Player Matchup

Tiamat
Tiamat
Bonez980
Tiamat
Level 17
God Stats
4W - 2L
1,394 SR
Queue Stats
298W - 190L
1,652 Elo+
Party 4
Erlang Shen
Erlang Shen
OHMISTER
Erlang Shen
Level 17
God Stats
9W - 13L
1,522 SR
Queue Stats
99W - 88L
1,356 Elo+
Party 4
Kukulkan
Kukulkan
StepDadTerry
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,379 Elo+
Party 1
Chiron
Chiron
ThugSpeedmanz
Chiron
Level 6
God Stats
2W - 2L
1,387 SR
Queue Stats
8W - 11L
1,349 Elo+
Party 1
Athena
Athena
iDreamNoLonger
Athena
Level 86
God Stats
4W - 2L
1,695 SR
Queue Stats
243W - 220L
1,531 Elo+
Party 4
Team Averages
Level 26
1,500 SR
1,453 Elo+

VS

Team Averages
Level 14
1,456 SR
1,382 Elo+
Merlin
Merlin
IRobbedYU
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,363 Elo+
Solo
Janus
Janus
NotxPop
Janus
Level 25
God Stats
7W - 9L
1,427 SR
Queue Stats
28W - 44L
1,309 Elo+
Party 2
Apollo
Apollo
alecberollin
Apollo
Level 24
God Stats
6W - 8L
1,418 SR
Queue Stats
33W - 52L
1,355 Elo+
Party 2
Yemoja
Yemoja
时代跨域
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,481 Elo+
Party 3
Susano
Susano
荔湾区热
Susano
Level 9
God Stats
4W - 8L
1,436 SR
Queue Stats
30W - 43L
1,402 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bonez980
Tiamat
17
12 / 1 / 16
11,921
596
23,393
17,664
18,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
OHMISTER
Erlang Shen
17
12 / 4 / 9
11,922
596
11,890
17,081
9,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
StepDadTerry
Kukulkan
14
9 / 3 / 13
10,669
533
10,783
10,412
4,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
10 / 3 / 12
10,895
545
12,057
15,004
6,034
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 2 / 25
10,219
511
9,374
20,976
20,046
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
IRobbedYU
Merlin
13
1 / 12 / 3
8,032
402
10,568
12,450
3,756
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Janus
NotxPop
Janus
14
6 / 11 / 2
9,800
490
17,054
16,508
4,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
13
2 / 6 / 6
8,717
436
8,261
13,810
4,634
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
12
0 / 10 / 5
8,156
408
5,506
20,121
13,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Susano
14
4 / 10 / 3
9,699
485
6,988
19,842
6,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
32
48
Kills
13
13
Deaths
49
75
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Bonez980
Tiamat
12
1
16
20
L
Merlin
IRobbedYU
Merlin
1
12
3
0.21
L
Janus
NotxPop
Janus
6
11
2
0.64
W
Erlang Shen
OHMISTER
Erlang Shen
12
4
9
4.13
W
Kukulkan
StepDadTerry
Kukulkan
9
3
13
5.17
W
10
3
12
5.33
L
Apollo
2
6
6
0.83
W
5
2
25
8.75
L
Yemoja
0
10
5
0.25
L
Susano
4
10
3
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,497
Damage
48,377
81,137
Taken
82,731
58,915
Mitigated
33,274
25,815
Healing
5,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Bonez980
Tiamat
23,393
4,666
0
10,315
17,664
18,736
7,779
5,989
11,548
66,695
0
L
Merlin
IRobbedYU
Merlin
10,568
696
0
455
12,450
3,756
371
5,592
6,670
37,222
0
L
Janus
NotxPop
Janus
17,054
1,002
0
1,407
16,508
4,849
400
8,576
7,513
47,388
0
W
Erlang Shen
OHMISTER
Erlang Shen
11,890
5,127
0
5,428
17,081
9,612
1,998
6,330
10,575
0
61,556
W
Kukulkan
StepDadTerry
Kukulkan
10,783
936
0
0
10,412
4,487
2,534
6,051
4,117
47,328
0
W
12,057
6,472
818
4,091
15,004
6,034
1,599
5,190
9,646
0
43,101
L
Apollo
8,261
4,804
0
0
13,810
4,634
481
5,947
7,615
0
32,348
W
9,374
2,922
528
4,635
20,976
20,046
849
8,453
12,123
21,642
0
L
Yemoja
5,506
1,526
1,413
889
20,121
13,811
0
12,195
7,278
27,211
0
L
Susano
6,988
1,896
0
1,319
19,842
6,224
0
9,387
10,105
0
35,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,626
Gold Earned
44,404
383
Minions Killed
330
0
Camps Cleared
0
1,949,497
Distance Traveled
1,628,112
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,921
596
113
6
0
367,751
3
L
Merlin
8,032
402
71
4
0
326,344
3
L
Janus
9,800
490
80
4
0
332,269
1
W
Erlang Shen
11,922
596
102
5
0
405,324
3
W
Kukulkan
10,669
533
78
4
0
382,104
0
W
Chiron
10,895
545
64
3
0
353,921
0
L
Apollo
8,717
436
57
3
0
367,589
7
W
Athena
10,219
511
26
1
0
440,397
4
L
Yemoja
8,156
408
47
2
0
257,503
3
L
Susano
9,699
485
75
4
0
344,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role