Player Matchup

Sun Wukong
Sun Wukong
Badge658-SHERIFF
Sun Wukong
Level 10
God Stats
7W - 5L
1,531 SR
Queue Stats
10W - 17L
1,324 Elo+
Solo
Serqet
Serqet
DestielAssbutt
Serqet
Level 8
God Stats
24W - 26L
1,594 SR
Queue Stats
39W - 40L
1,460 Elo+
Party 1
Fenrir
Fenrir
HansenSurem
Fenrir
Level 18
God Stats
63W - 61L
1,555 SR
Queue Stats
187W - 174L
1,400 Elo+
Party 3
Terra
Terra
Teddy-Bear09
Terra
Level 16
God Stats
36W - 35L
1,656 SR
Queue Stats
105W - 85L
1,455 Elo+
Party 1
Medusa
Medusa
omnicide1349
Medusa
Level 17
God Stats
27W - 29L
1,620 SR
Queue Stats
182W - 162L
1,410 Elo+
Party 3
Team Averages
Level 14
1,591 SR
1,410 Elo+

VS

Team Averages
Level 22
1,484 SR
1,334 Elo+
Fenrir
Fenrir
DexterityWolf
Fenrir
Level 2
God Stats
26W - 40L
1,500 SR
Queue Stats
26W - 41L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
Hafashttv
Xbalanque
Level 25
God Stats
30W - 42L
1,430 SR
Queue Stats
64W - 86L
1,415 Elo+
Party 2
Nox
Nox
dronez4
Nox
Level 67
God Stats
5W - 4L
1,488 SR
Queue Stats
18W - 22L
1,437 Elo+
Party 2
Thor
Thor
red7777733
Thor
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 53L
1,217 Elo+
Solo
Guan Yu
Guan Yu
viable_goat
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,103 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Badge658-SHERIFF
Sun Wukong
20
9 / 8 / 20
14,800
1,138
19,611
30,836
25,383
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
3 / 3 / 23
13,360
1,028
11,157
17,784
13,148
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fenrir
20
16 / 8 / 16
16,320
1,255
25,110
24,572
14,266
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
8 / 7 / 26
14,852
1,142
15,071
23,994
26,040
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Medusa
20
16 / 7 / 20
15,540
1,195
30,247
15,035
4,744
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

34

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 10 / 17
14,055
1,081
16,650
25,069
12,773
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xbalanque
Hafashttv
Xbalanque
20
4 / 7 / 13
13,542
1,042
24,111
20,509
8,432
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nox
20
21 / 8 / 12
18,934
1,456
43,571
18,506
12,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
1 / 15 / 14
11,884
914
6,500
22,792
10,814
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
viable_goat
Guan Yu
20
2 / 13 / 21
13,390
1,030
11,390
29,019
19,181
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
110
52
Kills
33
33
Deaths
53
105
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Badge658-SHERIFF
Sun Wukong
9
8
20
2.38
W
3
3
23
4.83
L
5
10
17
1.35
L
Xbalanque
Hafashttv
Xbalanque
4
7
13
1.5
W
Fenrir
16
8
16
3
W
8
7
26
3
L
Nox
21
8
12
3.38
W
Medusa
16
7
20
3.71
L
1
15
14
0.53
L
Guan Yu
viable_goat
Guan Yu
2
13
21
0.96

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,196
Damage
102,222
112,221
Taken
115,895
83,581
Mitigated
64,173
12,285
Healing
3,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Badge658-SHERIFF
Sun Wukong
19,611
3,322
0
845
30,836
25,383
0
12,232
18,207
0
42,999
W
11,157
4,725
147
1,445
17,784
13,148
0
6,896
10,756
0
21,040
L
16,650
5,993
0
1,067
25,069
12,773
0
3,902
20,537
0
32,678
L
Xbalanque
Hafashttv
Xbalanque
24,111
15,172
0
0
20,509
8,432
0
4,592
15,563
0
71,829
W
Fenrir
25,110
10,121
0
3,589
24,572
14,266
0
8,374
15,983
0
35,125
W
15,071
4,986
3,349
2,910
23,994
26,040
0
6,425
17,307
40,508
0
L
Nox
43,571
1,185
0
720
18,506
12,973
0
2,009
16,497
69,672
0
W
Medusa
30,247
23,778
0
0
15,035
4,744
0
8,399
6,397
0
57,812
L
6,500
2,519
0
0
22,792
10,814
0
2,238
20,554
0
21,096
L
Guan Yu
viable_goat
Guan Yu
11,390
4,320
593
1,593
29,019
19,181
0
2,330
26,607
0
26,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,872
Gold Earned
71,805
202
Minions Killed
231
8
Camps Cleared
4
1,191,832
Distance Traveled
1,157,330
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,800
1,138
36
3
2
283,944
0
W
Serqet
13,360
1,028
11
1
0
260,743
0
L
Fenrir
14,055
1,081
20
2
1
273,636
0
L
Xbalanque
13,542
1,042
95
7
3
226,632
0
W
Fenrir
16,320
1,255
27
2
2
222,681
0
W
Terra
14,852
1,142
65
5
0
220,101
0
L
Nox
18,934
1,456
66
5
0
263,552
0
W
Medusa
15,540
1,195
63
5
4
204,363
0
L
Thor
11,884
914
26
2
0
177,790
1
L
Guan Yu
13,390
1,030
24
2
0
215,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role