Player Matchup

Bellona
Bellona
Comhraic
Bellona
Level 47
God Stats
18W - 3L
1,992 SR
Queue Stats
46W - 30L
1,786 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Elatedwing57
Ah Muzen Cab
Level 123
God Stats
12W - 6L
2,058 SR
Queue Stats
164W - 129L
1,743 Elo+
Party 1
Ao Kuang
Ao Kuang
Katzuhiram
Ao Kuang
Level 29
God Stats
2W - 3L
1,181 SR
Queue Stats
47W - 46L
1,337 Elo+
Party 3
Medusa
Medusa
SirGarrison
Medusa
Level 67
God Stats
8W - 1L
1,750 SR
Queue Stats
139W - 130L
1,438 Elo+
Party 3
Khepri
Khepri
SkitteryDisk
Khepri
Level 128
God Stats
13W - 2L
2,036 SR
Queue Stats
62W - 35L
1,751 Elo+
Party 1
Team Averages
Level 79
1,803 SR
1,611 Elo+

VS

Team Averages
Level 61
1,541 SR
1,346 Elo+
Kuzenbo
Kuzenbo
DedgeDogg
Kuzenbo
Level 28
God Stats
3W - 4L
1,479 SR
Queue Stats
7W - 21L
1,222 Elo+
Party 4
Nox
Nox
Lorrdoface
Nox
Level 76
God Stats
4W - 8L
1,471 SR
Queue Stats
61W - 72L
1,364 Elo+
Party 4
Pele
Pele
Ooogacka
Pele
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,148 Elo+
Party 4
Chaac
Chaac
ViolentBane
Chaac
Level 60
God Stats
6W - 14L
1,542 SR
Queue Stats
176W - 169L
1,498 Elo+
Party 2
Merlin
Merlin
faraday80
Merlin
Level 101
God Stats
12W - 15L
1,711 SR
Queue Stats
134W - 124L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Comhraic
Bellona
17
4 / 1 / 21
10,102
1,010
12,001
13,314
11,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Muzen Cab
Elatedwing57
Ah Muzen Cab
18
13 / 0 / 18
11,645
1,165
30,079
6,405
3,715
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ao Kuang
Katzuhiram
Ao Kuang
15
3 / 1 / 14
9,535
954
5,041
5,240
2,108
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
17
13 / 0 / 15
11,934
1,193
14,182
6,681
3,410
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
17
0 / 3 / 29
10,469
1,047
7,588
12,149
10,433
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

329

VS

Team 2 Tickets

106

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DedgeDogg
Kuzenbo
14
0 / 9 / 5
8,348
835
4,049
19,902
15,729
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 4 / 4
8,653
865
4,648
10,025
3,943
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
14
1 / 5 / 0
8,299
830
4,321
12,756
4,436
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 10 / 3
9,472
947
11,845
21,586
18,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
faraday80
Merlin
14
2 / 5 / 2
8,822
882
10,923
9,891
3,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
19
33
Kills
5
5
Deaths
33
97
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bellona
Comhraic
Bellona
4
1
21
14.5
L
Kuzenbo
DedgeDogg
Kuzenbo
0
9
5
0.28
W
Ah Muzen Cab
Elatedwing57
Ah Muzen Cab
13
0
18
22
W
Ao Kuang
Katzuhiram
Ao Kuang
3
1
14
10
L
0
4
4
0.5
L
Pele
1
5
0
0.2
W
Medusa
13
0
15
20.5
W
Khepri
0
3
29
4.83
L
2
10
3
0.35
L
Merlin
faraday80
Merlin
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,891
Damage
35,786
43,789
Taken
74,160
31,592
Mitigated
46,542
9,171
Healing
5,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Comhraic
Bellona
12,001
2,617
0
547
13,314
11,926
0
7,016
6,042
0
19,885
L
Kuzenbo
DedgeDogg
Kuzenbo
4,049
1,384
0
0
19,902
15,729
0
2,257
17,645
6,626
0
W
Ah Muzen Cab
Elatedwing57
Ah Muzen Cab
30,079
14,270
0
2,171
6,405
3,715
0
1,593
4,722
0
53,919
W
Ao Kuang
Katzuhiram
Ao Kuang
5,041
684
502
2,046
5,240
2,108
0
2,240
2,860
13,278
0
L
4,648
676
0
428
10,025
3,943
0
1,995
8,030
23,194
0
L
Pele
4,321
677
0
1,355
12,756
4,436
0
3,383
9,373
0
15,957
W
Medusa
14,182
8,844
0
3,101
6,681
3,410
0
2,565
4,022
0
34,187
W
Khepri
7,588
214
0
804
12,149
10,433
0
5,471
5,102
13,523
0
L
11,845
1,822
0
4,026
21,586
18,786
0
3,126
18,460
0
28,086
L
Merlin
faraday80
Merlin
10,923
597
0
109
9,891
3,648
0
1,868
8,023
28,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,685
Gold Earned
43,594
164
Minions Killed
145
7
Camps Cleared
4
1,025,298
Distance Traveled
815,626
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,102
1,010
21
2
2
205,720
1
L
Kuzenbo
8,348
835
0
0
0
154,225
0
W
Ah Muzen Cab
11,645
1,165
52
5
0
210,270
0
W
Ao Kuang
9,535
954
23
2
2
209,992
0
L
Nox
8,653
865
48
5
3
157,742
0
L
Pele
8,299
830
15
2
0
171,322
0
W
Medusa
11,934
1,193
53
5
2
180,216
0
W
Khepri
10,469
1,047
15
2
1
219,100
0
L
Chaac
9,472
947
40
4
1
174,542
0
L
Merlin
8,822
882
42
4
0
157,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role