Player Matchup

Mulan
Mulan
CarlosI17
Mulan
Level 22
God Stats
0W - 1L
1,218 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
FENIX985
Hou Yi
Level 117
God Stats
0W - 1L
1,304 SR
Queue Stats
10W - 19L
1,327 Elo+
Party 1
Tiamat
Tiamat
GentleTortoise
Tiamat
Level 96
God Stats
2W - 8L
1,368 SR
Queue Stats
137W - 121L
1,504 Elo+
Party 3
Thanatos
Thanatos
ScooterMcFinna
Thanatos
Level 38
God Stats
2W - 4L
1,500 SR
Queue Stats
166W - 148L
1,503 Elo+
Party 3
Horus
Horus
andrewmaryland7
Horus
Level 66
God Stats
12W - 11L
1,535 SR
Queue Stats
179W - 146L
1,509 Elo+
Party 3
Team Averages
Level 68
1,385 SR
1,469 Elo+

VS

Team Averages
Level 57
1,537 SR
1,417 Elo+
Arachne
Arachne
 
Arachne
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Olorun
Olorun
Lorgmonster
Olorun
Level 66
God Stats
345W - 359L
1,498 SR
Queue Stats
585W - 635L
1,405 Elo+
Party 2
Chang'e
Chang'e
PokeyPenguin
Chang'e
Level 26
God Stats
51W - 61L
1,597 SR
Queue Stats
117W - 155L
1,453 Elo+
Party 2
Skadi
Skadi
Snuggler Bear
Skadi
Level 82
God Stats
583W - 523L
1,590 SR
Queue Stats
745W - 764L
1,484 Elo+
Party 2
Bacchus
Bacchus
boways
Bacchus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,245 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
CarlosI17
Mulan
15
1 / 6 / 3
9,495
413
2,855
16,236
11,898
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hou Yi
FENIX985
Hou Yi
15
6 / 7 / 7
9,899
430
14,302
14,627
5,584
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
5 / 3 / 1
12,244
532
16,219
18,445
25,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
17
5 / 5 / 8
10,581
460
12,848
20,009
8,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 4 / 8
10,483
456
5,639
19,621
21,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
3 / 4 / 10
10,043
437
9,635
15,725
8,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
17
4 / 6 / 11
11,422
497
8,450
19,301
7,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
PokeyPenguin
Chang'e
18
5 / 3 / 11
11,331
493
13,453
14,730
4,777
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 2 / 3
14,064
611
20,367
10,357
4,717
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
boways
Bacchus
16
4 / 5 / 9
12,150
528
9,599
19,737
25,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
69
20
Kills
25
25
Deaths
20
27
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
4
10
2
L
Mulan
CarlosI17
Mulan
1
6
3
0.42
L
Hou Yi
FENIX985
Hou Yi
6
7
7
1.36
L
5
3
1
1.83
W
Olorun
4
6
11
1.58
W
Chang'e
PokeyPenguin
Chang'e
5
3
11
3.5
L
Thanatos
5
5
8
1.8
W
9
2
3
5.25
L
3
4
8
1.75
W
Bacchus
boways
Bacchus
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,863
Damage
61,504
88,938
Taken
79,850
73,330
Mitigated
50,193
31,049
Healing
33,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
9,635
5,852
441
4,975
15,725
8,096
754
1,493
14,158
0
43,321
L
Mulan
CarlosI17
Mulan
2,855
80
0
1,471
16,236
11,898
1,495
5,588
10,648
0
45,051
L
Hou Yi
FENIX985
Hou Yi
14,302
6,527
0
1,547
14,627
5,584
650
6,849
7,778
0
65,201
L
16,219
1,693
0
7,220
18,445
25,933
2,193
5,161
13,284
87,623
0
W
Olorun
8,450
4,285
1,121
9,014
19,301
7,256
804
3,533
15,606
68,421
0
W
Chang'e
PokeyPenguin
Chang'e
13,453
1,769
4,277
6,430
14,730
4,777
1,922
3,301
11,271
65,807
0
L
Thanatos
12,848
3,291
0
12,881
20,009
8,501
0
4,401
15,608
0
74,117
W
20,367
9,674
0
4,175
10,357
4,717
5,660
4,650
5,255
0
127,908
L
5,639
2,980
1,633
6,297
19,621
21,414
0
9,503
10,118
0
37,833
W
Bacchus
boways
Bacchus
9,599
1,901
479
2,620
19,737
25,347
438
2,230
17,341
30,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,702
Gold Earned
59,010
546
Minions Killed
535
0
Camps Cleared
0
2,041,404
Distance Traveled
2,042,816
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,043
437
63
3
0
415,269
2
L
Mulan
9,495
413
91
4
0
404,865
0
L
Hou Yi
9,899
430
97
4
0
340,226
0
L
Tiamat
12,244
532
187
8
0
399,574
0
W
Olorun
11,422
497
104
5
0
364,692
1
W
Chang'e
11,331
493
97
4
0
411,971
4
L
Thanatos
10,581
460
109
5
0
457,660
2
W
Skadi
14,064
611
250
11
0
440,969
4
L
Horus
10,483
456
62
3
0
439,079
1
W
Bacchus
12,150
528
21
1
0
409,915
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role