Player Matchup

Kukulkan
Kukulkan
DaddyArmo
Kukulkan
Level 11
God Stats
2W - 1L
1,736 SR
Queue Stats
12W - 10L
1,416 Elo+
Party 3
Baron Samedi
Baron Samedi
ItsCogsy
Baron Samedi
Level 22
God Stats
16W - 8L
1,727 SR
Queue Stats
35W - 35L
1,511 Elo+
Party 1
Osiris
Osiris
KakyoinsDonut
Osiris
Level 12
God Stats
2W - 2L
1,642 SR
Queue Stats
13W - 12L
1,379 Elo+
Party 3
Apollo
Apollo
KoopaCake
Apollo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 26L
1,552 Elo+
Party 1
Nemesis
Nemesis
Mclain
Nemesis
Level 6
God Stats
1W - 2L
1,480 SR
Queue Stats
2W - 3L
1,430 Elo+
Party 3
Team Averages
Level 14
1,617 SR
1,458 Elo+

VS

Team Averages
Level 15
1,426 SR
1,624 Elo+
Hades
Hades
Adrian1305
Hades
Level 22
God Stats
12W - 14L
1,498 SR
Queue Stats
98W - 110L
1,441 Elo+
Solo
Ymir
Ymir
Flipmanmaster
Ymir
Level 6
God Stats
1W - 1L
1,170 SR
Queue Stats
3W - 2L
1,453 Elo+
Party 4
The Morrigan
The Morrigan
LennonTheGod
The Morrigan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,755 Elo+
Party 2
Mercury
Mercury
VinceCowisBeefy
Mercury
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,768 Elo+
Party 2
Arachne
Arachne
fruitfulhawk
Arachne
Level 7
God Stats
2W - 0L
1,460 SR
Queue Stats
6W - 4L
1,703 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DaddyArmo
Kukulkan
9
1 / 6 / 1
8,730
301
3,262
7,003
2,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
ItsCogsy
Baron Samedi
20
8 / 6 / 19
14,708
507
15,231
21,213
27,358
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

20
18 / 5 / 9
18,125
625
23,159
26,221
31,527
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
KoopaCake
Apollo
20
17 / 9 / 15
17,492
603
31,905
27,031
12,180
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
Mclain
Nemesis
8
0 / 5 / 1
8,583
296
495
8,690
2,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
19
3 / 8 / 6
14,100
486
12,716
23,504
17,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 9 / 5
11,200
386
2,731
19,980
20,451
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Morrigan
LennonTheGod
The Morrigan
19
9 / 9 / 4
14,863
513
20,076
19,893
9,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
1 / 12 / 1
13,855
478
7,099
18,795
8,664
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
fruitfulhawk
Arachne
20
18 / 7 / 8
17,774
613
23,718
24,266
13,342
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
55
44
Kills
31
31
Deaths
45
45
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hades
3
8
6
0.75
L
Kukulkan
DaddyArmo
Kukulkan
1
6
1
0.25
W
0
9
5
0.28
L
Baron Samedi
ItsCogsy
Baron Samedi
8
6
19
2.92
L
18
5
9
4.5
L
Apollo
KoopaCake
Apollo
17
9
15
2.72
W
The Morrigan
LennonTheGod
The Morrigan
9
9
4
1.22
L
Nemesis
Mclain
Nemesis
0
5
1
0.1
W
1
12
1
0.13
W
Arachne
fruitfulhawk
Arachne
18
7
8
3.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,052
Damage
66,340
90,158
Taken
106,438
75,740
Mitigated
68,957
21,020
Healing
14,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
12,716
156
1,425
6,343
23,504
17,066
1,021
2,999
20,445
80,669
0
L
Kukulkan
DaddyArmo
Kukulkan
3,262
498
0
0
7,003
2,339
172
4,736
1,969
21,775
0
W
2,731
458
0
293
19,980
20,451
1,137
4,219
15,751
16,030
0
L
Baron Samedi
ItsCogsy
Baron Samedi
15,231
1,763
2,238
5,800
21,213
27,358
289
7,428
13,657
73,546
0
L
23,159
9,559
0
475
26,221
31,527
139
9,680
16,249
1,270
120,754
L
Apollo
KoopaCake
Apollo
31,905
21,723
0
9,551
27,031
12,180
1,599
9,425
17,448
0
126,061
W
The Morrigan
LennonTheGod
The Morrigan
20,076
5,269
0
655
19,893
9,434
5,539
2,996
16,374
74,133
3,378
L
Nemesis
Mclain
Nemesis
495
228
0
2,956
8,690
2,336
0
0
8,690
0
27,228
W
7,099
3,574
0
164
18,795
8,664
7,491
2,634
16,161
0
75,642
W
Arachne
fruitfulhawk
Arachne
23,718
14,410
0
5,519
24,266
13,342
1,164
6,326
17,928
0
130,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,638
Gold Earned
71,792
603
Minions Killed
594
0
Camps Cleared
0
2,050,813
Distance Traveled
2,440,935
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
14,100
486
133
5
0
448,320
3
L
Kukulkan
8,730
301
53
2
0
199,350
0
W
Ymir
11,200
386
25
1
0
497,270
0
L
Baron Samedi
14,708
507
107
4
0
480,528
4
L
Osiris
18,125
625
200
7
0
597,363
0
L
Apollo
17,492
603
192
7
0
495,354
0
W
The Morrigan
14,863
513
131
5
0
441,386
1
L
Nemesis
8,583
296
51
2
0
278,218
0
W
Mercury
13,855
478
143
5
0
523,865
0
W
Arachne
17,774
613
162
6
0
530,094
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role