Player Matchup

Chronos
Chronos
Centelazz99
Chronos
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 26L
1,514 Elo+
Solo
Chaac
Chaac
Cilllin
Chaac
Level 135
God Stats
8W - 6L
1,615 SR
Queue Stats
201W - 182L
1,566 Elo+
Party 1
Scylla
Scylla
HUSHICHILL
Scylla
Level 66
God Stats
3W - 2L
1,784 SR
Queue Stats
148W - 133L
1,571 Elo+
Party 1
Neith
Neith
Juhri
Neith
Level 115
God Stats
6W - 1L
1,643 SR
Queue Stats
199W - 205L
1,467 Elo+
Solo
Pele
Pele
Toeasyforme9305
Pele
Level 16
God Stats
2W - 2L
1,336 SR
Queue Stats
14W - 14L
1,519 Elo+
Party 1
Team Averages
Level 88
1,576 SR
1,527 Elo+

VS

Team Averages
Level 89
1,824 SR
1,598 Elo+
Scylla
Scylla
AnbuDropout
Scylla
Level 126
God Stats
2W - 1L
1,869 SR
Queue Stats
43W - 33L
1,635 Elo+
Party 2
Bacchus
Bacchus
BendyStraw7303
Bacchus
Level 28
God Stats
11W - 9L
1,712 SR
Queue Stats
20W - 22L
1,562 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
EL1TE miniMARIO
Ah Muzen Cab
Level 128
God Stats
3W - 5L
1,827 SR
Queue Stats
42W - 59L
1,528 Elo+
Party 2
Kali
Kali
Lorn Nightmare
Kali
Level 17
God Stats
0W - 1L
1,835 SR
Queue Stats
9W - 15L
1,447 Elo+
Solo
Bellona
Bellona
SandyRips
Bellona
Level 147
God Stats
2W - 1L
1,878 SR
Queue Stats
38W - 36L
1,816 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Centelazz99
Chronos
20
12 / 0 / 8
14,401
960
20,780
14,059
5,997
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
Cilllin
Chaac
18
8 / 2 / 11
12,390
826
14,126
19,650
28,008
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
HUSHICHILL
Scylla
18
6 / 2 / 5
12,166
811
15,673
12,211
4,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Juhri
Neith
18
2 / 3 / 14
11,691
779
15,571
13,723
6,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 2 / 5
9,998
667
2,336
6,087
2,018
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
2 / 1 / 4
10,205
680
11,995
9,214
3,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 7 / 3
9,467
631
6,209
19,111
18,806
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
EL1TE miniMARIO
Ah Muzen Cab
18
4 / 6 / 3
11,054
737
15,172
17,275
7,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 9 / 3
8,662
577
4,592
15,700
5,909
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
SandyRips
Bellona
16
2 / 6 / 0
9,404
627
12,094
19,456
12,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
22
29
Kills
9
9
Deaths
29
43
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
1
4
4
L
1
7
3
0.36
W
Chronos
Centelazz99
Chronos
12
0
8
16
W
Chaac
Cilllin
Chaac
8
2
11
6.75
L
Ah Muzen Cab
EL1TE miniMARIO
Ah Muzen Cab
4
6
3
0.92
W
Scylla
HUSHICHILL
Scylla
6
2
5
4.25
W
Neith
Juhri
Neith
2
3
14
3
L
0
9
3
0.17
L
Bellona
SandyRips
Bellona
2
6
0
0.33
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,486
Damage
50,062
65,730
Taken
80,756
46,824
Mitigated
48,250
20,683
Healing
14,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
11,995
195
0
1,349
9,214
3,693
1
3,859
5,305
33,003
0
L
6,209
576
745
1,158
19,111
18,806
0
9,184
9,832
21,202
0
W
Chronos
Centelazz99
Chronos
20,780
9,891
0
6,452
14,059
5,997
4,469
4,827
8,964
66,587
0
W
Chaac
Cilllin
Chaac
14,126
2,599
0
7,484
19,650
28,008
456
4,696
14,741
2,195
33,313
L
Ah Muzen Cab
EL1TE miniMARIO
Ah Muzen Cab
15,172
6,382
0
6,112
17,275
7,749
683
8,213
8,987
0
39,875
W
Scylla
HUSHICHILL
Scylla
15,673
1,663
0
1,060
12,211
4,789
3,356
1,629
10,464
55,693
0
W
Neith
Juhri
Neith
15,571
7,146
0
5,350
13,723
6,012
345
4,463
9,064
0
49,085
L
4,592
2,679
672
2,030
15,700
5,909
1
7,343
8,257
0
17,220
L
Bellona
SandyRips
Bellona
12,094
3,401
0
2,686
19,456
12,093
62
9,175
10,156
263
38,012
W
2,336
831
0
337
6,087
2,018
54
2,131
3,848
0
8,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,646
Gold Earned
48,792
394
Minions Killed
242
12
Camps Cleared
5
1,342,317
Distance Traveled
1,366,070
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,205
680
66
4
0
304,349
2
L
Bacchus
9,467
631
29
2
3
290,463
1
W
Chronos
14,401
960
136
9
2
321,702
2
W
Chaac
12,390
826
53
4
3
302,621
0
L
Ah Muzen Cab
11,054
737
52
3
0
264,738
0
W
Scylla
12,166
811
100
7
1
268,433
1
W
Neith
11,691
779
90
6
6
259,306
1
L
Kali
8,662
577
31
2
2
212,894
3
L
Bellona
9,404
627
64
4
0
293,626
2
W
Pele
9,998
667
15
1
0
190,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role