Player Matchup

Zeus
Zeus
Gold IV
DripKage 9782
Zeus
Gold IV
Level 79
God Stats
1W - 1L
1,607 SR
Queue Stats
67W - 59L
1,343 MMR
Party 1
Artio
Artio
Silver I
KillaCam7590
Artio
Silver I
Level 84
God Stats
8W - 5L
1,564 SR
Queue Stats
71W - 73L
1,168 MMR
Party 1
Fenrir
Fenrir
Gold I
LORD HATER64
Fenrir
Gold I
Level 101
God Stats
7W - 3L
1,571 SR
Queue Stats
118W - 104L
1,483 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 88
1,580 SR
1,331 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 127
1,346 SR
1,381 MMR
Ah Muzen Cab
Ah Muzen Cab
Bronze III
Inferno-Raikou
Ah Muzen Cab
Bronze III
Level 126
God Stats
0W - 1L
1,192 SR
Queue Stats
1W - 4L
1,411 MMR
Party 2
Ah Puch
Ah Puch
Silver I
USMC CODY2
Ah Puch
Silver I
Level 126
God Stats
3W - 2L
1,389 SR
Queue Stats
21W - 30L
1,439 MMR
Solo
Achilles
Achilles
Bronze III
fat_amy41
Achilles
Bronze III
Level 128
God Stats
3W - 7L
1,458 SR
Queue Stats
5W - 11L
1,293 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 8
12,373
619
14,114
14,184
4,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
2 / 1 / 9
12,008
600
4,123
23,636
25,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
19
15 / 1 / 4
14,622
731
22,165
16,750
11,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
VulcanCthulhuKumbhakarnaScyllaAphrodite

VS

Bans
DanzaburouCabrakanBacchusChaacSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Inferno-Raikou
Ah Muzen Cab
13
0 / 6 / 5
10,719
536
6,523
10,595
3,480
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
USMC CODY2
Ah Puch
15
2 / 8 / 5
12,395
620
17,756
10,653
3,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
fat_amy41
Achilles
15
5 / 6 / 1
11,535
577
13,136
27,014
24,094
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
20
Kills
7
7
Deaths
20
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
5
8
1.4
L
Ah Muzen Cab
Inferno-Raikou
Ah Muzen Cab
0
6
5
0.42
W
2
1
9
6.5
W
Fenrir
15
1
4
17
L
Ah Puch
USMC CODY2
Ah Puch
2
8
5
0.56
L
Achilles
fat_amy41
Achilles
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,402
Damage
37,415
54,570
Taken
48,262
41,632
Mitigated
30,745
17,081
Healing
11,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,114
1,995
389
3,509
14,184
4,555
1,115
3,506
10,452
60,559
0
L
Ah Muzen Cab
Inferno-Raikou
Ah Muzen Cab
6,523
2,557
0
1,311
10,595
3,480
591
2,861
7,429
0
35,723
W
4,123
171
1,046
4,198
23,636
25,714
720
8,890
14,102
27,159
0
W
Fenrir
22,165
8,427
0
7,939
16,750
11,363
1,672
4,271
12,091
0
85,099
L
Ah Puch
USMC CODY2
Ah Puch
17,756
98
0
172
10,653
3,171
0
3,329
6,876
70,555
0
L
Achilles
fat_amy41
Achilles
13,136
4,506
428
9,839
27,014
24,094
305
10,879
15,018
0
38,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,003
Gold Earned
34,649
232
Minions Killed
194
0
Camps Cleared
0
1,046,760
Distance Traveled
1,003,745
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,373
619
93
5
0
298,878
0
L
Ah Muzen Cab
10,719
536
49
2
0
338,817
6
W
Artio
12,008
600
45
2
0
352,822
2
W
Fenrir
14,622
731
94
5
0
395,060
1
L
Ah Puch
12,395
620
114
6
0
326,913
5
L
Achilles
11,535
577
31
2
0
338,015
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role