9,981
475
6,604
23,477
25,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
lunarkz
Da Ji
16
3 / 10 / 4
9,897
471
11,210
20,517
8,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
8 / 8 / 7
9,902
472
12,604
13,086
5,018
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Tyr
xslyy
Tyr
17
2 / 6 / 2
10,282
490
4,523
17,752
18,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
19
4 / 3 / 2
12,018
572
11,245
14,256
9,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 3 / 10
11,085
528
8,077
10,422
5,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
OMG_PheWee
Cerberus
16
3 / 5 / 14
10,874
518
7,256
19,626
16,319
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
anniemaytiddyz
Danzaburou
20
21 / 2 / 6
14,800
705
29,972
16,356
7,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Muzen Cab
ragingchaos242
Ah Muzen Cab
17
9 / 9 / 7
11,380
542
17,237
15,391
6,862
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
80
21
Kills
41
41
Deaths
22
25
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Nike
4
3
2
1.67
W
4
3
10
3
W
Cerberus
OMG_PheWee
Cerberus
3
5
14
2
L
5
9
5
0.83
L
Sobek
Zurcl
Sobek
3
8
7
0.81
W
Danzaburou
anniemaytiddyz
Danzaburou
21
2
6
12
L
Da Ji
lunarkz
Da Ji
3
10
4
0.5
W
Ah Muzen Cab
ragingchaos242
Ah Muzen Cab
9
9
7
1.39
L
8
8
7
1.44
L
Tyr
xslyy
Tyr
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,761
Damage
73,787
94,464
Taken
76,051
63,324
Mitigated
45,856
22,776
Healing
26,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
11,245
2,135
0
5,975
14,256
9,691
644
1,552
12,404
0
82,470
W
8,077
271
2,334
5,252
10,422
5,384
911
2,088
8,334
61,123
0
W
Cerberus
OMG_PheWee
Cerberus
7,256
441
0
3,996
19,626
16,319
140
5,480
14,096
26,996
0
L
10,820
3,299
0
4,820
19,632
5,850
1,584
3,204
16,194
54,990
0
L
Sobek
Zurcl
Sobek
6,604
955
0
5,804
23,477
25,479
155
5,152
18,138
26,500
0
W
Danzaburou
anniemaytiddyz
Danzaburou
29,972
19,728
0
6,252
16,356
7,600
4,318
4,536
11,745
0
113,396
L
Da Ji
lunarkz
Da Ji
11,210
3,500
0
4,688
20,517
8,249
280
2,378
17,952
0
50,504
W
Ah Muzen Cab
ragingchaos242
Ah Muzen Cab
17,237
9,915
0
2,684
15,391
6,862
3,051
3,768
11,623
0
61,012
L
12,604
4,725
549
1,904
13,086
5,018
544
2,214
10,817
0
48,027
L
Tyr
xslyy
Tyr
4,523
699
0
5,011
17,752
18,728
493
1,858
15,280
0
52,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,854
Gold Earned
60,157
438
Minions Killed
572
0
Camps Cleared
0
1,720,117
Distance Traveled
1,922,478
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,018
572
162
8
0
390,979
4
W
Ra
11,085
528
115
5
0
425,847
3
W
Cerberus
10,874
518
47
2
0
380,436
11
L
Sol
10,792
514
111
5
0
322,454
5
L
Sobek
9,981
475
51
2
0
408,227
2
W
Danzaburou
14,800
705
145
7
0
379,949
6
L
Da Ji
9,897
471
85
4
0
326,972
6
W
Ah Muzen Cab
11,380
542
103
5
0
345,267
1
L
Neith
9,902
472
86
4
0
318,747
7
L
Tyr
10,282
490
105
5
0
343,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role