Player Matchup

Cthulhu
Cthulhu
CAGE-_Fortin
Cthulhu
Level 28
God Stats
17W - 7L
1,710 SR
Queue Stats
82W - 77L
1,433 Elo+
Party 3
Heimdallr
Heimdallr
I Turbo X I
Heimdallr
Level 44
God Stats
15W - 10L
1,712 SR
Queue Stats
143W - 119L
1,733 Elo+
Party 2
Amaterasu
Amaterasu
SogaRinonIX
Amaterasu
Level 44
God Stats
14W - 16L
1,511 SR
Queue Stats
91W - 94L
1,429 Elo+
Party 3
Ra
Ra
WTArc
Ra
Level 114
God Stats
1W - 1L
1,469 SR
Queue Stats
22W - 23L
1,639 Elo+
Party 2
Hun Batz
Hun Batz
xFUZExB00Mx
Hun Batz
Level 81
God Stats
3W - 3L
1,500 SR
Queue Stats
176W - 149L
1,618 Elo+
Party 2
Team Averages
Level 62
1,581 SR
1,570 Elo+

VS

Team Averages
Level 78
1,546 SR
1,530 Elo+
Odin
Odin
CrowsMilk
Odin
Level 133
God Stats
2W - 1L
1,398 SR
Queue Stats
287W - 292L
1,557 Elo+
Party 1
Fenrir
Fenrir
OneMinutePlease
Fenrir
Level 105
God Stats
3W - 2L
1,639 SR
Queue Stats
55W - 53L
1,477 Elo+
Party 1
Artio
Artio
SuperPartyUSSR
Artio
Level 114
God Stats
6W - 6L
1,694 SR
Queue Stats
115W - 114L
1,508 Elo+
Party 1
The Morrigan
The Morrigan
SweatyCasuals
The Morrigan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,683 Elo+
Party 1
Apollo
Apollo
TurnedSnow7
Apollo
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 102L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CAGE-_Fortin
Cthulhu
12
3 / 1 / 13
8,588
505
10,253
11,343
8,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
I Turbo X I
Heimdallr
14
7 / 3 / 8
8,902
524
7,711
8,703
3,451
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
SogaRinonIX
Amaterasu
12
2 / 2 / 2
7,220
425
1,549
5,837
3,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ra
16
5 / 1 / 10
9,465
557
11,340
9,931
4,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
xFUZExB00Mx
Hun Batz
16
5 / 1 / 9
9,281
546
8,312
9,787
3,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
0 / 2 / 2
9,182
540
5,008
7,310
5,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
3 / 6 / 2
8,320
489
6,355
15,202
6,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 2 / 3
7,541
444
5,471
14,375
11,600
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

The Morrigan
SweatyCasuals
The Morrigan
14
2 / 3 / 2
8,507
500
4,397
6,978
2,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
11
1 / 9 / 3
7,020
413
7,365
12,991
4,747
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
20
22
Kills
8
8
Deaths
22
42
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CAGE-_Fortin
Cthulhu
3
1
13
9.5
L
Odin
0
2
2
0.5
W
Heimdallr
I Turbo X I
Heimdallr
7
3
8
3.67
L
3
6
2
0.67
W
Amaterasu
SogaRinonIX
Amaterasu
2
2
2
1.5
L
2
2
3
1.75
L
The Morrigan
SweatyCasuals
The Morrigan
2
3
2
1
L
Apollo
1
9
3
0.28
W
Ra
5
1
10
10
W
Hun Batz
xFUZExB00Mx
Hun Batz
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,165
Damage
28,596
45,601
Taken
56,856
23,423
Mitigated
31,796
17,930
Healing
13,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CAGE-_Fortin
Cthulhu
10,253
296
1,067
4,346
11,343
8,378
293
3,208
8,090
35,907
0
L
Odin
5,008
525
0
1,373
7,310
5,843
0
2,276
4,954
0
58,995
W
Heimdallr
I Turbo X I
Heimdallr
7,711
2,340
0
1,420
8,703
3,451
1,488
1,320
7,304
0
43,953
L
6,355
1,040
0
4,575
15,202
6,731
0
4,136
10,916
0
53,532
W
Amaterasu
SogaRinonIX
Amaterasu
1,549
507
0
417
5,837
3,541
0
529
5,308
0
23,522
L
5,471
477
1,772
3,583
14,375
11,600
189
6,321
7,953
30,164
0
L
The Morrigan
SweatyCasuals
The Morrigan
4,397
427
231
1,303
6,978
2,875
0
2,191
4,688
40,862
2,424
L
Apollo
7,365
3,720
0
1,111
12,991
4,747
378
6,175
6,752
0
34,552
W
Ra
11,340
1,272
2,128
4,782
9,931
4,153
129
2,015
7,766
66,124
0
W
Hun Batz
xFUZExB00Mx
Hun Batz
8,312
1,885
0
3,770
9,787
3,900
627
1,246
8,308
0
54,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,456
Gold Earned
40,570
410
Minions Killed
433
0
Camps Cleared
0
1,536,725
Distance Traveled
1,539,441
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,588
505
43
3
0
333,237
1
L
Odin
9,182
540
148
9
0
254,466
1
W
Heimdallr
8,902
524
76
4
0
301,950
0
L
Fenrir
8,320
489
88
5
0
306,292
2
W
Amaterasu
7,220
425
47
3
0
221,551
0
L
Artio
7,541
444
43
3
0
379,287
2
L
The Morrigan
8,507
500
92
5
0
305,689
1
L
Apollo
7,020
413
62
4
0
293,707
1
W
Ra
9,465
557
140
8
0
334,519
3
W
Hun Batz
9,281
546
104
6
0
345,468
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role