Player Matchup

Bellona
Bellona
Bryzzo94
Bellona
Level 14
God Stats
1W - 1L
1,314 SR
Queue Stats
5W - 2L
1,601 Elo+
Party 1
Kuzenbo
Kuzenbo
Cholin1342
Kuzenbo
Level 8
God Stats
1W - 2L
1,266 SR
Queue Stats
4W - 5L
1,422 Elo+
Solo
Baron Samedi
Baron Samedi
YoungShelton13
Baron Samedi
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 2L
1,601 Elo+
Party 1
Neith
Neith
iCoomanhur
Neith
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,716 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
primedj7
Ah Muzen Cab
Level 20
God Stats
142W - 140L
1,533 SR
Queue Stats
145W - 151L
1,578 Elo+
Solo
Team Averages
Level 14
1,423 SR
1,584 Elo+

VS

Team Averages
Level 15
1,585 SR
1,577 Elo+
Ares
Ares
Armandostache954
Ares
Level 5
God Stats
1W - 1L
1,744 SR
Queue Stats
48W - 73L
1,603 Elo+
Solo
Bellona
Bellona
Bmanning397
Bellona
Level 8
God Stats
3W - 5L
1,464 SR
Queue Stats
106W - 109L
1,582 Elo+
Solo
Skadi
Skadi
DasGermanEagle
Skadi
Level 18
God Stats
3W - 7L
1,512 SR
Queue Stats
89W - 109L
1,564 Elo+
Party 2
Arachne
Arachne
Funkmaster7843
Arachne
Level 15
God Stats
110W - 105L
1,496 SR
Queue Stats
186W - 198L
1,551 Elo+
Solo
Zeus
Zeus
coolmiser
Zeus
Level 28
God Stats
2W - 2L
1,711 SR
Queue Stats
153W - 182L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bryzzo94
Bellona
12
6 / 0 / 6
7,197
600
6,438
6,381
3,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kuzenbo
Cholin1342
Kuzenbo
6
0 / 4 / 1
4,806
401
1,637
6,941
4,399
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
YoungShelton13
Baron Samedi
10
1 / 4 / 0
5,850
488
2,678
4,996
1,689
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
13
4 / 1 / 2
8,066
672
8,269
5,886
1,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
primedj7
Ah Muzen Cab
14
8 / 0 / 3
8,244
687
6,311
5,821
2,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,539
462
801
7,386
4,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Bmanning397
Bellona
9
0 / 7 / 0
5,633
469
2,204
8,953
7,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 2 / 1
6,460
538
3,981
7,606
2,032
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
6 / 2 / 3
7,263
605
5,825
9,346
3,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
9
1 / 5 / 5
5,811
484
4,453
5,335
1,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
19
Kills
9
9
Deaths
19
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Bellona
Bmanning397
Bellona
0
7
0
0
W
Bellona
Bryzzo94
Bellona
6
0
6
9
W
Kuzenbo
Cholin1342
Kuzenbo
0
4
1
0.13
L
2
2
1
1.25
L
6
2
3
3.75
W
Baron Samedi
YoungShelton13
Baron Samedi
1
4
0
0.25
L
Zeus
1
5
5
0.7
W
Neith
4
1
2
5
W
Ah Muzen Cab
primedj7
Ah Muzen Cab
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,333
Damage
17,264
30,025
Taken
38,626
13,294
Mitigated
18,447
9,825
Healing
4,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
801
0
0
400
7,386
4,391
263
547
6,839
17,173
0
L
Bellona
Bmanning397
Bellona
2,204
598
0
560
8,953
7,068
114
146
8,807
0
27,641
W
Bellona
Bryzzo94
Bellona
6,438
2,476
0
855
6,381
3,480
0
718
5,573
0
30,451
W
Kuzenbo
Cholin1342
Kuzenbo
1,637
452
0
0
6,941
4,399
10
2,082
4,549
8,843
0
L
3,981
1,709
0
2,107
7,606
2,032
0
0
7,606
0
33,067
L
5,825
4,885
0
1,633
9,346
3,417
1,076
1,590
7,756
0
37,477
W
Baron Samedi
YoungShelton13
Baron Samedi
2,678
189
214
1,169
4,996
1,689
36
1,196
3,528
25,392
0
L
Zeus
4,453
469
0
69
5,335
1,539
108
2,032
3,303
21,567
0
W
Neith
8,269
4,854
0
3,141
5,886
1,588
1,157
180
5,666
0
53,768
W
Ah Muzen Cab
primedj7
Ah Muzen Cab
6,311
2,080
0
4,446
5,821
2,138
0
366
5,455
0
52,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,163
Gold Earned
30,706
303
Minions Killed
280
0
Camps Cleared
0
1,148,486
Distance Traveled
1,089,867
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,539
462
33
3
0
223,281
2
L
Bellona
5,633
469
74
6
0
231,378
1
W
Bellona
7,197
600
51
4
0
272,594
3
W
Kuzenbo
4,806
401
7
1
0
197,740
0
L
Skadi
6,460
538
54
5
0
206,411
0
L
Arachne
7,263
605
67
6
0
237,707
5
W
Baron Samedi
5,850
488
50
4
0
217,235
0
L
Zeus
5,811
484
52
4
0
191,090
1
W
Neith
8,066
672
95
8
0
189,363
2
W
Ah Muzen Cab
8,244
687
100
8
0
271,554
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role