Player Matchup

Sobek
Sobek
Cinsear_13
Sobek
Level 120
God Stats
1W - 1L
1,608 SR
Queue Stats
3W - 13L
1,328 Elo+
Party 1
Bakasura
Bakasura
ZenHeartless
Bakasura
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
121W - 117L
1,566 Elo+
Party 1
Guan Yu
Guan Yu
gravescasa
Guan Yu
Level 98
God Stats
0W - 3L
1,784 SR
Queue Stats
79W - 86L
1,566 Elo+
Party 1
Chang'e
Chang'e
grizzybojango
Chang'e
Level 120
God Stats
7W - 8L
1,698 SR
Queue Stats
89W - 98L
1,523 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
mellowonderer
Ah Muzen Cab
Level 58
God Stats
4W - 1L
1,980 SR
Queue Stats
33W - 44L
1,465 Elo+
Party 1
Team Averages
Level 110
1,714 SR
1,490 Elo+

VS

Team Averages
Level 140
1,465 SR
1,542 Elo+
Cabrakan
Cabrakan
FerMcTickler
Cabrakan
Level 158
God Stats
21W - 12L
1,699 SR
Queue Stats
213W - 183L
1,545 Elo+
Party 2
Cupid
Cupid
FerTheDiddly
Cupid
Level 153
God Stats
4W - 4L
1,550 SR
Queue Stats
89W - 66L
1,610 Elo+
Party 2
Hera
Hera
JustFerSpite
Hera
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,383 Elo+
Party 2
Ra
Ra
JustFerTexas
Ra
Level 105
God Stats
1W - 0L
1,268 SR
Queue Stats
20W - 25L
1,459 Elo+
Party 2
Chernobog
Chernobog
OEGCowboy
Chernobog
Level 151
God Stats
1W - 0L
1,308 SR
Queue Stats
9W - 5L
1,711 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
16
1 / 4 / 4
9,573
684
8,176
20,757
21,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
ZenHeartless
Bakasura
16
5 / 7 / 1
10,268
733
5,731
18,337
9,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
gravescasa
Guan Yu
17
4 / 2 / 4
10,098
721
5,757
14,503
16,204
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chang'e
15
0 / 5 / 3
8,317
594
13,014
13,844
5,735
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
mellowonderer
Ah Muzen Cab
15
0 / 7 / 1
8,076
577
6,025
13,193
5,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
FerMcTickler
Cabrakan
17
4 / 0 / 15
11,591
828
13,578
11,830
12,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
13 / 2 / 10
13,671
977
21,779
10,060
4,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
3 / 3 / 8
11,125
795
13,662
10,038
4,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

16
1 / 1 / 11
9,779
699
6,686
8,226
3,627
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
OEGCowboy
Chernobog
17
4 / 5 / 10
10,981
784
9,798
11,141
5,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
79
10
Kills
25
25
Deaths
11
13
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Sobek
1
4
4
0.75
W
Cabrakan
FerMcTickler
Cabrakan
4
0
15
11.5
W
13
2
10
9
W
3
3
8
2.33
W
1
1
11
6.5
W
Chernobog
OEGCowboy
Chernobog
4
5
10
1.8
L
Bakasura
ZenHeartless
Bakasura
5
7
1
0.79
L
Guan Yu
gravescasa
Guan Yu
4
2
4
3
L
Chang'e
0
5
3
0.3
L
Ah Muzen Cab
mellowonderer
Ah Muzen Cab
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,703
Damage
65,503
80,634
Taken
51,295
58,414
Mitigated
29,396
21,779
Healing
15,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
8,176
428
0
3,528
20,757
21,316
0
9,890
10,692
19,369
0
W
Cabrakan
FerMcTickler
Cabrakan
13,578
2,205
0
4,089
11,830
12,218
394
3,510
7,828
20,411
0
W
21,779
16,036
103
2,322
10,060
4,135
3,658
3,597
5,783
0
65,324
W
13,662
2,488
0
1,091
10,038
4,223
897
3,763
6,045
52,725
0
W
6,686
1,165
3,165
4,702
8,226
3,627
1,037
4,789
3,123
34,502
0
W
Chernobog
OEGCowboy
Chernobog
9,798
5,534
0
318
11,141
5,193
1,742
4,712
5,959
0
47,973
L
Bakasura
ZenHeartless
Bakasura
5,731
4,052
0
3,202
18,337
9,524
24
7,526
10,686
0
23,330
L
Guan Yu
gravescasa
Guan Yu
5,757
483
2,860
4,526
14,503
16,204
0
5,619
8,834
0
30,928
L
Chang'e
13,014
781
1,506
3,919
13,844
5,735
0
5,130
8,614
33,680
0
L
Ah Muzen Cab
mellowonderer
Ah Muzen Cab
6,025
1,060
0
2,238
13,193
5,635
0
5,512
7,531
0
40,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,332
Gold Earned
57,147
269
Minions Killed
426
6
Camps Cleared
9
1,258,455
Distance Traveled
1,344,079
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,573
684
28
2
2
271,585
0
W
Cabrakan
11,591
828
26
2
0
271,573
0
W
Cupid
13,671
977
128
9
4
257,544
2
W
Hera
11,125
795
112
8
4
281,046
1
W
Ra
9,779
699
65
5
0
269,894
0
W
Chernobog
10,981
784
95
7
1
264,022
0
L
Bakasura
10,268
733
56
4
2
242,317
2
L
Guan Yu
10,098
721
45
3
0
302,524
0
L
Chang'e
8,317
594
63
5
1
235,676
1
L
Ah Muzen Cab
8,076
577
77
6
1
206,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role