Player Matchup

Guan Yu
Guan Yu
CL4P_P5YCH0123
Guan Yu
Level 4
God Stats
1W - 1L
1,720 SR
Queue Stats
1W - 4L
1,438 Elo+
Party 1
Danzaburou
Danzaburou
Globberson
Danzaburou
Level 25
God Stats
17W - 19L
1,397 SR
Queue Stats
124W - 142L
1,308 Elo+
Party 1
Fenrir
Fenrir
MoonlightAccord
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,005 Elo+
Party 1
Ra
Ra
OrionExile1554
Ra
Level 26
God Stats
1W - 5L
1,309 SR
Queue Stats
92W - 119L
1,299 Elo+
Party 1
Tsukuyomi
Tsukuyomi
doodlebug3000
Tsukuyomi
Level 7
God Stats
3W - 7L
1,308 SR
Queue Stats
4W - 18L
1,117 Elo+
Party 1
Team Averages
Level 14
1,447 SR
1,233 Elo+

VS

Team Averages
Level 18
1,428 SR
1,416 Elo+
Chaac
Chaac
ChancyDrew
Chaac
Level 28
God Stats
27W - 32L
1,545 SR
Queue Stats
236W - 250L
1,403 Elo+
Solo
Neith
Neith
CrimsonFlight135
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Artio
Artio
Lisandra0521
Artio
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Ravana
Ravana
realDeepSleeper
Ravana
Level 30
God Stats
27W - 19L
1,265 SR
Queue Stats
780W - 737L
1,326 Elo+
Solo
Ah Puch
Ah Puch
vanaprasthaXP
Ah Puch
Level 28
God Stats
17W - 26L
1,332 SR
Queue Stats
116W - 146L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,599
418
1,917
7,678
4,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Globberson
Danzaburou
9
1 / 3 / 1
5,713
519
3,110
6,810
1,792
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 5 / 1
5,229
475
1,303
4,350
936
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

10
4 / 3 / 0
6,434
585
4,598
9,031
3,071
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tsukuyomi
doodlebug3000
Tsukuyomi
7
0 / 5 / 1
4,774
434
2,010
6,863
1,880
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
5 / 1 / 3
6,828
621
8,597
6,463
5,192
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
8 / 1 / 0
7,162
651
8,038
6,558
2,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

3
0 / 4 / 0
3,969
361
470
3,696
1,379
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

13
4 / 0 / 2
7,077
643
4,521
3,266
1,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Puch
12
2 / 1 / 1
6,618
602
4,297
5,674
1,679
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
6
Kills
19
19
Deaths
7
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Chaac
5
1
3
6.5
W
8
1
0
8
L
Danzaburou
Globberson
Danzaburou
1
3
1
0.5
W
0
4
0
0
L
1
5
1
0.3
L
4
3
0
1.33
L
Tsukuyomi
doodlebug3000
Tsukuyomi
0
5
1
0.1
W
4
0
2
5
W
Ah Puch
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,938
Damage
25,923
34,732
Taken
25,657
12,328
Mitigated
11,765
4,543
Healing
10,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,917
750
0
766
7,678
4,649
112
0
7,678
0
14,425
W
Chaac
8,597
1,313
0
2,335
6,463
5,192
807
0
6,238
0
35,373
W
8,038
4,115
0
2,459
6,558
2,200
954
0
6,558
0
39,050
L
Danzaburou
Globberson
Danzaburou
3,110
1,724
0
891
6,810
1,792
282
146
6,664
0
24,902
W
470
262
0
90
3,696
1,379
26
900
2,796
3,135
0
L
1,303
610
0
37
4,350
936
208
222
4,128
0
5,846
L
4,598
919
0
2,759
9,031
3,071
680
4,399
4,632
35,384
0
L
Tsukuyomi
doodlebug3000
Tsukuyomi
2,010
324
0
90
6,863
1,880
210
0
6,863
0
12,938
W
4,521
1,602
0
2,312
3,266
1,315
539
812
2,409
0
44,523
W
Ah Puch
4,297
416
0
3,323
5,674
1,679
53
2,886
2,788
40,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,749
Gold Earned
31,654
202
Minions Killed
306
0
Camps Cleared
0
989,986
Distance Traveled
875,332
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,599
418
30
3
0
235,582
0
W
Chaac
6,828
621
48
4
0
184,057
0
W
Neith
7,162
651
80
7
0
165,834
1
L
Danzaburou
5,713
519
55
5
0
184,721
2
W
Artio
3,969
361
8
1
0
76,720
0
L
Fenrir
5,229
475
9
1
0
170,252
1
L
Ra
6,434
585
77
7
0
199,009
1
L
Tsukuyomi
4,774
434
31
3
0
200,422
0
W
Ravana
7,077
643
102
9
0
245,563
1
W
Ah Puch
6,618
602
68
6
0
203,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role