Player Matchup

Hercules
Hercules
BRYCKZENKU
Hercules
Level 123
God Stats
3W - 2L
1,742 SR
Queue Stats
55W - 59L
1,649 Elo+
Party 1
Chiron
Chiron
SirDecimus
Chiron
Level 60
God Stats
6W - 3L
1,713 SR
Queue Stats
12W - 20L
1,604 Elo+
Party 1
Tsukuyomi
Tsukuyomi
WubbleDeWubble23
Tsukuyomi
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 66L
1,747 Elo+
Party 1
Khepri
Khepri
ayyrairai
Khepri
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,747 Elo+
Party 1
Merlin
Merlin
colossalcas
Merlin
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
1,523 Elo+
Party 1
Team Averages
Level 94
1,591 SR
1,654 Elo+

VS

Team Averages
Level 105
1,714 SR
1,637 Elo+
Tyr
Tyr
 
Tyr
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
Chaoludo
Hades
Level 144
God Stats
7W - 1L
1,774 SR
Queue Stats
314W - 238L
1,696 Elo+
Party 2
Olorun
Olorun
Garratheer
Olorun
Level 160
God Stats
9W - 10L
1,787 SR
Queue Stats
326W - 239L
1,682 Elo+
Party 2
Nu Wa
Nu Wa
MrSimpYourGirls
Nu Wa
Level 33
God Stats
23W - 2L
1,874 SR
Queue Stats
191W - 108L
1,710 Elo+
Party 2
Thor
Thor
firey-mermaid73
Thor
Level 48
God Stats
5W - 5L
1,636 SR
Queue Stats
208W - 159L
1,595 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BRYCKZENKU
Hercules
10
1 / 5 / 0
6,440
429
3,724
13,411
6,468
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chiron
SirDecimus
Chiron
11
1 / 4 / 1
6,625
442
6,051
9,799
3,337
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
10
2 / 7 / 2
6,795
453
3,962
11,364
4,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
ayyrairai
Khepri
11
1 / 4 / 2
7,136
476
2,935
13,635
10,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
12
1 / 4 / 0
7,175
478
7,123
7,230
1,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
2 / 2 / 4
8,429
562
6,987
14,036
10,627
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hades
Chaoludo
Hades
14
5 / 0 / 9
8,389
559
7,377
8,759
4,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
Garratheer
Olorun
15
2 / 1 / 5
8,481
565
10,736
10,164
3,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
5 / 3 / 7
8,520
568
9,556
6,803
2,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
10 / 0 / 2
9,707
647
8,386
9,316
3,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
6
Kills
24
24
Deaths
6
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
2
4
2
L
Hercules
BRYCKZENKU
Hercules
1
5
0
0.2
W
Hades
Chaoludo
Hades
5
0
9
9.5
W
Olorun
Garratheer
Olorun
2
1
5
4.5
W
5
3
7
2.83
L
Chiron
SirDecimus
Chiron
1
4
1
0.38
L
Tsukuyomi
2
7
2
0.43
L
Khepri
ayyrairai
Khepri
1
4
2
0.5
L
Merlin
1
4
0
0.25
W
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,795
Damage
43,042
55,439
Taken
49,078
26,841
Mitigated
24,685
13,637
Healing
21,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
6,987
1,116
0
5,740
14,036
10,627
634
1,633
12,273
0
42,300
L
Hercules
BRYCKZENKU
Hercules
3,724
1,692
0
4,776
13,411
6,468
0
2,461
10,798
0
27,741
W
Hades
Chaoludo
Hades
7,377
911
234
4,828
8,759
4,346
867
2,344
6,261
39,314
0
W
Olorun
Garratheer
Olorun
10,736
5,943
479
5,259
10,164
3,686
654
1,698
8,466
70,271
0
W
9,556
2,353
0
1,000
6,803
2,269
35
1,735
4,862
50,076
0
L
Chiron
SirDecimus
Chiron
6,051
2,824
917
2,792
9,799
3,337
0
6,051
3,459
0
40,907
L
Tsukuyomi
3,962
544
0
1,871
11,364
4,403
0
3,921
7,264
0
24,256
L
Khepri
ayyrairai
Khepri
2,935
743
530
1,041
13,635
10,690
0
9,878
3,453
15,717
0
L
Merlin
7,123
574
0
1,710
7,230
1,943
0
4,043
2,796
43,800
0
W
8,386
1,919
0
4,361
9,316
3,757
0
1,898
7,158
0
69,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,171
Gold Earned
43,526
293
Minions Killed
481
0
Camps Cleared
0
1,322,957
Distance Traveled
1,437,141
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,429
562
73
5
0
279,561
2
L
Hercules
6,440
429
60
4
0
276,448
1
W
Hades
8,389
559
80
5
0
311,005
5
W
Olorun
8,481
565
103
7
0
255,941
2
W
Nu Wa
8,520
568
92
6
0
267,061
4
L
Chiron
6,625
442
75
5
0
245,497
4
L
Tsukuyomi
6,795
453
50
3
0
284,289
2
L
Khepri
7,136
476
20
1
0
260,608
3
L
Merlin
7,175
478
88
6
0
256,115
2
W
Thor
9,707
647
133
9
0
323,573
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role