Player Matchup

Sobek
Sobek
Arkariium
Sobek
Level 28
God Stats
13W - 17L
1,415 SR
Queue Stats
30W - 30L
1,385 Elo+
Party 3
Tyr
Tyr
Fabio-Orochi
Tyr
Level 133
God Stats
5W - 9L
1,500 SR
Queue Stats
499W - 521L
1,416 Elo+
Party 1
Fenrir
Fenrir
MrManny
Fenrir
Level 45
God Stats
4W - 2L
1,257 SR
Queue Stats
92W - 73L
1,500 Elo+
Party 3
Neith
Neith
Rockusaa
Neith
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 36L
1,323 Elo+
Party 3
Scylla
Scylla
thiagovikingking
Scylla
Level 24
God Stats
52W - 62L
1,375 SR
Queue Stats
139W - 151L
1,384 Elo+
Party 1
Team Averages
Level 71
1,410 SR
1,402 Elo+

VS

Team Averages
Level 64
1,554 SR
1,477 Elo+
Tsukuyomi
Tsukuyomi
Amir9054
Tsukuyomi
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 72L
1,494 Elo+
Party 2
Ymir
Ymir
Matienso7
Ymir
Level 43
God Stats
16W - 13L
1,637 SR
Queue Stats
70W - 77L
1,484 Elo+
Party 2
Mercury
Mercury
XxpacpoexX
Mercury
Level 140
God Stats
19W - 11L
1,627 SR
Queue Stats
117W - 120L
1,471 Elo+
Party 2
Kukulkan
Kukulkan
brunomacedo47
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Neith
Neith
mario2t
Neith
Level 46
God Stats
49W - 51L
1,508 SR
Queue Stats
137W - 185L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Arkariium
Sobek
9
0 / 3 / 1
5,907
454
1,464
8,816
4,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 5 / 1
6,088
468
4,366
12,023
9,277
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
MrManny
Fenrir
9
2 / 4 / 0
6,054
466
2,386
8,603
2,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Rockusaa
Neith
11
0 / 2 / 1
6,419
494
4,252
6,162
1,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 4 / 2
6,249
481
3,039
6,121
1,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Amir9054
Tsukuyomi
16
6 / 1 / 3
9,030
695
9,135
8,421
4,993
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
10
0 / 1 / 7
6,707
516
2,397
5,945
3,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
XxpacpoexX
Mercury
15
9 / 0 / 5
8,933
687
10,256
8,689
3,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
brunomacedo47
Kukulkan
11
1 / 0 / 2
6,742
519
2,089
4,941
1,695
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
mario2t
Neith
13
1 / 1 / 4
7,562
582
4,482
6,629
2,184
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
3
Kills
17
18
Deaths
3
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Amir9054
Tsukuyomi
6
1
3
7.5
L
Sobek
Arkariium
Sobek
0
3
1
0.17
L
1
5
1
0.3
W
Ymir
0
1
7
3.5
L
Fenrir
MrManny
Fenrir
2
4
0
0.5
L
Neith
Rockusaa
Neith
0
2
1
0.25
W
Mercury
XxpacpoexX
Mercury
9
0
5
11.5
W
Kukulkan
brunomacedo47
Kukulkan
1
0
2
2
W
Neith
mario2t
Neith
1
1
4
3
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,507
Damage
28,359
41,725
Taken
34,625
19,859
Mitigated
16,479
8,162
Healing
7,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Amir9054
Tsukuyomi
9,135
2,491
0
2,621
8,421
4,993
50
0
8,421
0
58,012
L
Sobek
Arkariium
Sobek
1,464
229
229
3,244
8,816
4,527
52
2,072
6,744
12,007
0
L
4,366
1,266
0
1,074
12,023
9,277
0
940
11,083
0
27,850
W
Ymir
2,397
249
0
1,639
5,945
3,935
0
1,338
4,547
18,536
0
L
Fenrir
MrManny
Fenrir
2,386
627
0
1,074
8,603
2,734
0
412
8,191
0
30,758
L
Neith
Rockusaa
Neith
4,252
1,259
0
2,142
6,162
1,652
434
319
5,843
0
47,787
W
Mercury
XxpacpoexX
Mercury
10,256
4,930
0
236
8,689
3,672
0
982
7,685
0
69,228
W
Kukulkan
brunomacedo47
Kukulkan
2,089
372
0
739
4,941
1,695
259
1,582
3,079
25,359
0
W
Neith
mario2t
Neith
4,482
1,078
0
2,360
6,629
2,184
922
239
6,390
0
45,334
L
3,039
227
0
399
6,121
1,669
0
743
5,378
30,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,717
Gold Earned
38,974
297
Minions Killed
403
0
Camps Cleared
0
1,105,814
Distance Traveled
1,296,125
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,030
695
112
9
0
309,864
1
L
Sobek
5,907
454
13
1
0
255,934
4
L
Tyr
6,088
468
58
4
0
205,459
2
W
Ymir
6,707
516
29
2
0
214,006
5
L
Fenrir
6,054
466
56
4
0
181,535
1
L
Neith
6,419
494
96
7
0
225,062
1
W
Mercury
8,933
687
105
8
0
327,491
1
W
Kukulkan
6,742
519
64
5
0
222,309
0
W
Neith
7,562
582
93
7
0
222,455
0
L
Scylla
6,249
481
74
6
0
237,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role