Player Matchup

Sol
Sol
GuahJahGator
Sol
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
207W - 166L
1,646 Elo+
Party 2
Sobek
Sobek
ItsMrDobalina
Sobek
Level 125
God Stats
2W - 2L
1,619 SR
Queue Stats
243W - 218L
1,604 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Lone1I
Cu Chulainn
Level 108
God Stats
3W - 4L
1,722 SR
Queue Stats
39W - 45L
1,526 Elo+
Party 4
Awilix
Awilix
aArdere
Awilix
Level 101
God Stats
11W - 6L
1,764 SR
Queue Stats
265W - 251L
1,600 Elo+
Party 2
Ullr
Ullr
flopzalot1133
Ullr
Level 119
God Stats
3W - 0L
1,500 SR
Queue Stats
258W - 253L
1,688 Elo+
Party 4
Team Averages
Level 108
1,621 SR
1,613 Elo+

VS

Team Averages
Level 106
1,592 SR
1,433 Elo+
Baron Samedi
Baron Samedi
Bloodmaster232
Baron Samedi
Level 120
God Stats
7W - 3L
1,842 SR
Queue Stats
241W - 209L
1,550 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
CreeperBenM
Ah Muzen Cab
Level 123
God Stats
12W - 13L
1,569 SR
Queue Stats
264W - 224L
1,569 Elo+
Party 1
Cerberus
Cerberus
DALIZARD
Cerberus
Level 127
God Stats
10W - 13L
1,550 SR
Queue Stats
296W - 252L
1,573 Elo+
Party 1
Thanatos
Thanatos
FeistyLeprekaun
Thanatos
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,223 Elo+
Party 3
Chaac
Chaac
bmxman325
Chaac
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,247 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 8
15,398
592
20,549
21,096
9,473
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
6 / 1 / 18
13,777
530
12,209
30,240
43,398
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
Lone1I
Cu Chulainn
20
8 / 3 / 2
14,342
552
18,705
26,737
32,187
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
aArdere
Awilix
20
10 / 2 / 10
14,088
542
16,775
21,193
10,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
6 / 3 / 8
14,685
565
14,899
19,745
8,344
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bloodmaster232
Baron Samedi
19
6 / 7 / 0
12,806
493
23,905
22,376
11,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
CreeperBenM
Ah Muzen Cab
17
2 / 7 / 5
11,592
446
20,172
16,157
5,719
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
DALIZARD
Cerberus
17
2 / 8 / 2
11,307
435
14,294
26,248
23,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
16
1 / 11 / 5
10,680
411
7,338
18,984
9,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
bmxman325
Chaac
17
2 / 7 / 1
11,076
426
9,671
22,412
27,610
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
26
40
Kills
13
13
Deaths
40
46
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Bloodmaster232
Baron Samedi
6
7
0
0.86
L
Ah Muzen Cab
CreeperBenM
Ah Muzen Cab
2
7
5
0.64
L
Cerberus
DALIZARD
Cerberus
2
8
2
0.38
L
Thanatos
1
11
5
0.32
W
10
4
8
3.5
W
6
1
18
15
W
Cu Chulainn
Lone1I
Cu Chulainn
8
3
2
3
W
Awilix
aArdere
Awilix
10
2
10
7.5
L
Chaac
bmxman325
Chaac
2
7
1
0.36
W
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,137
Damage
75,380
119,011
Taken
106,177
103,605
Mitigated
77,865
45,651
Healing
35,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Bloodmaster232
Baron Samedi
23,905
1,471
521
8,460
22,376
11,878
464
3,939
18,437
93,365
0
L
Ah Muzen Cab
CreeperBenM
Ah Muzen Cab
20,172
7,279
0
4,407
16,157
5,719
276
10,298
5,859
0
92,923
L
Cerberus
DALIZARD
Cerberus
14,294
1,105
0
7,697
26,248
23,511
36
14,269
11,979
71,866
0
L
Thanatos
7,338
2,230
0
8,453
18,984
9,147
0
2,755
16,229
0
50,572
W
20,549
8,470
0
11,724
21,096
9,473
6,555
6,608
14,442
125,024
0
W
12,209
2,630
0
12,124
30,240
43,398
881
10,964
19,000
37,809
0
W
Cu Chulainn
Lone1I
Cu Chulainn
18,705
5,104
0
9,501
26,737
32,187
1,708
2,787
23,868
0
93,567
W
Awilix
aArdere
Awilix
16,775
7,790
0
6,067
21,193
10,203
1,975
7,809
13,178
0
108,329
L
Chaac
bmxman325
Chaac
9,671
2,328
0
6,209
22,412
27,610
656
1,497
20,915
0
61,115
W
14,899
5,660
0
6,235
19,745
8,344
2,362
12,585
6,745
0
124,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,290
Gold Earned
57,461
780
Minions Killed
626
0
Camps Cleared
0
2,481,036
Distance Traveled
2,166,360
26
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,806
493
172
7
0
394,291
4
L
Ah Muzen Cab
11,592
446
147
6
0
488,735
6
L
Cerberus
11,307
435
124
5
0
418,747
4
L
Thanatos
10,680
411
72
3
0
427,805
0
W
Sol
15,398
592
209
8
0
443,232
1
W
Sobek
13,777
530
59
2
0
507,312
9
W
Cu Chulainn
14,342
552
165
6
0
455,724
0
W
Awilix
14,088
542
147
6
0
576,835
10
L
Chaac
11,076
426
111
4
0
436,782
1
W
Ullr
14,685
565
200
8
0
497,933
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role