Player Matchup

Odin
Odin
DiscordedHarmony
Odin
Level 64
God Stats
4W - 7L
1,091 SR
Queue Stats
449W - 425L
1,469 Elo+
Solo
Jing Wei
Jing Wei
IHateRiumalcium
Jing Wei
Level 68
God Stats
2W - 4L
1,387 SR
Queue Stats
328W - 296L
1,607 Elo+
Solo
Aphrodite
Aphrodite
Kensuriu
Aphrodite
Level 87
God Stats
3W - 4L
1,572 SR
Queue Stats
75W - 73L
1,493 Elo+
Party 1
Awilix
Awilix
MetroBoofin1201
Awilix
Level 55
God Stats
12W - 14L
1,523 SR
Queue Stats
151W - 124L
1,551 Elo+
Solo
Tiamat
Tiamat
TheMaenads
Tiamat
Level 100
God Stats
18W - 19L
1,523 SR
Queue Stats
58W - 60L
1,531 Elo+
Party 1
Team Averages
Level 75
1,419 SR
1,530 Elo+

VS

Team Averages
Level 120
1,623 SR
1,534 Elo+
Kukulkan
Kukulkan
BastingJester3
Kukulkan
Level 157
God Stats
14W - 11L
1,793 SR
Queue Stats
270W - 256L
1,563 Elo+
Party 3
Hercules
Hercules
CastigateMS
Hercules
Level 83
God Stats
16W - 12L
1,680 SR
Queue Stats
279W - 242L
1,526 Elo+
Party 2
Cerberus
Cerberus
ComeHonorFaceNow
Cerberus
Level 101
God Stats
0W - 2L
1,260 SR
Queue Stats
121W - 130L
1,531 Elo+
Solo
Loki
Loki
Especter123
Loki
Level 139
God Stats
7W - 6L
1,629 SR
Queue Stats
156W - 143L
1,528 Elo+
Party 3
Apollo
Apollo
RabidSped
Apollo
Level 118
God Stats
19W - 13L
1,756 SR
Queue Stats
611W - 555L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 8
8,254
590
5,985
9,308
6,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
12
1 / 1 / 1
7,044
503
4,501
9,398
2,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Kensuriu
Aphrodite
10
1 / 4 / 3
6,261
447
2,161
9,164
3,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
7 / 0 / 4
8,359
597
8,610
8,537
2,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
TheMaenads
Tiamat
14
5 / 1 / 7
8,379
599
10,526
7,566
4,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
1 / 4 / 0
7,746
553
4,497
8,367
3,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
CastigateMS
Hercules
11
2 / 3 / 2
6,640
474
5,228
10,030
4,957
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
0 / 4 / 1
7,376
527
4,655
11,394
8,315
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
3 / 2 / 1
6,994
500
4,440
7,640
2,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
RabidSped
Apollo
11
1 / 2 / 4
6,964
497
6,592
8,107
2,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
15
Kills
7
7
Deaths
15
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
4
0
0.25
L
Hercules
CastigateMS
Hercules
2
3
2
1
L
0
4
1
0.13
W
1
1
8
5
L
3
2
1
1.75
W
Jing Wei
1
1
1
1.5
W
Aphrodite
Kensuriu
Aphrodite
1
4
3
0.63
W
7
0
4
9
L
Apollo
RabidSped
Apollo
1
2
4
1.5
W
Tiamat
TheMaenads
Tiamat
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,783
Damage
25,412
43,973
Taken
45,538
19,629
Mitigated
21,230
15,111
Healing
15,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
4,497
395
0
1,286
8,367
3,016
0
4,546
3,464
53,708
0
L
Hercules
CastigateMS
Hercules
5,228
1,399
200
4,378
10,030
4,957
44
2,844
7,051
0
30,801
L
4,655
123
45
3,409
11,394
8,315
0
1,109
9,916
45,778
0
W
5,985
971
0
2,836
9,308
6,047
35
3,412
5,868
0
53,327
L
4,440
434
0
2,572
7,640
2,304
0
2,274
5,273
0
34,350
W
Jing Wei
4,501
2,995
0
4,090
9,398
2,389
0
0
9,398
0
47,651
W
Aphrodite
Kensuriu
Aphrodite
2,161
547
2,286
3,401
9,164
3,228
217
1,179
7,917
14,303
0
W
8,610
3,619
0
0
8,537
2,999
104
788
7,745
0
48,282
L
Apollo
RabidSped
Apollo
6,592
4,697
0
3,191
8,107
2,638
1,596
1,282
6,747
0
42,519
W
Tiamat
TheMaenads
Tiamat
10,526
850
0
2,498
7,566
4,966
679
3,482
3,893
52,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,297
Gold Earned
35,720
422
Minions Killed
470
0
Camps Cleared
0
1,415,644
Distance Traveled
1,269,261
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,746
553
145
10
0
253,433
5
L
Hercules
6,640
474
60
4
0
271,733
0
L
Cerberus
7,376
527
120
9
0
198,733
2
W
Odin
8,254
590
124
9
0
263,520
4
L
Loki
6,994
500
66
5
0
296,557
1
W
Jing Wei
7,044
503
93
7
0
304,748
4
W
Aphrodite
6,261
447
20
1
0
241,366
5
W
Awilix
8,359
597
83
6
0
315,165
0
L
Apollo
6,964
497
79
6
0
248,805
0
W
Tiamat
8,379
599
102
7
0
290,845
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role