Player Matchup

Cthulhu
Cthulhu
Agent Flames
Cthulhu
Level 4
God Stats
2W - 3L
1,263 SR
Queue Stats
36W - 38L
1,194 Elo+
Solo
Danzaburou
Danzaburou
BreadStubbs
Danzaburou
Level 29
God Stats
17W - 8L
1,594 SR
Queue Stats
57W - 53L
1,498 Elo+
Party 2
Neith
Neith
GoddessOfAll216
Neith
Level 16
God Stats
1W - 2L
1,069 SR
Queue Stats
40W - 47L
1,242 Elo+
Solo
Baron Samedi
Baron Samedi
KSIxCaNaDiAn
Baron Samedi
Level 28
God Stats
29W - 24L
1,481 SR
Queue Stats
103W - 125L
1,505 Elo+
Party 2
Ymir
Ymir
ppSammichh
Ymir
Level 21
God Stats
16W - 6L
1,649 SR
Queue Stats
16W - 8L
1,575 Elo+
Party 2
Team Averages
Level 20
1,411 SR
1,403 Elo+

VS

Team Averages
Level 17
1,395 SR
1,369 Elo+
Sol
Sol
LadiiScorpio877
Sol
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,093 Elo+
Solo
Tsukuyomi
Tsukuyomi
MyWifesBeaver
Tsukuyomi
Level 17
God Stats
3W - 8L
1,321 SR
Queue Stats
7W - 12L
1,498 Elo+
Party 1
Ao Kuang
Ao Kuang
TheGreenAlien94
Ao Kuang
Level 5
God Stats
1W - 1L
1,358 SR
Queue Stats
1W - 2L
1,427 Elo+
Party 1
Odin
Odin
Vivid--Memories
Odin
Level 16
God Stats
1W - 4L
1,297 SR
Queue Stats
1W - 4L
1,305 Elo+
Party 1
Hera
Hera
networkfaiilure
Hera
Level 29
God Stats
14W - 9L
1,500 SR
Queue Stats
134W - 169L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Agent Flames
Cthulhu
20
7 / 5 / 18
17,729
1,108
21,281
23,653
32,019
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
BreadStubbs
Danzaburou
20
14 / 7 / 11
18,614
1,163
37,845
19,514
8,643
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

20
0 / 3 / 18
14,330
896
10,025
12,685
5,008
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
KSIxCaNaDiAn
Baron Samedi
20
7 / 6 / 17
16,174
1,011
26,477
23,052
11,550
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
4 / 4 / 17
15,135
946
9,750
23,617
35,051
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

70

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 0
11,670
729
0
858
311
Tsukuyomi
MyWifesBeaver
Tsukuyomi
20
6 / 10 / 9
15,804
988
15,620
24,263
15,977
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ao Kuang
20
13 / 13 / 8
18,171
1,136
31,097
41,680
17,632
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
0 / 5 / 10
14,190
887
9,138
25,661
26,584
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
6 / 3 / 13
17,401
1,088
40,979
20,724
8,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
65
32
Kills
25
25
Deaths
32
81
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Agent Flames
Cthulhu
7
5
18
3.2
W
Danzaburou
BreadStubbs
Danzaburou
14
7
11
2.79
W
0
3
18
3
W
Baron Samedi
KSIxCaNaDiAn
Baron Samedi
7
6
17
2.58
L
0
1
0
0
L
Tsukuyomi
MyWifesBeaver
Tsukuyomi
6
10
9
1.05
L
Ao Kuang
13
13
8
1.31
L
0
5
10
1
L
6
3
13
4.17
W
4
4
17
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,378
Damage
96,834
102,521
Taken
113,186
92,271
Mitigated
69,233
19,449
Healing
14,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Agent Flames
Cthulhu
21,281
1,406
1,888
3,896
23,653
32,019
0
14,253
9,400
45,770
0
W
Danzaburou
BreadStubbs
Danzaburou
37,845
22,916
0
3,258
19,514
8,643
0
11,797
7,717
0
73,756
W
10,025
6,169
219
2,579
12,685
5,008
0
9,206
3,479
0
36,010
W
Baron Samedi
KSIxCaNaDiAn
Baron Samedi
26,477
2,282
3,612
2,141
23,052
11,550
0
20,402
2,650
50,748
0
L
0
0
0
0
858
311
0
514
334
0
0
L
Tsukuyomi
MyWifesBeaver
Tsukuyomi
15,620
4,575
0
312
24,263
15,977
0
9,714
14,299
0
37,827
L
Ao Kuang
31,097
11,383
0
9,882
41,680
17,632
0
22,390
18,874
48,401
0
L
9,138
389
498
1,068
25,661
26,584
0
12,350
13,191
0
36,526
L
40,979
5,735
0
2,386
20,724
8,729
0
11,635
8,980
89,420
0
W
9,750
353
0
1,856
23,617
35,051
0
16,418
7,199
25,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,982
Gold Earned
77,236
265
Minions Killed
271
8
Camps Cleared
8
1,315,123
Distance Traveled
1,317,648
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
17,729
1,108
41
3
1
303,318
1
W
Danzaburou
18,614
1,163
87
5
3
222,286
3
W
Neith
14,330
896
51
3
1
248,855
0
W
Baron Samedi
16,174
1,011
53
3
3
282,174
0
L
Sol
11,670
729
0
0
0
14,524
0
L
Tsukuyomi
15,804
988
52
3
1
410,653
0
L
Ao Kuang
18,171
1,136
22
1
5
278,401
0
L
Odin
14,190
887
74
5
0
312,019
0
L
Hera
17,401
1,088
123
8
2
302,051
1
W
Ymir
15,135
946
33
2
0
258,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role