Player Matchup

Cthulhu
Cthulhu
Alex_the_Gra8
Cthulhu
Level 29
God Stats
13W - 10L
1,607 SR
Queue Stats
63W - 77L
1,485 Elo+
Party 1
Heimdallr
Heimdallr
DaPhoenixBeast
Heimdallr
Level 57
God Stats
10W - 9L
1,110 SR
Queue Stats
205W - 258L
1,467 Elo+
Party 1
Ne Zha
Ne Zha
ketsuiki-
Ne Zha
Level 58
God Stats
5W - 4L
1,670 SR
Queue Stats
93W - 102L
1,440 Elo+
Party 1
Team Averages
Level 48
1,462 SR
1,464 Elo+

VS

Team Averages
Level 33
1,643 SR
1,341 Elo+
Geb
Geb
Hindge
Geb
Level 6
God Stats
2W - 1L
1,928 SR
Queue Stats
3W - 3L
1,445 Elo+
Party 2
Discordia
Discordia
UpwardWindow493
Discordia
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,134 Elo+
Solo
Vulcan
Vulcan
Xliclome
Vulcan
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
8 / 1 / 9
12,134
714
8,981
13,878
18,740
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
DaPhoenixBeast
Heimdallr
14
4 / 2 / 10
11,184
658
7,222
11,845
3,779
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
ketsuiki-
Ne Zha
16
7 / 2 / 8
11,949
703
15,186
18,912
6,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Hindge
Geb
12
0 / 4 / 3
9,231
543
6,196
13,704
14,177
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
UpwardWindow493
Discordia
11
0 / 11 / 1
9,056
533
4,474
12,697
3,949
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vulcan
Xliclome
Vulcan
15
5 / 4 / 0
11,689
688
22,433
9,287
3,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
19
Kills
5
5
Deaths
19
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
8
1
9
12.5
W
Heimdallr
DaPhoenixBeast
Heimdallr
4
2
10
4.5
L
Geb
Hindge
Geb
0
4
3
0.38
L
Discordia
UpwardWindow493
Discordia
0
11
1
0.05
L
Vulcan
Xliclome
Vulcan
5
4
0
1.25
W
Ne Zha
ketsuiki-
Ne Zha
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,389
Damage
33,103
44,635
Taken
35,688
29,261
Mitigated
21,833
10,840
Healing
1,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
8,981
543
514
1,746
13,878
18,740
711
9,154
4,724
25,324
0
W
Heimdallr
DaPhoenixBeast
Heimdallr
7,222
1,123
0
0
11,845
3,779
987
10,030
1,815
0
37,747
L
Geb
Hindge
Geb
6,196
1,095
0
0
13,704
14,177
231
1,587
12,116
21,876
0
L
Discordia
UpwardWindow493
Discordia
4,474
467
0
404
12,697
3,949
382
5,861
6,836
19,481
0
L
Vulcan
Xliclome
Vulcan
22,433
10,155
0
639
9,287
3,707
222
1,695
7,592
69,732
0
W
Ne Zha
ketsuiki-
Ne Zha
15,186
4,480
576
8,004
18,912
6,742
557
14,167
4,745
0
88,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,267
Gold Earned
29,976
208
Minions Killed
153
0
Camps Cleared
0
964,215
Distance Traveled
985,647
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,134
714
34
2
0
311,562
0
W
Heimdallr
11,184
658
58
3
0
324,119
0
L
Geb
9,231
543
15
1
0
329,833
4
L
Discordia
9,056
533
35
2
0
291,032
0
L
Vulcan
11,689
688
103
6
0
364,782
3
W
Ne Zha
11,949
703
116
7
0
328,534
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role