Player Matchup

Cerberus
Cerberus
Frenen16
Cerberus
Level 105
God Stats
1W - 1L
1,891 SR
Queue Stats
50W - 46L
1,498 Elo+
Party 3
Loki
Loki
MrFish6556
Loki
Level 57
God Stats
0W - 1L
1,341 SR
Queue Stats
35W - 26L
1,453 Elo+
Party 4
Danzaburou
Danzaburou
TinedP
Danzaburou
Level 28
God Stats
2W - 1L
1,704 SR
Queue Stats
13W - 10L
1,428 Elo+
Party 4
Tyr
Tyr
paralll
Tyr
Level 107
God Stats
29W - 30L
1,647 SR
Queue Stats
341W - 278L
1,575 Elo+
Party 3
Persephone
Persephone
yusuki12
Persephone
Level 19
God Stats
0W - 2L
1,450 SR
Queue Stats
4W - 3L
1,652 Elo+
Party 3
Team Averages
Level 63
1,607 SR
1,521 Elo+

VS

Team Averages
Level 51
1,679 SR
1,569 Elo+
Chaac
Chaac
El Lobo1955
Chaac
Level 62
God Stats
16W - 4L
1,915 SR
Queue Stats
110W - 89L
1,658 Elo+
Party 1
Sobek
Sobek
LilSwiftBrute
Sobek
Level 84
God Stats
1W - 2L
1,265 SR
Queue Stats
92W - 86L
1,643 Elo+
Party 1
Baron Samedi
Baron Samedi
Muskrat Prime
Baron Samedi
Level 69
God Stats
23W - 13L
1,619 SR
Queue Stats
94W - 107L
1,393 Elo+
Party 2
Janus
Janus
Tyrannasauce
Janus
Level 26
God Stats
7W - 8L
1,621 SR
Queue Stats
92W - 103L
1,421 Elo+
Party 2
Cupid
Cupid
leatherdaddy14
Cupid
Level 12
God Stats
6W - 0L
1,976 SR
Queue Stats
11W - 2L
1,729 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Frenen16
Cerberus
10
2 / 7 / 2
6,492
464
5,973
14,592
6,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
1 / 7 / 3
6,679
477
5,057
11,309
3,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
TinedP
Danzaburou
10
1 / 6 / 3
6,552
468
4,306
8,176
2,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tyr
14
1 / 2 / 0
7,979
570
7,737
11,360
7,480
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Persephone
yusuki12
Persephone
13
1 / 2 / 1
7,623
545
2,620
5,428
1,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 3
7,384
527
8,427
11,323
9,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
9 / 0 / 8
8,347
596
8,085
8,254
7,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
Muskrat Prime
Baron Samedi
13
9 / 3 / 4
7,792
557
5,260
7,988
3,926
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 5
6,561
469
3,043
5,561
1,489
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
5 / 3 / 8
7,688
549
8,128
9,256
3,285
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
6
Kills
24
24
Deaths
7
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
L
Cerberus
Frenen16
Cerberus
2
7
2
0.43
W
9
0
8
13
L
1
7
3
0.36
W
Baron Samedi
Muskrat Prime
Baron Samedi
9
3
4
3.67
L
Danzaburou
TinedP
Danzaburou
1
6
3
0.42
W
1
1
5
3.5
W
5
3
8
3
L
Tyr
1
2
0
0.5
L
Persephone
yusuki12
Persephone
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,693
Damage
32,943
50,865
Taken
42,382
21,561
Mitigated
25,108
11,400
Healing
18,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,427
568
0
7,229
11,323
9,158
0
561
10,762
5,773
41,402
L
Cerberus
Frenen16
Cerberus
5,973
384
0
2,477
14,592
6,775
0
4,950
9,588
21,767
0
W
8,085
707
0
2,703
8,254
7,250
0
1,977
6,227
22,339
0
L
5,057
1,087
0
2,547
11,309
3,130
0
3,216
8,064
0
36,156
W
Baron Samedi
Muskrat Prime
Baron Samedi
5,260
462
637
2,036
7,988
3,926
0
1,077
6,833
28,665
0
L
Danzaburou
TinedP
Danzaburou
4,306
1,679
0
283
8,176
2,334
0
4,276
3,886
0
22,014
W
3,043
0
0
1,270
5,561
1,489
0
1,750
3,673
32,754
0
W
8,128
4,978
433
3,815
9,256
3,285
370
2,920
6,294
0
45,004
L
Tyr
7,737
1,247
0
5,244
11,360
7,480
0
2,780
8,030
0
49,976
L
Persephone
yusuki12
Persephone
2,620
108
0
849
5,428
1,842
468
2,779
2,605
41,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,325
Gold Earned
37,772
338
Minions Killed
306
0
Camps Cleared
0
1,313,227
Distance Traveled
1,355,847
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,384
527
99
7
0
282,732
0
L
Cerberus
6,492
464
41
3
0
273,564
1
W
Sobek
8,347
596
25
2
0
292,262
1
L
Loki
6,679
477
62
4
0
294,624
1
W
Baron Samedi
7,792
557
43
3
0
249,721
1
L
Danzaburou
6,552
468
42
3
0
245,935
0
W
Janus
6,561
469
58
4
0
289,153
0
W
Cupid
7,688
549
81
6
0
241,979
2
L
Tyr
7,979
570
103
7
0
230,784
1
L
Persephone
7,623
545
90
6
0
268,320
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role