Player Matchup

Tiamat
Tiamat
IceSaga
Tiamat
Level 15
God Stats
12W - 8L
1,527 SR
Queue Stats
26W - 29L
1,552 Elo+
Party 1
Guan Yu
Guan Yu
LoneCSG
Guan Yu
Level 8
God Stats
31W - 22L
1,844 SR
Queue Stats
312W - 289L
1,639 Elo+
Party 1
Anhur
Anhur
Riddler0219
Anhur
Level 18
God Stats
12W - 8L
1,657 SR
Queue Stats
107W - 105L
1,552 Elo+
Party 1
Danzaburou
Danzaburou
UngodlyPride
Danzaburou
Level 89
God Stats
1W - 0L
1,694 SR
Queue Stats
11W - 9L
1,552 Elo+
Party 1
Apollo
Apollo
XhibannaX
Apollo
Level 85
God Stats
2W - 3L
1,764 SR
Queue Stats
121W - 104L
1,625 Elo+
Party 1
Team Averages
Level 43
1,697 SR
1,584 Elo+

VS

Team Averages
Level 38
1,587 SR
1,557 Elo+
Danzaburou
Danzaburou
DeathToWork
Danzaburou
Level 11
God Stats
1W - 1L
1,734 SR
Queue Stats
2W - 2L
1,558 Elo+
Party 2
Sylvanus
Sylvanus
ElLocoNece
Sylvanus
Level 27
God Stats
3W - 5L
1,473 SR
Queue Stats
28W - 34L
1,506 Elo+
Solo
Olorun
Olorun
Forozz
Olorun
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
126W - 116L
1,604 Elo+
Solo
Thor
Thor
Soyymilk
Thor
Level 26
God Stats
2W - 2L
1,727 SR
Queue Stats
78W - 48L
1,657 Elo+
Solo
Sobek
Sobek
panzeropossum
Sobek
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 63L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
IceSaga
Tiamat
17
4 / 5 / 11
11,463
521
14,695
10,752
7,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
LoneCSG
Guan Yu
15
4 / 3 / 7
10,393
472
5,615
13,956
10,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 4 / 6
9,059
412
7,120
9,363
3,242
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
UngodlyPride
Danzaburou
16
7 / 6 / 12
11,881
540
18,601
18,783
7,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
XhibannaX
Apollo
20
16 / 1 / 3
14,495
659
23,390
18,007
10,882
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DeathToWork
Danzaburou
15
5 / 6 / 2
9,580
435
6,179
12,331
5,013
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
ElLocoNece
Sylvanus
18
5 / 5 / 5
11,181
508
13,816
20,343
15,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
Forozz
Olorun
13
2 / 9 / 5
8,648
393
9,323
15,785
6,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
18
2 / 4 / 7
10,586
481
8,366
18,756
8,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
3 / 7 / 10
9,374
426
7,012
22,001
19,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
46
31
Kills
17
19
Deaths
31
39
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DeathToWork
Danzaburou
5
6
2
1
L
Sylvanus
ElLocoNece
Sylvanus
5
5
5
1.5
L
Olorun
Forozz
Olorun
2
9
5
0.5
W
Tiamat
IceSaga
Tiamat
4
5
11
1.9
W
Guan Yu
LoneCSG
Guan Yu
4
3
7
2.5
W
0
4
6
0.75
L
Thor
2
4
7
1.38
W
Danzaburou
UngodlyPride
Danzaburou
7
6
12
2.17
W
Apollo
XhibannaX
Apollo
16
1
3
17.5
L
3
7
10
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,421
Damage
44,696
70,861
Taken
89,216
38,774
Mitigated
55,617
18,319
Healing
23,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DeathToWork
Danzaburou
6,179
2,489
0
3,243
12,331
5,013
195
563
11,706
0
49,749
L
Sylvanus
ElLocoNece
Sylvanus
13,816
2,997
1,533
6,145
20,343
15,979
885
3,380
16,769
58,222
9,390
L
Olorun
Forozz
Olorun
9,323
2,307
1,170
3,413
15,785
6,507
722
4,707
10,556
44,310
2,507
W
Tiamat
IceSaga
Tiamat
14,695
2,087
0
2,857
10,752
7,180
791
5,878
4,874
51,269
0
W
Guan Yu
LoneCSG
Guan Yu
5,615
738
2,314
2,795
13,956
10,102
1,400
6,619
6,649
0
34,069
W
7,120
3,905
0
876
9,363
3,242
1,541
5,291
4,072
0
33,113
L
Thor
8,366
1,728
0
4,122
18,756
8,594
0
1,460
17,087
0
82,326
W
Danzaburou
UngodlyPride
Danzaburou
18,601
7,095
0
4,727
18,783
7,368
2,265
5,398
13,385
0
59,470
W
Apollo
XhibannaX
Apollo
23,390
15,702
0
4,750
18,007
10,882
8,917
6,227
11,780
0
112,609
L
7,012
489
0
3,453
22,001
19,524
0
3,409
17,975
20,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,291
Gold Earned
49,369
465
Minions Killed
499
0
Camps Cleared
0
2,014,069
Distance Traveled
1,799,068
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,580
435
117
5
0
326,409
1
L
Sylvanus
11,181
508
142
6
0
301,924
7
L
Olorun
8,648
393
84
4
0
364,154
1
W
Tiamat
11,463
521
90
4
0
394,028
3
W
Guan Yu
10,393
472
68
3
0
420,782
0
W
Anhur
9,059
412
55
3
0
375,928
4
L
Thor
10,586
481
129
6
0
387,763
6
W
Danzaburou
11,881
540
82
4
0
403,609
5
W
Apollo
14,495
659
170
8
0
419,722
4
L
Sobek
9,374
426
27
1
0
418,818
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role