Player Matchup

Kuzenbo
Kuzenbo
BuffBipolarBear
Kuzenbo
Level 47
God Stats
9W - 8L
1,592 SR
Queue Stats
253W - 216L
1,592 Elo+
Party 1
Nemesis
Nemesis
Chaoszilla156
Nemesis
Level 25
God Stats
5W - 5L
1,515 SR
Queue Stats
121W - 139L
1,550 Elo+
Party 1
Danzaburou
Danzaburou
Jarl Briger
Danzaburou
Level 26
God Stats
3W - 2L
1,708 SR
Queue Stats
37W - 36L
1,742 Elo+
Party 1
Team Averages
Level 33
1,605 SR
1,628 Elo+

VS

Team Averages
Level 48
1,445 SR
1,457 Elo+
Baron Samedi
Baron Samedi
Kaptain5131007
Baron Samedi
Level 16
God Stats
0W - 1L
1,303 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cerberus
Cerberus
Obermuss
Cerberus
Level 101
God Stats
9W - 10L
1,591 SR
Queue Stats
76W - 79L
1,502 Elo+
Party 2
Erlang Shen
Erlang Shen
tuffcole32
Erlang Shen
Level 27
God Stats
13W - 18L
1,442 SR
Queue Stats
26W - 31L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 9
13,494
562
15,670
27,646
27,699
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
18
8 / 4 / 3
15,288
637
19,663
19,594
10,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
Jarl Briger
Danzaburou
17
3 / 9 / 3
14,094
587
15,968
18,559
5,327
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kaptain5131007
Baron Samedi
7
2 / 4 / 2
11,623
484
3,817
6,647
3,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Obermuss
Cerberus
20
11 / 0 / 3
17,207
717
28,780
31,667
45,867
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Erlang Shen
tuffcole32
Erlang Shen
18
2 / 7 / 7
13,910
580
17,504
23,412
15,525
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
27
11
Kills
15
15
Deaths
11
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
2
9
2.25
W
Nemesis
8
4
3
2.38
W
Danzaburou
Jarl Briger
Danzaburou
3
9
3
0.5
L
Baron Samedi
Kaptain5131007
Baron Samedi
2
4
2
0.75
L
Cerberus
Obermuss
Cerberus
11
0
3
12.5
L
Erlang Shen
tuffcole32
Erlang Shen
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,301
Damage
50,101
65,799
Taken
61,726
43,481
Mitigated
64,815
8,146
Healing
22,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,670
5,529
899
2,028
27,646
27,699
1,158
11,836
15,810
54,075
0
W
Nemesis
19,663
10,334
0
3,751
19,594
10,455
541
10,768
8,826
4,660
60,608
W
Danzaburou
Jarl Briger
Danzaburou
15,968
8,119
0
1,468
18,559
5,327
2,324
10,143
8,416
0
89,738
L
Baron Samedi
Kaptain5131007
Baron Samedi
3,817
1,273
229
1,812
6,647
3,423
55
1,642
4,880
9,869
1,922
L
Cerberus
Obermuss
Cerberus
28,780
1,008
0
13,486
31,667
45,867
45
8,248
22,815
136,595
0
L
Erlang Shen
tuffcole32
Erlang Shen
17,504
8,233
0
7,175
23,412
15,525
0
6,819
16,223
65
73,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,876
Gold Earned
42,740
231
Minions Killed
341
0
Camps Cleared
0
1,325,055
Distance Traveled
908,474
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
13,494
562
58
2
0
448,953
3
W
Nemesis
15,288
637
64
3
0
502,875
6
W
Danzaburou
14,094
587
109
5
0
373,227
0
L
Baron Samedi
11,623
484
24
1
0
113,420
1
L
Cerberus
17,207
717
209
9
0
451,858
2
L
Erlang Shen
13,910
580
108
5
0
343,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role