Player Matchup

Kukulkan
Kukulkan
Anaxlia
Kukulkan
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Set
Set
Bztt
Set
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
214W - 192L
1,514 Elo+
Party 3
Cerberus
Cerberus
EXTREME LEMON8
Cerberus
Level 85
God Stats
3W - 3L
1,249 SR
Queue Stats
142W - 118L
1,578 Elo+
Party 2
Izanami
Izanami
OmegaWaffIe
Izanami
Level 88
God Stats
1W - 1L
1,244 SR
Queue Stats
75W - 73L
1,559 Elo+
Party 2
Sylvanus
Sylvanus
Saint Fuqledoo
Sylvanus
Level 136
God Stats
1W - 1L
1,295 SR
Queue Stats
144W - 149L
1,510 Elo+
Party 2
Team Averages
Level 92
1,358 SR
1,532 Elo+

VS

Team Averages
Level 106
1,607 SR
1,490 Elo+
Khepri
Khepri
DEATHLORD_DEVAN
Khepri
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,222 Elo+
Party 1
Apollo
Apollo
K1ng_S1ayer9
Apollo
Level 107
God Stats
1W - 2L
1,580 SR
Queue Stats
41W - 43L
1,450 Elo+
Party 1
Tyr
Tyr
Peform
Tyr
Level 132
God Stats
0W - 1L
1,738 SR
Queue Stats
79W - 70L
1,597 Elo+
Party 4
Thor
Thor
VI Synn
Thor
Level 106
God Stats
4W - 3L
1,715 SR
Queue Stats
242W - 222L
1,589 Elo+
Solo
Medusa
Medusa
skiinut
Medusa
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 37L
1,591 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Anaxlia
Kukulkan
15
4 / 6 / 10
9,589
799
9,386
11,591
6,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
Bztt
Set
17
5 / 2 / 17
10,233
853
12,143
10,574
6,955
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
16
1 / 5 / 22
10,449
871
6,504
20,365
22,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
OmegaWaffIe
Izanami
18
10 / 5 / 14
11,487
957
23,403
14,966
9,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
18
8 / 3 / 17
10,726
894
12,312
17,290
27,449
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 9
9,574
798
8,397
16,083
13,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
15
3 / 7 / 4
8,677
723
9,974
11,858
5,163
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tyr
Peform
Tyr
19
6 / 2 / 10
10,250
854
13,820
15,002
16,049
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
VI Synn
Thor
13
2 / 7 / 7
8,211
684
8,336
11,567
4,704
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
skiinut
Medusa
16
8 / 5 / 4
9,751
813
17,326
14,995
5,618
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
55
28
Kills
21
21
Deaths
28
80
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Anaxlia
Kukulkan
4
6
10
1.5
W
Set
Bztt
Set
5
2
17
6.75
L
2
7
9
0.93
W
Cerberus
1
5
22
2.4
L
Apollo
3
7
4
0.71
W
Izanami
OmegaWaffIe
Izanami
10
5
14
3.4
L
Tyr
Peform
Tyr
6
2
10
5.5
W
Sylvanus
8
3
17
5.5
L
Thor
VI Synn
Thor
2
7
7
0.79
L
Medusa
skiinut
Medusa
8
5
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,748
Damage
57,853
74,786
Taken
69,505
73,322
Mitigated
45,304
28,311
Healing
21,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Anaxlia
Kukulkan
9,386
1,151
1,181
786
11,591
6,489
376
1,195
10,396
25,644
0
W
Set
Bztt
Set
12,143
5,252
1,344
2,249
10,574
6,955
631
1,407
9,167
0
22,740
L
8,397
846
1,319
1,201
16,083
13,770
306
5,468
10,615
13,371
0
W
Cerberus
6,504
909
728
4,152
20,365
22,859
368
1,877
18,488
15,672
0
L
Apollo
9,974
6,280
0
993
11,858
5,163
720
4,876
6,982
0
16,445
W
Izanami
OmegaWaffIe
Izanami
23,403
14,272
187
2,049
14,966
9,570
3,338
1,529
13,437
0
48,672
L
Tyr
Peform
Tyr
13,820
2,517
1,832
6,883
15,002
16,049
383
6,282
8,720
0
25,518
W
Sylvanus
12,312
1,794
8,030
7,605
17,290
27,449
282
2,389
14,901
14,803
0
L
Thor
VI Synn
Thor
8,336
1,337
462
681
11,567
4,704
100
5,029
6,538
0
11,839
L
Medusa
skiinut
Medusa
17,326
8,089
2,933
5,271
14,995
5,618
19
6,547
8,448
0
33,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,484
Gold Earned
46,463
146
Minions Killed
103
0
Camps Cleared
0
1,027,542
Distance Traveled
1,003,682
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,589
799
50
4
0
190,699
0
W
Set
10,233
853
22
2
0
237,139
0
L
Khepri
9,574
798
11
1
0
202,698
0
W
Cerberus
10,449
871
30
3
0
203,257
0
L
Apollo
8,677
723
24
2
0
194,258
0
W
Izanami
11,487
957
38
3
0
211,015
0
L
Tyr
10,250
854
32
3
0
232,691
0
W
Sylvanus
10,726
894
6
1
0
185,432
2
L
Thor
8,211
684
5
0
0
173,452
0
L
Medusa
9,751
813
31
3
0
200,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role