Player Matchup

Arachne
Arachne
 
Arachne
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
CR_GalelYT
Izanami
Level 48
God Stats
29W - 28L
1,705 SR
Queue Stats
332W - 391L
1,401 Elo+
Party 1
Baba Yaga
Baba Yaga
JUST BUILD LOLO
Baba Yaga
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
194W - 194L
1,430 Elo+
Party 3
Ymir
Ymir
Juan51
Ymir
Level 43
God Stats
38W - 52L
1,393 SR
Queue Stats
276W - 345L
1,355 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Warrior-iwni
Cu Chulainn
Level 55
God Stats
43W - 34L
1,598 SR
Queue Stats
442W - 512L
1,391 Elo+
Party 1
Team Averages
Level 48
1,539 SR
1,415 Elo+

VS

Team Averages
Level 45
1,455 SR
1,357 Elo+
Cthulhu
Cthulhu
ActiveShooter101
Cthulhu
Level 29
God Stats
51W - 75L
1,474 SR
Queue Stats
163W - 238L
1,345 Elo+
Party 2
Pele
Pele
Ero-Shadowninja
Pele
Level 27
God Stats
5W - 11L
1,370 SR
Queue Stats
16W - 20L
1,371 Elo+
Party 2
Kukulkan
Kukulkan
Hi-Tech1
Kukulkan
Level 51
God Stats
117W - 156L
1,472 SR
Queue Stats
199W - 280L
1,435 Elo+
Party 2
Izanami
Izanami
darkyosh-LGB
Izanami
Level 89
God Stats
147W - 144L
1,510 SR
Queue Stats
465W - 548L
1,364 Elo+
Party 2
Jormungandr
Jormungandr
loading-loading1
Jormungandr
Level 27
God Stats
15W - 23L
1,448 SR
Queue Stats
91W - 151L
1,269 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
16 / 2 / 3
10,629
625
15,142
10,212
4,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
CR_GalelYT
Izanami
17
9 / 2 / 5
10,643
626
14,745
9,317
3,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baba Yaga
JUST BUILD LOLO
Baba Yaga
15
1 / 1 / 10
9,579
563
6,318
6,343
2,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
Juan51
Ymir
14
2 / 3 / 12
9,213
542
6,880
13,297
10,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cu Chulainn
Warrior-iwni
Cu Chulainn
16
6 / 1 / 3
10,197
600
9,494
11,835
8,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 8 / 3
8,123
478
9,206
14,892
10,033
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 5 / 1
9,271
545
5,085
14,973
4,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Hi-Tech1
Kukulkan
14
0 / 5 / 2
8,431
496
1,773
7,896
2,977
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
darkyosh-LGB
Izanami
11
2 / 8 / 3
7,482
440
9,707
15,817
4,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
loading-loading1
Jormungandr
11
0 / 8 / 3
6,871
404
6,766
14,096
11,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
21
34
Kills
9
9
Deaths
34
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
16
2
3
8.75
L
4
8
3
0.69
W
Izanami
CR_GalelYT
Izanami
9
2
5
5.75
L
3
5
1
0.7
L
Kukulkan
Hi-Tech1
Kukulkan
0
5
2
0.2
W
Baba Yaga
JUST BUILD LOLO
Baba Yaga
1
1
10
6
W
Ymir
Juan51
Ymir
2
3
12
2.67
W
Cu Chulainn
Warrior-iwni
Cu Chulainn
6
1
3
7.5
L
Izanami
darkyosh-LGB
Izanami
2
8
3
0.44
L
Jormungandr
loading-loading1
Jormungandr
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,579
Damage
32,537
51,004
Taken
67,674
29,476
Mitigated
34,389
15,222
Healing
12,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
15,142
11,311
271
1,784
10,212
4,160
1,376
2,123
8,014
0
48,940
L
9,206
597
1,082
794
14,892
10,033
156
2,687
12,071
27,937
0
W
Izanami
CR_GalelYT
Izanami
14,745
9,762
0
2,535
9,317
3,690
2,412
4,298
4,969
0
82,165
L
5,085
1,596
0
5,705
14,973
4,931
0
1,878
13,079
0
55,814
L
Kukulkan
Hi-Tech1
Kukulkan
1,773
287
0
1,071
7,896
2,977
252
3,108
4,514
52,101
0
W
Baba Yaga
JUST BUILD LOLO
Baba Yaga
6,318
766
0
2,196
6,343
2,529
723
1,263
5,080
53,237
0
W
Ymir
Juan51
Ymir
6,880
1,307
906
3,572
13,297
10,914
780
4,776
8,496
19,772
0
W
Cu Chulainn
Warrior-iwni
Cu Chulainn
9,494
2,193
0
3,958
11,835
8,183
0
4,735
6,700
8,111
57,702
L
Izanami
darkyosh-LGB
Izanami
9,707
6,883
140
3,416
15,817
4,659
423
4,443
11,304
0
53,995
L
Jormungandr
loading-loading1
Jormungandr
6,766
1,082
0
613
14,096
11,789
0
1,913
12,163
29,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,261
Gold Earned
40,178
464
Minions Killed
446
0
Camps Cleared
0
1,558,442
Distance Traveled
1,435,524
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,629
625
59
3
0
331,102
0
L
Cthulhu
8,123
478
22
1
0
285,189
3
W
Izanami
10,643
626
143
8
0
299,991
0
L
Pele
9,271
545
106
6
0
339,476
1
L
Kukulkan
8,431
496
115
7
0
274,480
0
W
Baba Yaga
9,579
563
119
7
0
285,096
5
W
Ymir
9,213
542
29
2
0
299,883
1
W
Cu Chulainn
10,197
600
114
7
0
342,370
5
L
Izanami
7,482
440
128
8
0
258,547
0
L
Jormungandr
6,871
404
75
4
0
277,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role