Player Matchup

Chiron
Chiron
GhettoMouse
Chiron
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
168W - 173L
1,511 Elo+
Party 1
Vulcan
Vulcan
KnightHamilton
Vulcan
Level 123
God Stats
4W - 3L
1,524 SR
Queue Stats
165W - 157L
1,511 Elo+
Party 1
Loki
Loki
Ramtoon
Loki
Level 67
God Stats
17W - 8L
1,523 SR
Queue Stats
400W - 441L
1,526 Elo+
Party 1
Amaterasu
Amaterasu
kevin2194
Amaterasu
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 15L
1,252 Elo+
Party 3
Xing Tian
Xing Tian
nestel3194
Xing Tian
Level 51
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 16L
1,252 Elo+
Party 3
Team Averages
Level 63
1,509 SR
1,411 Elo+

VS

Team Averages
Level 37
1,554 SR
1,376 Elo+
Arachne
Arachne
DioDevoid
Arachne
Level 23
God Stats
15W - 9L
1,519 SR
Queue Stats
60W - 53L
1,287 Elo+
Party 2
Amaterasu
Amaterasu
KrustyBlankets
Amaterasu
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,227 Elo+
Party 4
Artemis
Artemis
MalicedMind
Artemis
Level 38
God Stats
1W - 1L
1,749 SR
Queue Stats
1W - 1L
1,631 Elo+
Party 2
Nox
Nox
Plethoraofdreams
Nox
Level 49
God Stats
2W - 2L
1,392 SR
Queue Stats
4W - 4L
1,451 Elo+
Party 2
Sylvanus
Sylvanus
hobosecrets
Sylvanus
Level 16
God Stats
1W - 1L
1,609 SR
Queue Stats
9W - 14L
1,286 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
11 / 3 / 8
14,117
588
21,807
25,993
10,034
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
17 / 2 / 5
16,431
685
32,089
12,340
6,705
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
Ramtoon
Loki
19
10 / 2 / 8
13,932
581
11,130
13,949
8,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
kevin2194
Amaterasu
19
8 / 2 / 3
14,298
596
11,649
17,420
11,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Xing Tian
nestel3194
Xing Tian
19
7 / 3 / 13
14,441
602
7,974
18,877
17,580
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DioDevoid
Arachne
17
4 / 13 / 4
11,378
474
7,852
27,337
9,862
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
KrustyBlankets
Amaterasu
9
1 / 5 / 1
8,004
334
4,034
7,196
3,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
MalicedMind
Artemis
17
2 / 10 / 4
10,406
434
13,992
19,557
6,191
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
3 / 12 / 2
10,635
443
11,132
21,947
9,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
hobosecrets
Sylvanus
13
1 / 14 / 1
8,427
351
6,337
27,605
15,514
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
23
53
Kills
11
12
Deaths
54
37
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Arachne
DioDevoid
Arachne
4
13
4
0.46
W
Chiron
11
3
8
5
W
17
2
5
9.75
L
Amaterasu
KrustyBlankets
Amaterasu
1
5
1
0.3
L
Artemis
MalicedMind
Artemis
2
10
4
0.4
L
3
12
2
0.33
W
Loki
Ramtoon
Loki
10
2
8
7
L
Sylvanus
hobosecrets
Sylvanus
1
14
1
0.11
W
Amaterasu
kevin2194
Amaterasu
8
2
3
4.75
W
Xing Tian
nestel3194
Xing Tian
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,649
Damage
43,347
88,579
Taken
103,642
54,506
Mitigated
44,654
39,851
Healing
13,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
DioDevoid
Arachne
7,852
5,430
0
2,434
27,337
9,862
43
11,706
15,387
0
53,013
W
Chiron
21,807
8,982
1,012
17,132
25,993
10,034
2,786
5,620
20,369
0
137,219
W
32,089
10,274
0
4,365
12,340
6,705
2,687
2,366
9,974
126,428
0
L
Amaterasu
KrustyBlankets
Amaterasu
4,034
1,827
0
911
7,196
3,926
0
0
7,196
0
23,220
L
Artemis
MalicedMind
Artemis
13,992
4,349
99
3,792
19,557
6,191
0
8,898
10,526
0
61,586
L
11,132
665
0
1,667
21,947
9,161
0
11,723
9,965
70,396
0
W
Loki
Ramtoon
Loki
11,130
2,631
0
5,073
13,949
8,336
0
5,050
8,899
0
80,429
L
Sylvanus
hobosecrets
Sylvanus
6,337
2,790
1,355
3,201
27,605
15,514
0
7,002
20,505
23,778
0
W
Amaterasu
kevin2194
Amaterasu
11,649
6,591
0
8,900
17,420
11,851
7,403
3,059
14,361
0
73,681
W
Xing Tian
nestel3194
Xing Tian
7,974
827
318
3,051
18,877
17,580
1,970
3,954
14,923
56,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,219
Gold Earned
48,850
715
Minions Killed
372
0
Camps Cleared
0
2,250,343
Distance Traveled
1,562,989
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,378
474
83
3
0
352,217
0
W
Chiron
14,117
588
156
7
0
393,722
0
W
Vulcan
16,431
685
194
8
0
456,049
4
L
Amaterasu
8,004
334
51
2
0
220,491
0
L
Artemis
10,406
434
78
3
0
358,257
2
L
Nox
10,635
443
117
5
0
361,822
2
W
Loki
13,932
581
122
5
0
505,201
0
L
Sylvanus
8,427
351
43
2
0
270,202
0
W
Amaterasu
14,298
596
155
6
0
464,678
0
W
Xing Tian
14,441
602
88
4
0
430,693
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role