Player Matchup

Bellona
Bellona
De-Gooseman
Bellona
Level 42
God Stats
1W - 1L
1,679 SR
Queue Stats
14W - 8L
1,644 Elo+
Party 2
Raijin
Raijin
LusTrouZ
Raijin
Level 66
God Stats
1W - 1L
1,670 SR
Queue Stats
27W - 11L
1,669 Elo+
Party 2
Danzaburou
Danzaburou
The__DeviiiiiiiL
Danzaburou
Level 41
God Stats
11W - 19L
1,470 SR
Queue Stats
427W - 417L
1,491 Elo+
Solo
Nemesis
Nemesis
iGUARDiATTACKi
Nemesis
Level 6
God Stats
2W - 1L
1,614 SR
Queue Stats
9W - 6L
1,669 Elo+
Party 2
Chang'e
Chang'e
laurentien
Chang'e
Level 29
God Stats
4W - 1L
1,623 SR
Queue Stats
19W - 13L
1,638 Elo+
Party 2
Team Averages
Level 37
1,611 SR
1,622 Elo+

VS

Team Averages
Level 60
1,578 SR
1,577 Elo+
Izanami
Izanami
Blink_Susano
Izanami
Level 36
God Stats
4W - 1L
1,695 SR
Queue Stats
225W - 123L
1,653 Elo+
Party 1
Achilles
Achilles
Gloooben
Achilles
Level 29
God Stats
0W - 4L
1,647 SR
Queue Stats
106W - 137L
1,567 Elo+
Party 3
Ares
Ares
MaccaSax
Ares
Level 82
God Stats
7W - 11L
1,548 SR
Queue Stats
130W - 145L
1,537 Elo+
Party 3
Rama
Rama
The_Reverend_6_9
Rama
Level 110
God Stats
3W - 2L
1,500 SR
Queue Stats
218W - 171L
1,683 Elo+
Party 1
Tiamat
Tiamat
martinandrade38
Tiamat
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
112W - 129L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
De-Gooseman
Bellona
11
4 / 0 / 3
6,362
578
3,891
6,489
3,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Raijin
LusTrouZ
Raijin
12
5 / 2 / 8
7,145
650
8,061
5,488
1,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
The__DeviiiiiiiL
Danzaburou
9
1 / 2 / 3
5,205
473
3,630
4,561
1,258
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
7 / 1 / 6
7,282
662
4,948
5,863
1,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
laurentien
Chang'e
7
0 / 2 / 3
5,152
468
1,915
5,402
1,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Blink_Susano
Izanami
11
1 / 2 / 0
6,150
559
3,176
7,395
2,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
Gloooben
Achilles
9
1 / 3 / 0
5,300
482
3,248
6,809
3,323
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
9
0 / 2 / 3
5,404
491
3,410
7,208
3,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
4 / 2 / 1
5,762
524
5,358
6,439
1,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 8 / 3
5,077
462
2,240
7,470
2,862
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
17
Kills
7
7
Deaths
17
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
Blink_Susano
Izanami
1
2
0
0.5
W
Bellona
De-Gooseman
Bellona
4
0
3
5.5
L
Achilles
Gloooben
Achilles
1
3
0
0.33
W
Raijin
LusTrouZ
Raijin
5
2
8
4.5
L
Ares
0
2
3
0.75
L
4
2
1
2.25
W
Danzaburou
The__DeviiiiiiiL
Danzaburou
1
2
3
1.25
W
7
1
6
10
W
Chang'e
laurentien
Chang'e
0
2
3
0.75
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,445
Damage
17,432
27,803
Taken
35,321
10,187
Mitigated
14,222
10,854
Healing
7,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Blink_Susano
Izanami
3,176
1,890
0
1,437
7,395
2,396
0
2,554
4,679
0
42,324
W
Bellona
De-Gooseman
Bellona
3,891
1,690
0
2,754
6,489
3,665
662
568
5,921
0
25,432
L
Achilles
Gloooben
Achilles
3,248
1,119
0
1,016
6,809
3,323
576
0
6,809
0
16,609
W
Raijin
LusTrouZ
Raijin
8,061
1,956
0
852
5,488
1,682
724
1,180
4,308
38,325
0
L
Ares
3,410
276
171
2,100
7,208
3,794
0
1,562
5,558
10,431
0
L
5,358
3,965
0
2,095
6,439
1,847
0
1,645
4,726
0
38,638
W
Danzaburou
The__DeviiiiiiiL
Danzaburou
3,630
1,494
0
1,055
4,561
1,258
974
1,981
2,580
0
22,016
W
4,948
2,718
0
2,790
5,863
1,978
389
565
5,298
0
27,634
W
Chang'e
laurentien
Chang'e
1,915
385
913
2,490
5,402
1,604
288
1,356
4,046
11,338
0
L
2,240
203
0
653
7,470
2,862
0
3,593
3,573
20,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,146
Gold Earned
27,693
247
Minions Killed
245
0
Camps Cleared
0
1,000,090
Distance Traveled
966,850
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,150
559
101
9
0
203,268
1
W
Bellona
6,362
578
58
5
0
186,969
2
L
Achilles
5,300
482
24
2
0
200,101
0
W
Raijin
7,145
650
76
7
0
193,157
2
L
Ares
5,404
491
20
2
0
199,294
3
L
Rama
5,762
524
72
7
0
181,093
2
W
Danzaburou
5,205
473
26
2
0
198,151
0
W
Nemesis
7,282
662
55
5
0
228,600
3
W
Chang'e
5,152
468
32
3
0
193,213
6
L
Tiamat
5,077
462
28
3
0
183,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role