Player Matchup

Ganesha
Ganesha
IITFSenpai
Ganesha
Level 27
God Stats
5W - 7L
1,523 SR
Queue Stats
84W - 81L
1,561 Elo+
Solo
Neith
Neith
MacadamiaCookies
Neith
Level 9
God Stats
15W - 5L
1,874 SR
Queue Stats
65W - 62L
1,545 Elo+
Solo
Chronos
Chronos
Penitra1tor
Chronos
Level 29
God Stats
3W - 4L
1,496 SR
Queue Stats
115W - 130L
1,516 Elo+
Solo
Ra
Ra
秋风沐苏州
Ra
Level 3
God Stats
2W - 0L
1,696 SR
Queue Stats
2W - 1L
1,650 Elo+
Party 2
Xbalanque
Xbalanque
紫玄殿傻P
Xbalanque
Level 6
God Stats
3W - 0L
1,850 SR
Queue Stats
7W - 5L
1,568 Elo+
Party 2
Team Averages
Level 15
1,688 SR
1,568 Elo+

VS

Team Averages
Level 23
1,550 SR
1,533 Elo+
Cupid
Cupid
EDDwonder27
Cupid
Level 29
God Stats
9W - 7L
1,566 SR
Queue Stats
60W - 41L
1,699 Elo+
Solo
Guan Yu
Guan Yu
JankBabyFern
Guan Yu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 26L
1,445 Elo+
Solo
Anubis
Anubis
PutltlnABackpack
Anubis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 104L
1,525 Elo+
Party 1
Cerberus
Cerberus
SavagelyKingsly
Cerberus
Level 24
God Stats
2W - 2L
1,521 SR
Queue Stats
13W - 14L
1,538 Elo+
Solo
Loki
Loki
hottaco14
Loki
Level 29
God Stats
15W - 10L
1,661 SR
Queue Stats
116W - 103L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
IITFSenpai
Ganesha
14
0 / 2 / 12
8,769
626
3,164
9,112
7,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
10 / 2 / 3
8,692
621
11,152
9,197
2,418
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chronos
Penitra1tor
Chronos
14
4 / 2 / 1
8,582
613
6,174
12,451
6,245
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
3 / 1 / 4
8,586
613
6,635
4,715
1,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
紫玄殿傻P
Xbalanque
12
6 / 0 / 5
8,091
578
3,629
8,051
2,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
7,172
512
6,271
9,426
2,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
JankBabyFern
Guan Yu
11
1 / 4 / 1
6,199
443
4,378
7,415
4,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 6 / 1
6,749
482
6,454
8,068
2,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
11
0 / 4 / 0
6,287
449
2,961
10,963
3,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Loki
11
2 / 4 / 1
6,701
479
4,985
9,501
2,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
23
Kills
7
7
Deaths
23
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
Ganesha
IITFSenpai
Ganesha
0
2
12
3
L
Guan Yu
JankBabyFern
Guan Yu
1
4
1
0.38
W
10
2
3
5.75
W
Chronos
Penitra1tor
Chronos
4
2
1
2.25
L
2
6
1
0.42
L
Cerberus
0
4
0
0
L
Loki
2
4
1
0.63
W
3
1
4
5
W
Xbalanque
紫玄殿傻P
Xbalanque
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,754
Damage
25,049
43,526
Taken
45,373
20,064
Mitigated
16,375
16,483
Healing
10,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,271
3,837
26
1,632
9,426
2,600
496
1,552
7,874
0
42,404
W
Ganesha
IITFSenpai
Ganesha
3,164
413
0
1,176
9,112
7,488
881
1,801
6,977
26,057
0
L
Guan Yu
JankBabyFern
Guan Yu
4,378
454
200
2,066
7,415
4,196
246
3,946
3,469
0
20,859
W
11,152
5,677
0
3,643
9,197
2,418
1,575
3,432
5,403
0
37,456
W
Chronos
Penitra1tor
Chronos
6,174
2,947
0
4,933
12,451
6,245
1,753
438
11,638
44,119
0
L
6,454
229
111
1,236
8,068
2,662
0
2,183
5,857
23,349
0
L
Cerberus
2,961
284
135
2,198
10,963
3,969
0
5,398
5,227
37,174
0
L
Loki
4,985
1,698
0
2,520
9,501
2,948
361
2,510
6,973
0
35,538
W
6,635
1,287
1,412
1,662
4,715
1,526
1,163
2,599
2,062
49,832
0
W
Xbalanque
紫玄殿傻P
Xbalanque
3,629
2,268
0
3,657
8,051
2,387
2,590
395
7,631
0
31,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,720
Gold Earned
33,108
338
Minions Killed
322
0
Camps Cleared
0
1,292,647
Distance Traveled
1,217,367
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,172
512
81
6
0
201,137
4
W
Ganesha
8,769
626
8
1
0
301,179
2
L
Guan Yu
6,199
443
40
3
0
238,345
0
W
Neith
8,692
621
82
6
0
239,143
4
W
Chronos
8,582
613
80
6
0
235,618
2
L
Anubis
6,749
482
46
3
0
241,798
0
L
Cerberus
6,287
449
81
6
0
238,554
3
L
Loki
6,701
479
74
5
0
297,533
1
W
Ra
8,586
613
110
8
0
255,243
0
W
Xbalanque
8,091
578
58
4
0
261,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role