Player Matchup

Hachiman
Hachiman
Carabina85
Hachiman
Level 116
God Stats
9W - 10L
1,486 SR
Queue Stats
337W - 353L
1,456 Elo+
Party 1
Vulcan
Vulcan
Cr-Luigy
Vulcan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,130 Elo+
Party 1
Nemesis
Nemesis
HerulusMors
Nemesis
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
361W - 377L
1,495 Elo+
Party 1
Geb
Geb
MisterMonster44
Geb
Level 106
God Stats
15W - 21L
1,292 SR
Queue Stats
341W - 394L
1,418 Elo+
Party 1
Cu Chulainn
Cu Chulainn
macho_andresCR
Cu Chulainn
Level 124
God Stats
6W - 7L
1,428 SR
Queue Stats
195W - 216L
1,456 Elo+
Party 1
Team Averages
Level 105
1,441 SR
1,391 Elo+

VS

Team Averages
Level 123
1,610 SR
1,476 Elo+
Athena
Athena
 
Athena
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
HulkBuster1096
Cernunnos
Level 106
God Stats
16W - 10L
1,864 SR
Queue Stats
248W - 237L
1,472 Elo+
Party 2
Ah Puch
Ah Puch
itsRobbyBear
Ah Puch
Level 160
God Stats
7W - 5L
1,623 SR
Queue Stats
229W - 206L
1,454 Elo+
Solo
Ao Kuang
Ao Kuang
palerider391
Ao Kuang
Level 119
God Stats
15W - 8L
1,564 SR
Queue Stats
283W - 247L
1,452 Elo+
Party 3
Odin
Odin
tigr3alex
Odin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Carabina85
Hachiman
15
5 / 9 / 3
9,496
475
10,063
18,944
6,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Cr-Luigy
Vulcan
13
1 / 6 / 3
8,507
425
3,947
10,121
3,865
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
HerulusMors
Nemesis
15
4 / 7 / 6
9,919
496
6,554
16,806
6,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 5 / 8
9,929
496
5,365
17,498
14,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
macho_andresCR
Cu Chulainn
16
9 / 6 / 3
10,721
536
15,429
18,807
18,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
3 / 5 / 13
10,307
515
8,790
20,522
16,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cernunnos
HulkBuster1096
Cernunnos
17
6 / 2 / 4
11,431
572
11,017
13,792
5,635
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
itsRobbyBear
Ah Puch
17
1 / 1 / 10
11,299
565
13,530
8,399
3,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
palerider391
Ao Kuang
19
19 / 6 / 7
13,062
653
22,220
21,136
10,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
15
4 / 7 / 11
10,430
522
8,131
19,025
14,990
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
78
21
Kills
33
33
Deaths
21
23
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
5
13
1.9
L
Hachiman
Carabina85
Hachiman
5
9
3
0.72
L
Vulcan
Cr-Luigy
Vulcan
1
6
3
0.42
L
Nemesis
HerulusMors
Nemesis
4
7
6
1
W
Cernunnos
HulkBuster1096
Cernunnos
6
2
4
4
L
2
5
8
1.2
W
Ah Puch
itsRobbyBear
Ah Puch
1
1
10
6
L
Cu Chulainn
macho_andresCR
Cu Chulainn
9
6
3
1.75
W
Ao Kuang
palerider391
Ao Kuang
19
6
7
3.75
W
Odin
4
7
11
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,358
Damage
63,688
82,176
Taken
82,874
48,712
Mitigated
50,606
16,610
Healing
28,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
8,790
3,541
771
2,262
20,522
16,298
1,272
3,603
16,919
40,143
0
L
Hachiman
Carabina85
Hachiman
10,063
6,175
0
4,275
18,944
6,178
0
10,931
7,933
0
46,208
L
Vulcan
Cr-Luigy
Vulcan
3,947
1,480
0
211
10,121
3,865
0
4,556
5,385
39,515
0
L
Nemesis
HerulusMors
Nemesis
6,554
2,794
0
5,985
16,806
6,055
0
7,166
9,490
0
51,200
W
Cernunnos
HulkBuster1096
Cernunnos
11,017
5,903
955
6,291
13,792
5,635
4,689
1,566
12,226
0
70,371
L
5,365
323
331
2,354
17,498
14,140
0
10,164
7,162
18,191
0
W
Ah Puch
itsRobbyBear
Ah Puch
13,530
383
0
5,064
8,399
3,653
3,597
788
7,611
79,981
0
L
Cu Chulainn
macho_andresCR
Cu Chulainn
15,429
4,022
0
3,454
18,807
18,474
426
10,915
7,666
10,050
53,321
W
Ao Kuang
palerider391
Ao Kuang
22,220
8,931
1,163
9,258
21,136
10,030
3,158
2,858
18,278
63,836
0
W
Odin
8,131
2,639
0
3,092
19,025
14,990
1,228
3,102
15,923
0
43,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,572
Gold Earned
56,529
341
Minions Killed
515
0
Camps Cleared
0
1,676,839
Distance Traveled
1,786,164
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,307
515
48
2
0
398,831
3
L
Hachiman
9,496
475
55
3
0
311,544
4
L
Vulcan
8,507
425
103
5
0
339,215
6
L
Nemesis
9,919
496
77
4
0
350,281
3
W
Cernunnos
11,431
572
133
7
0
345,818
1
L
Geb
9,929
496
13
1
0
324,810
5
W
Ah Puch
11,299
565
169
8
0
365,515
2
L
Cu Chulainn
10,721
536
93
5
0
350,989
1
W
Ao Kuang
13,062
653
83
4
0
360,484
2
W
Odin
10,430
522
82
4
0
315,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role