Player Matchup

Izanami
Izanami
CallMeColin
Izanami
Level 25
God Stats
3W - 5L
1,845 SR
Queue Stats
65W - 41L
1,514 Elo+
Party 2
Scylla
Scylla
Connorsimp01
Scylla
Level 47
God Stats
11W - 7L
1,595 SR
Queue Stats
19W - 12L
1,667 Elo+
Party 2
Khepri
Khepri
DeathBully
Khepri
Level 47
God Stats
25W - 23L
1,731 SR
Queue Stats
77W - 66L
1,513 Elo+
Party 2
Bellona
Bellona
JudgeFudge51
Bellona
Level 144
God Stats
3W - 0L
1,763 SR
Queue Stats
110W - 74L
1,673 Elo+
Party 2
Fenrir
Fenrir
trawchay
Fenrir
Level 149
God Stats
5W - 2L
1,882 SR
Queue Stats
144W - 114L
1,652 Elo+
Party 2
Team Averages
Level 82
1,763 SR
1,604 Elo+

VS

Team Averages
Level 91
1,701 SR
1,515 Elo+
Bacchus
Bacchus
CorruptedIrish32
Bacchus
Level 108
God Stats
4W - 6L
1,739 SR
Queue Stats
336W - 368L
1,506 Elo+
Party 1
Rama
Rama
Fellaxis
Rama
Level 128
God Stats
6W - 6L
1,760 SR
Queue Stats
234W - 296L
1,457 Elo+
Party 1
Nu Wa
Nu Wa
HadoukenClown
Nu Wa
Level 65
God Stats
6W - 7L
1,574 SR
Queue Stats
249W - 303L
1,454 Elo+
Party 1
Xing Tian
Xing Tian
RodOfTheBooty
Xing Tian
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,661 Elo+
Party 1
Cu Chulainn
Cu Chulainn
hinoko13
Cu Chulainn
Level 139
God Stats
4W - 7L
1,935 SR
Queue Stats
288W - 330L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CallMeColin
Izanami
13
2 / 1 / 2
7,628
545
4,115
5,135
1,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
12
2 / 1 / 0
7,337
524
3,881
4,990
1,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
DeathBully
Khepri
10
1 / 1 / 4
6,119
437
4,073
7,247
3,627
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
JudgeFudge51
Bellona
15
4 / 0 / 3
8,295
593
5,815
9,043
5,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
trawchay
Fenrir
15
3 / 0 / 2
8,020
573
8,521
9,574
4,283
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
5,498
393
2,690
6,259
2,817
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
11
1 / 4 / 1
6,445
460
3,152
7,088
1,924
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 2 / 2
6,740
481
5,222
4,961
1,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
RodOfTheBooty
Xing Tian
12
0 / 2 / 0
7,143
510
2,002
12,770
10,159
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cu Chulainn
hinoko13
Cu Chulainn
11
1 / 2 / 2
6,514
465
6,372
9,214
3,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
12
Kills
3
3
Deaths
12
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
CallMeColin
Izanami
2
1
2
3
W
Scylla
2
1
0
2
L
0
2
2
0.5
W
Khepri
DeathBully
Khepri
1
1
4
3
L
Rama
1
4
1
0.38
L
1
2
2
1
W
Bellona
JudgeFudge51
Bellona
4
0
3
5.5
L
Xing Tian
RodOfTheBooty
Xing Tian
0
2
0
0
L
Cu Chulainn
hinoko13
Cu Chulainn
1
2
2
1
W
Fenrir
trawchay
Fenrir
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,405
Damage
19,438
35,989
Taken
40,292
16,796
Mitigated
19,801
10,341
Healing
9,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CallMeColin
Izanami
4,115
1,959
0
2,269
5,135
1,416
2,016
1,603
3,416
0
50,763
W
Scylla
3,881
543
0
351
4,990
1,561
0
1,685
3,151
41,786
0
L
2,690
246
287
1,938
6,259
2,817
0
2,822
3,417
12,781
0
W
Khepri
DeathBully
Khepri
4,073
610
394
2,700
7,247
3,627
0
2,685
4,388
18,009
0
L
Rama
3,152
2,860
0
1,095
7,088
1,924
0
1,830
5,258
0
41,890
L
5,222
584
0
1,145
4,961
1,401
672
2,850
1,999
34,312
0
W
Bellona
JudgeFudge51
Bellona
5,815
2,591
0
466
9,043
5,909
0
759
8,162
0
58,930
L
Xing Tian
RodOfTheBooty
Xing Tian
2,002
164
0
2,554
12,770
10,159
0
0
12,770
39,160
0
L
Cu Chulainn
hinoko13
Cu Chulainn
6,372
1,455
0
2,574
9,214
3,500
0
320
8,894
0
42,350
W
Fenrir
trawchay
Fenrir
8,521
2,350
0
4,161
9,574
4,283
911
2,502
6,958
0
44,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,399
Gold Earned
32,340
420
Minions Killed
387
0
Camps Cleared
0
1,390,948
Distance Traveled
1,263,488
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,628
545
131
9
0
239,019
4
W
Scylla
7,337
524
93
7
0
268,497
1
L
Bacchus
5,498
393
24
2
0
282,136
6
W
Khepri
6,119
437
8
1
0
279,402
4
L
Rama
6,445
460
101
7
0
236,704
2
L
Nu Wa
6,740
481
78
6
0
250,098
8
W
Bellona
8,295
593
115
8
0
316,210
5
L
Xing Tian
7,143
510
105
8
0
219,022
1
L
Cu Chulainn
6,514
465
79
6
0
275,528
2
W
Fenrir
8,020
573
73
5
0
287,820
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role