Player Matchup

Xbalanque
Xbalanque
FalkeNWoW
Xbalanque
Level 82
God Stats
13W - 6L
1,584 SR
Queue Stats
144W - 119L
1,556 Elo+
Party 1
Heimdallr
Heimdallr
LMagnusP
Heimdallr
Level 15
God Stats
4W - 6L
1,353 SR
Queue Stats
38W - 66L
1,333 Elo+
Solo
Ra
Ra
RamaelsPride
Ra
Level 17
God Stats
5W - 3L
1,702 SR
Queue Stats
73W - 58L
1,408 Elo+
Solo
Sun Wukong
Sun Wukong
RanSHaoDeHuoHu
Sun Wukong
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Scylla
Scylla
Symonath
Scylla
Level 10
God Stats
2W - 1L
1,731 SR
Queue Stats
68W - 56L
1,574 Elo+
Party 1
Team Averages
Level 26
1,574 SR
1,474 Elo+

VS

Team Averages
Level 12
1,549 SR
1,486 Elo+
Bellona
Bellona
Jorge96
Bellona
Level 6
God Stats
5W - 8L
1,761 SR
Queue Stats
83W - 120L
1,500 Elo+
Solo
Janus
Janus
Macaco-Prateado
Janus
Level 18
God Stats
0W - 2L
1,249 SR
Queue Stats
14W - 15L
1,382 Elo+
Party 2
Jormungandr
Jormungandr
Prt7117
Jormungandr
Level 7
God Stats
4W - 5L
1,361 SR
Queue Stats
7W - 9L
1,341 Elo+
Party 2
Loki
Loki
WardRight
Loki
Level 15
God Stats
10W - 9L
1,724 SR
Queue Stats
288W - 216L
1,761 Elo+
Solo
Olorun
Olorun
xSchiffers
Olorun
Level 16
God Stats
3W - 2L
1,649 SR
Queue Stats
22W - 24L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FalkeNWoW
Xbalanque
20
22 / 8 / 11
18,519
1,323
47,714
23,582
9,523
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heimdallr
LMagnusP
Heimdallr
20
3 / 11 / 27
14,235
1,017
14,400
27,632
19,700
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
9 / 5 / 17
15,342
1,096
26,772
15,326
6,080
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
RanSHaoDeHuoHu
Sun Wukong
20
0 / 4 / 22
13,246
946
9,664
19,551
21,058
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Symonath
Scylla
20
5 / 8 / 16
13,943
996
20,158
19,285
7,073
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

10

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jorge96
Bellona
20
7 / 11 / 16
14,907
1,065
16,434
32,100
29,078
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
3 / 13 / 12
13,261
947
12,964
22,515
9,597
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Prt7117
Jormungandr
20
0 / 4 / 24
13,414
958
9,325
25,566
36,688
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Loki
20
19 / 3 / 10
18,458
1,318
34,328
14,920
7,290
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
xSchiffers
Olorun
20
7 / 8 / 17
15,047
1,075
27,604
29,454
14,062
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
115
39
Kills
36
36
Deaths
39
93
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
FalkeNWoW
Xbalanque
22
8
11
3.44
L
Bellona
Jorge96
Bellona
7
11
16
1.36
W
Heimdallr
LMagnusP
Heimdallr
3
11
27
1.5
L
3
13
12
0.69
L
Jormungandr
Prt7117
Jormungandr
0
4
24
3
W
9
5
17
3.5
W
Sun Wukong
RanSHaoDeHuoHu
Sun Wukong
0
4
22
2.75
W
Scylla
Symonath
Scylla
5
8
16
1.63
L
Loki
19
3
10
8
L
Olorun
xSchiffers
Olorun
7
8
17
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,708
Damage
100,655
105,376
Taken
124,555
63,434
Mitigated
96,715
13,760
Healing
12,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
FalkeNWoW
Xbalanque
47,714
33,314
0
3,685
23,582
9,523
0
12,991
10,591
0
83,296
L
Bellona
Jorge96
Bellona
16,434
5,015
0
1,137
32,100
29,078
0
12,749
19,351
242
28,622
W
Heimdallr
LMagnusP
Heimdallr
14,400
7,241
0
1,173
27,632
19,700
0
9,774
17,858
0
22,264
L
12,964
1,176
0
0
22,515
9,597
0
8,956
13,559
44,360
0
L
Jormungandr
Prt7117
Jormungandr
9,325
2,467
0
0
25,566
36,688
0
10,388
15,178
27,885
0
W
26,772
560
4,761
2,602
15,326
6,080
0
4,363
10,963
72,784
0
W
Sun Wukong
RanSHaoDeHuoHu
Sun Wukong
9,664
1,423
0
1,539
19,551
21,058
0
12,714
6,837
869
22,693
W
Scylla
Symonath
Scylla
20,158
2,689
0
0
19,285
7,073
0
10,293
8,992
37,915
0
L
Loki
34,328
5,915
0
594
14,920
7,290
0
4,328
10,592
0
75,659
L
Olorun
xSchiffers
Olorun
27,604
15,545
233
10,309
29,454
14,062
0
11,096
18,358
71,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,285
Gold Earned
75,087
275
Minions Killed
292
4
Camps Cleared
11
1,229,088
Distance Traveled
1,274,883
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
18,519
1,323
78
6
1
246,820
0
L
Bellona
14,907
1,065
18
1
1
260,435
0
W
Heimdallr
14,235
1,017
16
1
2
205,553
0
L
Janus
13,261
947
83
6
0
232,753
2
L
Jormungandr
13,414
958
33
2
0
239,863
1
W
Ra
15,342
1,096
110
8
1
297,740
0
W
Sun Wukong
13,246
946
30
2
0
247,659
1
W
Scylla
13,943
996
41
3
0
231,316
0
L
Loki
18,458
1,318
55
4
8
300,436
2
L
Olorun
15,047
1,075
103
7
2
241,396
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role