Player Matchup

Neith
Neith
Adapts-7
Neith
Level 6
God Stats
2W - 9L
1,244 SR
Queue Stats
13W - 23L
1,174 Elo+
Party 1
Rama
Rama
Goldenboiiis1227
Rama
Level 69
God Stats
8W - 7L
1,918 SR
Queue Stats
472W - 421L
1,658 Elo+
Party 3
Tiamat
Tiamat
Pu4p1e
Tiamat
Level 62
God Stats
0W - 4L
1,203 SR
Queue Stats
21W - 28L
1,230 Elo+
Party 1
Da Ji
Da Ji
Terube-_-
Da Ji
Level 17
God Stats
5W - 2L
1,689 SR
Queue Stats
85W - 80L
1,539 Elo+
Party 3
Odin
Odin
shaylahpanda
Odin
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,330 Elo+
Party 1
Team Averages
Level 44
1,511 SR
1,386 Elo+

VS

Team Averages
Level 69
1,557 SR
1,589 Elo+
Chaac
Chaac
Castter
Chaac
Level 121
God Stats
17W - 15L
1,566 SR
Queue Stats
332W - 212L
1,731 Elo+
Party 4
Thoth
Thoth
DFLynxs
Thoth
Level 26
God Stats
3W - 0L
1,537 SR
Queue Stats
31W - 17L
1,361 Elo+
Party 2
Rama
Rama
IMoonDoggieI
Rama
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 75L
1,418 Elo+
Party 2
Hera
Hera
Vevino
Hera
Level 37
God Stats
3W - 2L
1,308 SR
Queue Stats
292W - 176L
1,716 Elo+
Party 4
Odin
Odin
dothedoo
Odin
Level 93
God Stats
5W - 4L
1,872 SR
Queue Stats
253W - 160L
1,721 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Adapts-7
Neith
14
1 / 5 / 2
8,707
871
3,320
11,083
5,991
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

15
1 / 2 / 2
8,906
891
5,738
11,141
4,914
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Pu4p1e
Tiamat
15
3 / 4 / 2
9,745
975
12,248
10,119
8,524
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Da Ji
Terube-_-
Da Ji
14
0 / 5 / 2
8,428
843
4,441
11,360
5,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

15
0 / 6 / 4
8,888
889
3,659
15,628
12,307
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

120

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Castter
Chaac
16
4 / 2 / 13
10,194
1,019
14,676
13,511
9,181
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thoth
DFLynxs
Thoth
15
1 / 1 / 7
9,349
935
6,701
3,106
1,121
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
7 / 2 / 8
10,366
1,037
9,623
6,944
2,810
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hera
Vevino
Hera
17
5 / 0 / 11
10,937
1,094
10,399
2,996
1,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
17
5 / 0 / 15
10,698
1,070
13,304
8,695
6,071
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
76
5
Kills
22
22
Deaths
5
12
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Neith
Adapts-7
Neith
1
5
2
0.4
W
Chaac
Castter
Chaac
4
2
13
5.25
W
Thoth
DFLynxs
Thoth
1
1
7
4.5
L
1
2
2
1
W
7
2
8
5.5
L
Tiamat
Pu4p1e
Tiamat
3
4
2
1
L
Da Ji
Terube-_-
Da Ji
0
5
2
0.2
W
Hera
Vevino
Hera
5
0
11
10.5
W
Odin
5
0
15
12.5
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,406
Damage
54,703
59,331
Taken
35,252
37,593
Mitigated
20,230
1,490
Healing
6,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Adapts-7
Neith
3,320
2,055
0
224
11,083
5,991
0
2,141
8,902
0
15,861
W
Chaac
Castter
Chaac
14,676
4,419
0
3,914
13,511
9,181
0
6,115
6,738
0
19,835
W
Thoth
DFLynxs
Thoth
6,701
420
0
407
3,106
1,121
0
789
2,317
33,080
0
L
5,738
4,630
0
0
11,141
4,914
0
3,345
7,726
0
26,672
W
9,623
7,742
0
1,859
6,944
2,810
0
1,218
5,726
0
24,606
L
Tiamat
Pu4p1e
Tiamat
12,248
294
0
724
10,119
8,524
0
3,078
6,914
32,676
0
L
Da Ji
Terube-_-
Da Ji
4,441
1,105
0
212
11,360
5,857
0
2,679
8,653
0
11,537
W
Hera
Vevino
Hera
10,399
2,290
0
0
2,996
1,047
0
876
2,120
35,978
0
W
Odin
13,304
5,262
0
0
8,695
6,071
0
3,228
5,445
0
19,672
L
3,659
563
0
330
15,628
12,307
0
5,434
10,036
0
13,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,674
Gold Earned
51,544
138
Minions Killed
213
5
Camps Cleared
8
783,175
Distance Traveled
922,134
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,707
871
29
3
0
130,544
0
W
Chaac
10,194
1,019
11
1
1
176,481
0
W
Thoth
9,349
935
61
6
3
178,767
0
L
Rama
8,906
891
41
4
1
152,980
1
W
Rama
10,366
1,037
55
6
2
148,805
0
L
Tiamat
9,745
975
45
5
0
177,339
0
L
Da Ji
8,428
843
12
1
4
143,183
0
W
Hera
10,937
1,094
75
8
2
197,952
0
W
Odin
10,698
1,070
11
1
0
220,129
4
L
Odin
8,888
889
11
1
0
179,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role