Player Matchup

Cerberus
Cerberus
LordDiablo_89_cz
Cerberus
Level 128
God Stats
4W - 2L
1,278 SR
Queue Stats
192W - 197L
1,506 Elo+
Party 1
Erlang Shen
Erlang Shen
P51na
Erlang Shen
Level 98
God Stats
4W - 2L
1,708 SR
Queue Stats
561W - 545L
1,464 Elo+
Solo
Ao Kuang
Ao Kuang
Sigysmund
Ao Kuang
Level 103
God Stats
2W - 1L
1,293 SR
Queue Stats
133W - 145L
1,418 Elo+
Party 1
Sobek
Sobek
StonedSaiyaJ
Sobek
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Visdor
Da Ji
Level 68
God Stats
2W - 0L
1,709 SR
Queue Stats
58W - 34L
1,556 Elo+
Solo
Team Averages
Level 108
1,498 SR
1,489 Elo+

VS

Team Averages
Level 122
1,449 SR
1,440 Elo+
Amaterasu
Amaterasu
I CHEW MANDY
Amaterasu
Level 71
God Stats
0W - 4L
1,285 SR
Queue Stats
171W - 193L
1,387 Elo+
Solo
Mercury
Mercury
Salam97
Mercury
Level 126
God Stats
2W - 8L
1,500 SR
Queue Stats
191W - 178L
1,475 Elo+
Solo
Ullr
Ullr
Skymen007
Ullr
Level 127
God Stats
2W - 4L
1,234 SR
Queue Stats
137W - 142L
1,468 Elo+
Solo
Izanami
Izanami
WistriS
Izanami
Level 129
God Stats
1W - 1L
1,732 SR
Queue Stats
289W - 331L
1,418 Elo+
Solo
Osiris
Osiris
sick-head187
Osiris
Level 157
God Stats
3W - 3L
1,492 SR
Queue Stats
316W - 330L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 23
10,159
847
11,342
18,726
21,399
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Erlang Shen
P51na
Erlang Shen
16
10 / 7 / 10
10,923
910
12,025
16,754
19,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
Sigysmund
Ao Kuang
19
13 / 3 / 12
11,700
975
10,624
13,625
7,474
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Breastplate

Breastplate

+20
Physical Protection

16
2 / 3 / 23
10,800
900
8,737
19,325
32,510
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Da Ji
Visdor
Da Ji
17
6 / 4 / 16
9,938
828
14,677
12,678
6,951
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
I CHEW MANDY
Amaterasu
14
2 / 5 / 10
8,592
716
5,033
13,069
7,241
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
Salam97
Mercury
17
8 / 6 / 5
10,067
839
10,169
10,352
4,023
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ullr
17
4 / 7 / 11
9,652
804
13,095
12,189
4,866
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Izanami
WistriS
Izanami
16
5 / 7 / 10
10,009
834
20,431
14,116
4,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
14
1 / 7 / 9
8,103
675
7,453
12,265
7,381
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
65
32
Kills
20
20
Deaths
32
84
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
I CHEW MANDY
Amaterasu
2
5
10
1.4
W
1
3
23
4.17
W
Erlang Shen
P51na
Erlang Shen
10
7
10
2.14
L
Mercury
Salam97
Mercury
8
6
5
1.75
W
Ao Kuang
Sigysmund
Ao Kuang
13
3
12
6.33
L
Ullr
4
7
11
1.36
W
2
3
23
4.5
W
Da Ji
Visdor
Da Ji
6
4
16
3.5
L
Izanami
WistriS
Izanami
5
7
10
1.43
L
Osiris
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,405
Damage
56,181
81,108
Taken
61,991
87,922
Mitigated
28,010
28,345
Healing
11,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
I CHEW MANDY
Amaterasu
5,033
1,396
383
2,229
13,069
7,241
0
8,010
5,059
0
7,233
W
11,342
335
2,840
6,784
18,726
21,399
529
0
18,726
34,702
0
W
Erlang Shen
P51na
Erlang Shen
12,025
7,109
1,701
3,002
16,754
19,588
1,098
0
16,754
0
21,192
L
Mercury
Salam97
Mercury
10,169
4,593
709
1,166
10,352
4,023
0
5,327
5,025
0
18,711
W
Ao Kuang
Sigysmund
Ao Kuang
10,624
1,648
2,846
4,217
13,625
7,474
996
0
13,214
22,022
0
L
Ullr
13,095
6,474
173
915
12,189
4,866
384
4,870
7,319
0
23,285
W
8,737
710
1,929
2,627
19,325
32,510
533
0
19,325
21,867
0
W
Da Ji
Visdor
Da Ji
14,677
3,809
1,249
1,150
12,678
6,951
1,775
0
12,557
0
18,613
L
Izanami
WistriS
Izanami
20,431
10,634
971
2,726
14,116
4,499
0
6,150
7,966
0
37,531
L
Osiris
7,453
3,692
869
909
12,265
7,381
0
6,346
5,919
0
14,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,520
Gold Earned
46,423
137
Minions Killed
97
0
Camps Cleared
0
1,129,722
Distance Traveled
915,995
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,592
716
8
1
0
181,957
0
W
Cerberus
10,159
847
65
5
0
233,431
1
W
Erlang Shen
10,923
910
17
1
0
214,469
0
L
Mercury
10,067
839
22
2
0
192,185
0
W
Ao Kuang
11,700
975
31
3
0
231,501
1
L
Ullr
9,652
804
13
1
0
186,221
0
W
Sobek
10,800
900
15
1
0
229,042
1
W
Da Ji
9,938
828
9
1
0
221,279
0
L
Izanami
10,009
834
45
4
0
185,541
1
L
Osiris
8,103
675
9
1
0
170,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role