Player Matchup

Izanami
Izanami
DTS Atomic
Izanami
Level 46
God Stats
10W - 6L
1,622 SR
Queue Stats
37W - 51L
1,250 Elo+
Party 1
Ares
Ares
ElegantFriend23
Ares
Level 29
God Stats
18W - 11L
1,683 SR
Queue Stats
67W - 109L
1,178 Elo+
Party 1
Kukulkan
Kukulkan
sensei gingy728
Kukulkan
Level 23
God Stats
33W - 42L
1,382 SR
Queue Stats
55W - 90L
1,164 Elo+
Party 1
Team Averages
Level 33
1,562 SR
1,197 Elo+

VS

Team Averages
Level 42
1,474 SR
1,253 Elo+
Fenrir
Fenrir
CrimsonPyromancy
Fenrir
Level 18
God Stats
7W - 10L
1,359 SR
Queue Stats
11W - 21L
1,112 Elo+
Solo
Danzaburou
Danzaburou
THE_BIG_67
Danzaburou
Level 84
God Stats
28W - 22L
1,564 SR
Queue Stats
102W - 119L
1,363 Elo+
Party 2
Ymir
Ymir
Thegreatharlu
Ymir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 119L
1,284 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DTS Atomic
Izanami
11
7 / 1 / 10
8,894
809
6,866
5,923
2,434
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
5 / 2 / 14
9,352
850
5,708
10,161
7,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
11
7 / 3 / 8
8,677
789
10,609
5,167
2,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 9 / 1
6,895
627
3,418
9,228
3,153
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
THE_BIG_67
Danzaburou
11
3 / 3 / 3
8,154
741
9,231
11,615
4,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

9
1 / 7 / 3
6,948
632
3,645
11,975
8,271
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
19
Kills
6
6
Deaths
19
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
9
1
0.28
W
Izanami
DTS Atomic
Izanami
7
1
10
12
W
5
2
14
6
L
Danzaburou
THE_BIG_67
Danzaburou
3
3
3
1.5
L
1
7
3
0.36
W
Kukulkan
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,183
Damage
16,294
21,251
Taken
32,818
12,458
Mitigated
15,453
6,308
Healing
3,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,418
1,001
0
411
9,228
3,153
0
3,683
5,545
0
12,407
W
Izanami
DTS Atomic
Izanami
6,866
5,131
930
1,113
5,923
2,434
1,900
740
5,183
0
18,911
W
5,708
66
306
2,385
10,161
7,736
147
2,019
8,142
12,720
0
L
Danzaburou
THE_BIG_67
Danzaburou
9,231
3,027
0
1,631
11,615
4,029
0
6,174
5,441
0
25,423
L
3,645
579
711
417
11,975
8,271
0
6,485
5,490
18,444
0
W
Kukulkan
10,609
850
994
580
5,167
2,288
465
894
4,273
26,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,923
Gold Earned
21,997
90
Minions Killed
72
0
Camps Cleared
0
551,295
Distance Traveled
496,558
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,895
627
22
2
0
169,324
0
W
Izanami
8,894
809
27
2
0
191,410
3
W
Ares
9,352
850
19
2
0
197,031
0
L
Danzaburou
8,154
741
27
2
0
169,507
0
L
Ymir
6,948
632
23
2
0
157,727
0
W
Kukulkan
8,677
789
44
4
0
162,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role