Player Matchup

Cthulhu
Cthulhu
CodeJosh5202
Cthulhu
Level 44
God Stats
14W - 17L
1,449 SR
Queue Stats
194W - 280L
1,372 Elo+
Party 1
Mercury
Mercury
CristianGAMER1
Mercury
Level 82
God Stats
6W - 9L
1,383 SR
Queue Stats
77W - 83L
1,426 Elo+
Solo
Hel
Hel
Thundrius
Hel
Level 46
God Stats
19W - 28L
1,397 SR
Queue Stats
195W - 280L
1,372 Elo+
Party 1
Chaac
Chaac
ViolentBane
Chaac
Level 60
God Stats
6W - 14L
1,531 SR
Queue Stats
176W - 169L
1,491 Elo+
Party 2
Merlin
Merlin
faraday80
Merlin
Level 101
God Stats
12W - 15L
1,672 SR
Queue Stats
134W - 124L
1,492 Elo+
Party 2
Team Averages
Level 67
1,486 SR
1,430 Elo+

VS

Team Averages
Level 47
1,459 SR
1,313 Elo+
Kuzenbo
Kuzenbo
DedgeDogg
Kuzenbo
Level 28
God Stats
3W - 4L
1,422 SR
Queue Stats
7W - 21L
1,215 Elo+
Party 3
Medusa
Medusa
Jackgatuno25
Medusa
Level 46
God Stats
7W - 6L
1,543 SR
Queue Stats
237W - 233L
1,457 Elo+
Solo
Zeus
Zeus
Lorrdoface
Zeus
Level 76
God Stats
31W - 24L
1,368 SR
Queue Stats
61W - 72L
1,356 Elo+
Party 3
Vamana
Vamana
Ooogacka
Vamana
Level 40
God Stats
3W - 0L
1,464 SR
Queue Stats
5W - 10L
1,138 Elo+
Party 3
Yemoja
Yemoja
Wanchongshan
Yemoja
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 127L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CodeJosh5202
Cthulhu
19
0 / 6 / 12
12,074
862
15,631
33,961
39,339
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

18
3 / 7 / 4
12,757
911
12,344
18,374
7,522
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
2 / 5 / 6
12,448
889
16,795
18,763
9,480
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
3 / 4 / 10
13,994
1,000
17,025
25,044
31,095
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Merlin
faraday80
Merlin
19
9 / 1 / 6
14,212
1,015
27,700
11,205
4,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

93

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DedgeDogg
Kuzenbo
18
2 / 1 / 14
12,157
868
10,078
22,515
38,727
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
20
10 / 4 / 11
14,588
1,042
34,083
19,028
9,431
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
6 / 4 / 10
13,315
951
30,134
10,904
4,748
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vamana
Ooogacka
Vamana
19
4 / 5 / 11
12,887
921
12,270
22,110
20,562
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
20
1 / 3 / 14
12,615
901
12,782
20,786
20,380
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
83
17
Kills
23
23
Deaths
17
38
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CodeJosh5202
Cthulhu
0
6
12
1
L
3
7
4
0.71
W
Kuzenbo
DedgeDogg
Kuzenbo
2
1
14
9
W
Medusa
10
4
11
3.88
W
6
4
10
2.75
W
Vamana
Ooogacka
Vamana
4
5
11
1.9
L
2
5
6
1
L
3
4
10
2
W
Yemoja
1
3
14
2.67
L
Merlin
faraday80
Merlin
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,495
Damage
99,347
107,347
Taken
95,343
92,387
Mitigated
93,848
29,677
Healing
21,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CodeJosh5202
Cthulhu
15,631
903
1,889
2,866
33,961
39,339
0
12,387
21,574
38,447
0
L
12,344
5,684
0
0
18,374
7,522
0
11,488
6,886
0
37,958
W
Kuzenbo
DedgeDogg
Kuzenbo
10,078
3,054
0
0
22,515
38,727
0
13,035
9,480
14,004
0
W
Medusa
34,083
26,405
0
5,535
19,028
9,431
0
11,708
7,320
0
73,545
W
30,134
4,592
0
1,657
10,904
4,748
0
7,084
3,820
50,347
0
W
Vamana
Ooogacka
Vamana
12,270
6,895
976
5,189
22,110
20,562
0
13,278
8,572
0
29,916
L
16,795
763
11,218
7,796
18,763
9,480
0
9,674
9,089
38,308
0
L
17,025
2,988
0
5,908
25,044
31,095
0
14,899
10,145
0
30,944
W
Yemoja
12,782
2,720
6,532
1,991
20,786
20,380
0
15,021
5,765
36,629
0
L
Merlin
faraday80
Merlin
27,700
1,575
0
0
11,205
4,951
0
4,546
6,659
50,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,485
Gold Earned
65,562
243
Minions Killed
252
13
Camps Cleared
5
1,363,508
Distance Traveled
1,286,592
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,074
862
58
4
0
237,994
0
L
Mercury
12,757
911
50
4
10
298,782
1
W
Kuzenbo
12,157
868
2
0
0
279,286
0
W
Medusa
14,588
1,042
91
7
3
252,004
0
W
Zeus
13,315
951
57
4
0
244,668
0
W
Vamana
12,887
921
43
3
1
277,072
0
L
Hel
12,448
889
57
4
1
278,913
0
L
Chaac
13,994
1,000
28
2
2
266,717
0
W
Yemoja
12,615
901
59
4
1
233,562
0
L
Merlin
14,212
1,015
50
4
0
281,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role