Player Matchup

Ravana
Ravana
 
Ravana
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
BioToxxins
Merlin
Level 49
God Stats
14W - 13L
1,540 SR
Queue Stats
271W - 340L
1,337 Elo+
Party 1
Cthulhu
Cthulhu
Mario_Benguini
Cthulhu
Level 49
God Stats
53W - 46L
1,559 SR
Queue Stats
320W - 362L
1,316 Elo+
Party 1
Osiris
Osiris
XxItsYaBoyGxX
Osiris
Level 27
God Stats
9W - 13L
1,500 SR
Queue Stats
119W - 167L
1,337 Elo+
Party 1
Hachiman
Hachiman
boof_box
Hachiman
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 34L
1,346 Elo+
Party 1
Team Averages
Level 39
1,520 SR
1,367 Elo+

VS

Team Averages
Level 46
1,594 SR
1,464 Elo+
Sylvanus
Sylvanus
D4CDojyaaan
Sylvanus
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
136W - 128L
1,507 Elo+
Party 2
Susano
Susano
SKCinemaz
Susano
Level 8
God Stats
2W - 0L
1,778 SR
Queue Stats
6W - 5L
1,421 Elo+
Party 2
Sun Wukong
Sun Wukong
TBFM111
Sun Wukong
Level 65
God Stats
7W - 6L
1,506 SR
Queue Stats
140W - 154L
1,473 Elo+
Party 2
Kukulkan
Kukulkan
chaaavoo
Kukulkan
Level 45
God Stats
9W - 9L
1,674 SR
Queue Stats
462W - 481L
1,436 Elo+
Solo
Cupid
Cupid
nfoqus
Cupid
Level 65
God Stats
7W - 3L
1,513 SR
Queue Stats
152W - 161L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
2 / 6 / 1
6,259
447
4,080
8,637
3,286
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
BioToxxins
Merlin
12
0 / 3 / 2
6,799
486
4,867
5,338
1,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
2 / 1 / 0
5,439
389
6,004
5,455
1,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 4 / 0
6,315
451
3,008
6,863
5,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
boof_box
Hachiman
11
1 / 1 / 1
6,281
449
2,872
5,795
1,571
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
D4CDojyaaan
Sylvanus
12
1 / 1 / 4
7,580
541
2,394
7,761
4,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Susano
SKCinemaz
Susano
12
2 / 2 / 2
7,341
524
4,413
9,729
3,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
TBFM111
Sun Wukong
15
6 / 0 / 2
9,238
660
5,644
6,570
3,800
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
chaaavoo
Kukulkan
14
3 / 1 / 3
8,541
610
3,293
4,642
1,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
nfoqus
Cupid
12
2 / 1 / 1
6,909
494
2,875
6,131
1,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
5
Kills
14
15
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
2
6
1
0.42
L
Merlin
BioToxxins
Merlin
0
3
2
0.33
W
Sylvanus
D4CDojyaaan
Sylvanus
1
1
4
3
L
2
1
0
2
W
Susano
SKCinemaz
Susano
2
2
2
1.5
W
Sun Wukong
TBFM111
Sun Wukong
6
0
2
7
L
0
4
0
0
L
Hachiman
boof_box
Hachiman
1
1
1
1.5
W
Kukulkan
chaaavoo
Kukulkan
3
1
3
4.5
W
Cupid
nfoqus
Cupid
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,831
Damage
18,619
32,088
Taken
34,833
13,541
Mitigated
15,080
5,111
Healing
12,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
4,080
1,296
0
1,980
8,637
3,286
0
912
7,659
0
29,640
L
Merlin
BioToxxins
Merlin
4,867
146
0
591
5,338
1,788
0
2,515
2,677
39,570
0
W
Sylvanus
D4CDojyaaan
Sylvanus
2,394
707
1,197
3,752
7,761
4,342
1,003
3,357
3,842
23,856
0
L
6,004
0
294
234
5,455
1,714
0
1,132
4,323
17,165
0
W
Susano
SKCinemaz
Susano
4,413
1,367
0
3,781
9,729
3,249
0
1,762
7,835
0
45,443
W
Sun Wukong
TBFM111
Sun Wukong
5,644
1,607
0
820
6,570
3,800
1,358
27
6,541
15
47,873
L
3,008
945
0
133
6,863
5,182
384
0
6,863
0
30,879
L
Hachiman
boof_box
Hachiman
2,872
1,852
87
1,792
5,795
1,571
25
916
4,879
0
29,203
W
Kukulkan
chaaavoo
Kukulkan
3,293
219
0
250
4,642
1,771
1,091
1,895
2,463
47,015
0
W
Cupid
nfoqus
Cupid
2,875
1,570
118
2,251
6,131
1,918
1,710
2,434
3,281
0
28,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,093
Gold Earned
39,609
290
Minions Killed
413
0
Camps Cleared
0
1,241,198
Distance Traveled
1,314,458
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,259
447
53
4
0
283,719
1
L
Merlin
6,799
486
83
6
0
246,547
1
W
Sylvanus
7,580
541
38
3
0
225,144
3
L
Cthulhu
5,439
389
18
1
0
230,556
2
W
Susano
7,341
524
81
6
0
307,634
0
W
Sun Wukong
9,238
660
110
8
0
282,331
4
L
Osiris
6,315
451
68
5
0
245,038
0
L
Hachiman
6,281
449
68
5
0
235,338
0
W
Kukulkan
8,541
610
113
8
0
262,309
2
W
Cupid
6,909
494
71
5
0
237,040
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role